Player Matchup

Hera
Hera
Mad-Wolfnnaster
Hera
Level 160
God Stats
13W - 4L
1,646 SR
Queue Stats
200W - 163L
1,473 Elo+
Party 2
Artemis
Artemis
Okeo222
Artemis
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
bLeedbLuebL00d
Gilgamesh
Level 89
God Stats
9W - 12L
1,425 SR
Queue Stats
97W - 94L
1,378 Elo+
Solo
Team Averages
Level 92
1,524 SR
1,450 Elo+

VS

Team Averages
Level 35
1,531 SR
1,515 Elo+
Atlas
Atlas
Lucidcauldron
Atlas
Level 28
God Stats
12W - 6L
1,594 SR
Queue Stats
31W - 28L
1,642 Elo+
Party 1
Sol
Sol
ULTRA FURCIO43
Sol
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
141W - 180L
1,404 Elo+
Solo
Bakasura
Bakasura
YouxDontxExist
Bakasura
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
11 / 3 / 5
12,239
765
15,814
10,582
3,526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Artemis
Okeo222
Artemis
16
4 / 3 / 13
11,409
713
11,369
9,497
2,946
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Gilgamesh
bLeedbLuebL00d
Gilgamesh
16
5 / 1 / 12
11,248
703
12,797
14,321
13,888
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 4 / 0
11,661
729
13,385
17,693
16,441
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

12
1 / 9 / 3
9,107
569
8,887
19,340
5,553
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bakasura
12
1 / 7 / 3
8,993
562
3,817
11,370
4,511
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
13
20
Kills
7
7
Deaths
20
30
Assists
6
Player
Kills
Deaths
Assists
KDA
L
5
4
0
1.25
W
11
3
5
4.5
W
Artemis
Okeo222
Artemis
4
3
13
3.5
L
1
9
3
0.28
L
Bakasura
1
7
3
0.36
W
Gilgamesh
bLeedbLuebL00d
Gilgamesh
5
1
12
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,980
Damage
26,089
34,400
Taken
48,403
20,360
Mitigated
26,505
11,047
Healing
5,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,385
3,938
616
639
17,693
16,441
0
6,285
10,876
37,996
0
W
15,814
5,305
139
2,787
10,582
3,526
1,259
7,200
2,858
60,008
0
W
Artemis
Okeo222
Artemis
11,369
4,519
1,150
3,512
9,497
2,946
934
7,407
1,724
0
37,387
L
8,887
3,313
0
3,436
19,340
5,553
355
5,284
13,602
35,735
0
L
Bakasura
3,817
1,954
0
700
11,370
4,511
0
4,829
6,419
0
10,845
W
Gilgamesh
bLeedbLuebL00d
Gilgamesh
12,797
2,733
0
3,459
14,321
13,888
398
7,229
6,543
0
36,023

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,896
Gold Earned
29,761
177
Minions Killed
122
10
Camps Cleared
4
848,131
Distance Traveled
706,031
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
11,661
729
50
3
2
272,003
1
W
Hera
12,239
765
87
5
6
264,460
1
W
Artemis
11,409
713
49
3
0
272,163
0
L
Sol
9,107
569
49
3
2
237,592
5
L
Bakasura
8,993
562
23
1
0
196,436
0
W
Gilgamesh
11,248
703
41
3
4
311,508
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role