Player Matchup

Chaac
Chaac
DROP THE TEAM
Chaac
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,840 Elo+
Party 1
Hercules
Hercules
KingKobelverson
Hercules
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 74L
1,764 Elo+
Party 1
Hera
Hera
PRZBESTKILLER
Hera
Level 100
God Stats
0W - 3L
1,500 SR
Queue Stats
40W - 33L
1,552 Elo+
Party 2
Olorun
Olorun
WHITE Smith38
Olorun
Level 86
God Stats
0W - 1L
1,680 SR
Queue Stats
64W - 51L
1,741 Elo+
Party 1
Ne Zha
Ne Zha
costahart28
Ne Zha
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 78L
1,552 Elo+
Party 2
Team Averages
Level 105
1,536 SR
1,690 Elo+

VS

Team Averages
Level 126
1,675 SR
1,412 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Ctack
Horus
Level 157
God Stats
2W - 1L
1,415 SR
Queue Stats
287W - 250L
1,314 Elo+
Party 3
Poseidon
Poseidon
DαrthRevαn
Poseidon
Level 129
God Stats
12W - 5L
2,132 SR
Queue Stats
121W - 94L
1,267 Elo+
Party 3
Atlas
Atlas
The Gorillaz II
Atlas
Level 159
God Stats
28W - 13L
1,798 SR
Queue Stats
136W - 112L
1,274 Elo+
Party 3
Charybdis
Charybdis
vV Vaughn Vv
Charybdis
Level 116
God Stats
4W - 4L
1,532 SR
Queue Stats
16W - 8L
1,704 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 0
4,924
492
3,039
8,531
2,894
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hercules
8
0 / 2 / 0
4,776
478
2,613
8,065
4,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

7
0 / 3 / 0
4,733
473
2,028
4,844
1,283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 5 / 0
4,747
475
2,542
6,873
1,546
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ne Zha
8
0 / 1 / 0
4,837
484
1,287
6,027
1,729
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
10
2 / 0 / 4
5,924
592
3,825
4,993
2,212
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Horus
Ctack
Horus
11
1 / 0 / 0
6,388
639
4,216
4,179
1,456
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Poseidon
DαrthRevαn
Poseidon
11
4 / 0 / 1
6,718
672
4,846
3,474
823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

9
1 / 0 / 4
5,955
596
4,157
6,194
3,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charybdis
vV Vaughn Vv
Charybdis
11
4 / 0 / 1
6,550
655
6,266
4,756
1,514
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
22
0
Kills
12
12
Deaths
0
0
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
2
0
4
4
W
Horus
Ctack
Horus
1
0
0
1
L
0
1
0
0
W
Poseidon
DαrthRevαn
Poseidon
4
0
1
4.5
L
Hercules
0
2
0
0
L
0
3
0
0
W
1
0
4
3
L
0
5
0
0
L
Ne Zha
0
1
0
0
W
Charybdis
vV Vaughn Vv
Charybdis
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,509
Damage
23,310
34,340
Taken
23,596
11,453
Mitigated
9,655
11,118
Healing
10,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
3,825
1,680
0
2,103
4,993
2,212
0
1,978
3,015
0
26,078
W
Horus
Ctack
Horus
4,216
2,187
43
1,805
4,179
1,456
369
0
4,179
0
33,354
L
3,039
973
0
3,244
8,531
2,894
0
1,725
6,806
0
25,827
W
Poseidon
DαrthRevαn
Poseidon
4,846
870
0
716
3,474
823
776
164
3,310
43,663
1,537
L
Hercules
2,613
809
245
2,890
8,065
4,001
0
1,711
6,354
0
14,379
L
2,028
431
0
1,375
4,844
1,283
0
2,598
2,246
24,487
0
W
4,157
1,598
0
2,270
6,194
3,650
170
1,363
4,831
15,618
0
L
2,542
1,571
71
1,244
6,873
1,546
0
1,438
5,435
27,722
0
L
Ne Zha
1,287
338
0
2,049
6,027
1,729
0
1,337
4,690
0
23,240
W
Charybdis
vV Vaughn Vv
Charybdis
6,266
3,224
0
3,427
4,756
1,514
294
1,065
3,691
0
41,928

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,017
Gold Earned
31,535
248
Minions Killed
328
0
Camps Cleared
0
935,663
Distance Traveled
1,010,665
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
5,924
592
47
5
0
237,428
3
W
Horus
6,388
639
81
8
0
192,186
2
L
Chaac
4,924
492
53
5
0
186,748
2
W
Poseidon
6,718
672
90
9
0
203,853
1
L
Hercules
4,776
478
22
2
0
202,627
3
L
Hera
4,733
473
63
6
0
164,547
0
W
Atlas
5,955
596
19
2
0
195,631
1
L
Olorun
4,747
475
58
6
0
161,827
0
L
Ne Zha
4,837
484
52
5
0
219,914
0
W
Charybdis
6,550
655
91
9
0
181,567
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role