Player Matchup

Awilix
Awilix
Bronze III
Awinlix
Awilix
Bronze III
Level 98
God Stats
0W - 1L
1,662 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Hercules
Hercules
Bronze III
Dorkywannabegoth
Hercules
Bronze III
Level 118
God Stats
0W - 1L
1,535 SR
Queue Stats
16W - 6L
1,500 MMR
Solo
Neith
Neith
Bronze III
Og4iT
Neith
Bronze III
Level 147
God Stats
0W - 1L
1,362 SR
Queue Stats
11W - 12L
1,500 MMR
Solo
Sobek
Sobek
Silver I
SzKonig
Sobek
Silver I
Level 157
God Stats
2W - 3L
1,500 SR
Queue Stats
326W - 310L
1,497 MMR
Party 1
Agni
Agni
Gold V
tadeoXD
Agni
Gold V
Level 157
God Stats
30W - 23L
1,864 SR
Queue Stats
274W - 270L
1,543 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 135
1,585 SR
1,508 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 107
1,749 SR
1,508 MMR
Sun Wukong
Sun Wukong
Gold IV
Bevlin
Sun Wukong
Gold IV
Level 140
God Stats
6W - 3L
1,970 SR
Queue Stats
224W - 216L
1,455 MMR
Party 2
Bastet
Bastet
Silver II
ButterNirps
Bastet
Silver II
Level 124
God Stats
3W - 0L
1,912 SR
Queue Stats
19W - 20L
1,584 MMR
Party 2
Hou Yi
Hou Yi
Bronze III
DerpKun
Hou Yi
Bronze III
Level 95
God Stats
5W - 3L
1,799 SR
Queue Stats
19W - 16L
1,500 MMR
Solo
Athena
Athena
Bronze III
JesuciiTho
Athena
Bronze III
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 29L
1,500 MMR
Solo
Freya
Freya
Bronze III
itzMcLovin
Freya
Bronze III
Level 68
God Stats
1W - 0L
1,566 SR
Queue Stats
2W - 1L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Awinlix
Awilix
13
2 / 3 / 0
8,200
482
4,846
11,955
3,348
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

16
1 / 1 / 1
9,937
585
8,080
11,023
9,151
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Neith
Og4iT
Neith
15
1 / 3 / 1
8,820
519
6,585
8,290
2,995
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sobek
SzKonig
Sobek
11
1 / 2 / 1
7,446
438
5,411
14,685
9,389
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Agni
tadeoXD
Agni
14
1 / 2 / 0
8,333
490
10,507
7,797
2,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
GebOdinLokiSol

VS

Bans
TsukuyomiCliodhnaIzanamiCamazotz
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Bevlin
Sun Wukong
17
1 / 2 / 2
10,485
617
7,165
13,652
9,626
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bastet
17
6 / 0 / 2
10,085
593
11,212
10,092
3,815
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hou Yi
DerpKun
Hou Yi
16
2 / 3 / 5
9,818
578
7,552
11,491
3,397
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Athena
JesuciiTho
Athena
13
1 / 0 / 4
8,509
501
4,536
14,951
12,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Freya
14
1 / 1 / 2
8,492
500
5,680
10,816
3,788
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
26
6
Kills
11
11
Deaths
6
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Awilix
Awinlix
Awilix
2
3
0
0.67
W
Sun Wukong
Bevlin
Sun Wukong
1
2
2
1
W
Bastet
6
0
2
7
W
Hou Yi
DerpKun
Hou Yi
2
3
5
1.5
L
1
1
1
1.5
W
Athena
JesuciiTho
Athena
1
0
4
3
L
Neith
Og4iT
Neith
1
3
1
0.5
L
Sobek
SzKonig
Sobek
1
2
1
0.75
W
Freya
1
1
2
2
L
Agni
tadeoXD
Agni
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,429
Damage
36,145
53,750
Taken
61,002
26,884
Mitigated
33,259
19,909
Healing
29,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
Awinlix
Awilix
4,846
1,582
0
3,878
11,955
3,348
0
1,675
10,280
0
55,845
W
Sun Wukong
Bevlin
Sun Wukong
7,165
1,205
0
7,605
13,652
9,626
0
606
13,046
0
79,030
W
Bastet
11,212
2,757
0
7,346
10,092
3,815
254
3,012
7,080
0
78,262
W
Hou Yi
DerpKun
Hou Yi
7,552
4,704
0
5,213
11,491
3,397
0
1,209
10,282
0
76,264
L
8,080
3,954
0
4,011
11,023
9,151
0
0
11,023
0
77,192
W
Athena
JesuciiTho
Athena
4,536
1,233
379
3,086
14,951
12,633
0
4,689
10,262
17,059
8,497
L
Neith
Og4iT
Neith
6,585
2,846
0
2,869
8,290
2,995
0
328
7,962
0
67,580
L
Sobek
SzKonig
Sobek
5,411
455
1,550
5,953
14,685
9,389
0
5,339
9,346
19,988
0
W
Freya
5,680
1,730
0
5,794
10,816
3,788
0
6,402
4,414
56,681
0
L
Agni
tadeoXD
Agni
10,507
651
0
1,648
7,797
2,001
0
1,563
6,234
69,157
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,736
Gold Earned
47,389
575
Minions Killed
592
0
Camps Cleared
0
1,749,622
Distance Traveled
1,758,265
22
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
8,200
482
93
5
0
392,161
0
W
Sun Wukong
10,485
617
173
10
0
327,174
3
W
Bastet
10,085
593
124
7
0
442,855
6
W
Hou Yi
9,818
578
145
9
0
313,411
4
L
Hercules
9,937
585
183
11
0
354,822
5
W
Athena
8,509
501
41
2
0
342,715
8
L
Neith
8,820
519
130
8
0
305,295
4
L
Sobek
7,446
438
25
1
0
348,445
6
W
Freya
8,492
500
109
6
0
332,110
6
L
Agni
8,333
490
144
8
0
348,899
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role