Player Matchup

Atlas
Atlas
Silver I
CaLLMeMrPony
Atlas
Silver I
Level 156
God Stats
1W - 3L
1,316 SR
Queue Stats
3W - 3L
1,585 MMR
Party 1
Zhong Kui
Zhong Kui
Bronze III
Mike_2_smooth
Zhong Kui
Bronze III
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 MMR
Party 1
Danzaburou
Danzaburou
Silver II
jayeCAPlucid
Danzaburou
Silver II
Level 125
God Stats
6W - 6L
1,751 SR
Queue Stats
8W - 10L
1,575 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 143
1,522 SR
1,553 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 98
1,453 SR
1,543 MMR
Hachiman
Hachiman
Gold I
 
Hachiman
Gold I
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Gold IV
Rhaqq
Cerberus
Gold IV
Level 103
God Stats
6W - 5L
1,356 SR
Queue Stats
206W - 269L
1,570 MMR
Solo
Sol
Sol
Gold V
THUMBSSLOW
Sol
Gold V
Level 46
God Stats
26W - 26L
1,504 SR
Queue Stats
318W - 262L
1,559 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 3 / 10
12,089
711
14,840
20,860
18,960
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zhong Kui
Mike_2_smooth
Zhong Kui
17
5 / 5 / 7
12,654
744
13,053
17,336
9,985
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
jayeCAPlucid
Danzaburou
17
5 / 4 / 7
12,197
717
11,773
14,439
4,669
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bans
BastetGebMulanAh Muzen CabAh Puch

VS

Bans
AchillesCliodhnaHorusLokiBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
18
5 / 5 / 5
12,688
746
18,141
13,198
3,848
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
Rhaqq
Cerberus
16
2 / 5 / 9
11,623
684
12,614
20,964
18,178
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
4 / 5 / 6
12,737
749
13,682
18,130
5,255
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
31
15
Kills
11
12
Deaths
15
24
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
5
5
5
1.5
L
5
3
10
3.33
L
Zhong Kui
Mike_2_smooth
Zhong Kui
5
5
7
1.7
W
Cerberus
Rhaqq
Cerberus
2
5
9
1.3
W
4
5
6
1.4
L
Danzaburou
jayeCAPlucid
Danzaburou
5
4
7
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,666
Damage
44,437
52,635
Taken
52,292
33,614
Mitigated
27,281
11,004
Healing
20,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
18,141
10,411
0
3,026
13,198
3,848
1,428
6,341
6,429
0
71,635
L
14,840
3,126
1,107
3,172
20,860
18,960
0
10,498
10,362
25,935
0
L
Zhong Kui
Mike_2_smooth
Zhong Kui
13,053
881
109
3,964
17,336
9,985
0
8,515
8,821
40,814
0
W
Cerberus
Rhaqq
Cerberus
12,614
511
367
7,736
20,964
18,178
323
10,118
10,448
24,139
0
W
13,682
4,853
789
8,356
18,130
5,255
1,420
10,463
7,081
65,021
0
L
Danzaburou
jayeCAPlucid
Danzaburou
11,773
3,374
0
2,652
14,439
4,669
898
7,709
6,730
0
57,937

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,940
Gold Earned
37,048
174
Minions Killed
211
5
Camps Cleared
10
895,665
Distance Traveled
901,295
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
12,688
746
87
5
6
301,047
3
L
Atlas
12,089
711
16
1
0
314,186
4
L
Zhong Kui
12,654
744
61
4
3
263,995
4
W
Cerberus
11,623
684
32
2
1
319,015
5
W
Sol
12,737
749
92
5
3
281,233
1
L
Danzaburou
12,197
717
97
6
2
317,484
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role