Player Matchup

Osiris
Osiris
Apacey
Osiris
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
250W - 153L
1,803 Elo+
Party 1
Zeus
Zeus
BoinkMePapi
Zeus
Level 109
God Stats
5W - 1L
1,822 SR
Queue Stats
78W - 46L
1,803 Elo+
Party 1
Susano
Susano
BrentlyS
Susano
Level 122
God Stats
10W - 10L
1,500 SR
Queue Stats
119W - 62L
1,803 Elo+
Party 1
Anhur
Anhur
PretzelGremlin
Anhur
Level 67
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 6L
1,690 Elo+
Party 1
Neith
Neith
SadJoey
Neith
Level 42
God Stats
13W - 0L
2,011 SR
Queue Stats
15W - 3L
1,883 Elo+
Party 1
Team Averages
Level 92
1,667 SR
1,796 Elo+

VS

Team Averages
Level 40
1,431 SR
1,565 Elo+
Sol
Sol
Deathtrap981
Sol
Level 79
God Stats
4W - 1L
1,500 SR
Queue Stats
287W - 252L
1,476 Elo+
Party 2
Thanatos
Thanatos
FateUchiha
Thanatos
Level 29
God Stats
1W - 2L
1,414 SR
Queue Stats
3W - 2L
1,728 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
XxRedEnderXx
Morgan Le Fay
Level 44
God Stats
33W - 25L
1,087 SR
Queue Stats
308W - 298L
1,511 Elo+
Solo
Mulan
Mulan
doubleshead99
Mulan
Level 34
God Stats
1W - 3L
1,299 SR
Queue Stats
103W - 103L
1,632 Elo+
Solo
Bacchus
Bacchus
spykke10
Bacchus
Level 16
God Stats
6W - 5L
1,852 SR
Queue Stats
218W - 188L
1,476 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Apacey
Osiris
14
5 / 1 / 3
7,842
713
6,353
6,892
5,168
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
8 / 1 / 5
7,940
722
9,447
5,842
1,668
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Susano
BrentlyS
Susano
12
7 / 0 / 6
7,611
692
7,781
7,518
2,290
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
3 / 5 / 2
5,814
529
2,598
6,428
1,493
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
SadJoey
Neith
10
3 / 4 / 3
6,485
590
4,752
7,353
2,150
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
6 / 4 / 1
6,505
591
7,575
7,161
1,066
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
FateUchiha
Thanatos
9
2 / 6 / 1
5,793
527
2,653
8,956
2,399
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morgan Le Fay
XxRedEnderXx
Morgan Le Fay
9
1 / 7 / 1
5,631
512
3,306
7,650
1,830
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 6 / 6
6,197
563
5,601
13,068
6,938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bacchus
spykke10
Bacchus
10
1 / 3 / 0
5,749
523
2,940
6,478
3,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
20
26
Kills
11
11
Deaths
26
19
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Osiris
Apacey
Osiris
5
1
3
6.5
W
8
1
5
10.5
W
Susano
BrentlyS
Susano
7
0
6
10
L
6
4
1
1.63
L
Thanatos
FateUchiha
Thanatos
2
6
1
0.42
W
3
5
2
0.8
W
Neith
SadJoey
Neith
3
4
3
1.13
L
Morgan Le Fay
XxRedEnderXx
Morgan Le Fay
1
7
1
0.21
L
1
6
6
0.67
L
Bacchus
spykke10
Bacchus
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,931
Damage
22,075
34,033
Taken
43,313
12,769
Mitigated
15,580
8,990
Healing
9,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
Apacey
Osiris
6,353
2,366
0
2,061
6,892
5,168
64
3,760
3,062
783
45,154
W
9,447
1,761
0
1,178
5,842
1,668
144
2,130
3,618
45,193
0
W
Susano
BrentlyS
Susano
7,781
2,332
0
3,632
7,518
2,290
0
1,663
5,819
0
38,409
L
7,575
2,437
0
1,575
7,161
1,066
402
495
6,620
33,310
0
L
Thanatos
FateUchiha
Thanatos
2,653
901
0
4,336
8,956
2,399
0
3,455
5,417
0
20,602
W
2,598
715
0
627
6,428
1,493
0
2,563
3,865
0
18,139
W
Neith
SadJoey
Neith
4,752
1,818
0
1,492
7,353
2,150
432
3,536
3,779
0
28,743
L
Morgan Le Fay
XxRedEnderXx
Morgan Le Fay
3,306
526
0
467
7,650
1,830
0
1,775
5,680
20,755
0
L
5,601
675
66
3,179
13,068
6,938
0
3,324
8,926
69
24,636
L
Bacchus
spykke10
Bacchus
2,940
489
0
191
6,478
3,347
0
217
5,829
19,951
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,692
Gold Earned
29,875
342
Minions Killed
220
0
Camps Cleared
0
1,183,423
Distance Traveled
1,109,042
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
7,842
713
95
9
0
238,621
3
W
Zeus
7,940
722
88
8
0
224,013
2
W
Susano
7,611
692
78
7
0
276,578
3
L
Sol
6,505
591
61
6
0
208,880
1
L
Thanatos
5,793
527
49
4
0
237,857
0
W
Anhur
5,814
529
38
3
0
229,027
0
W
Neith
6,485
590
43
4
0
215,184
0
L
Morgan Le Fay
5,631
512
38
3
0
207,126
1
L
Mulan
6,197
563
37
3
0
221,031
3
L
Bacchus
5,749
523
35
3
0
234,148
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role