Player Matchup

Bastet
Bastet
BunnyRambo
Bastet
Level 127
God Stats
6W - 2L
1,500 SR
Queue Stats
109W - 89L
1,407 Elo+
Party 3
Charybdis
Charybdis
DaMuse
Charybdis
Level 68
God Stats
1W - 1L
1,781 SR
Queue Stats
120W - 153L
1,428 Elo+
Party 3
Ra
Ra
Firestormzii
Ra
Level 105
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 19L
1,420 Elo+
Party 1
Sylvanus
Sylvanus
Hazlely
Sylvanus
Level 88
God Stats
2W - 3L
1,704 SR
Queue Stats
17W - 13L
1,573 Elo+
Party 1
Mulan
Mulan
Scrub254
Mulan
Level 65
God Stats
4W - 6L
1,281 SR
Queue Stats
94W - 123L
1,481 Elo+
Party 3
Team Averages
Level 91
1,553 SR
1,462 Elo+

VS

Team Averages
Level 117
1,579 SR
1,500 Elo+
Hun Batz
Hun Batz
AN0NYM0USxONE
Hun Batz
Level 144
God Stats
1W - 1L
1,271 SR
Queue Stats
54W - 88L
1,495 Elo+
Party 2
Charybdis
Charybdis
Delacruix
Charybdis
Level 119
God Stats
1W - 0L
1,857 SR
Queue Stats
18W - 14L
1,606 Elo+
Solo
Scylla
Scylla
MR FLEX PLEXICO
Scylla
Level 64
God Stats
2W - 0L
1,722 SR
Queue Stats
20W - 38L
1,407 Elo+
Party 2
Odin
Odin
SauciestGold
Odin
Level 154
God Stats
4W - 1L
1,341 SR
Queue Stats
129W - 170L
1,502 Elo+
Party 2
Vamana
Vamana
Skurt66
Vamana
Level 104
God Stats
2W - 0L
1,705 SR
Queue Stats
54W - 81L
1,488 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
BunnyRambo
Bastet
20
13 / 7 / 11
16,177
735
43,090
30,843
20,304
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Charybdis
DaMuse
Charybdis
20
3 / 4 / 9
15,012
682
16,207
25,297
12,018
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
7 / 5 / 9
15,961
726
17,659
19,025
9,014
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Sylvanus
Hazlely
Sylvanus
20
2 / 5 / 17
14,652
666
13,196
25,981
46,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Mulan
Scrub254
Mulan
19
5 / 6 / 13
13,634
620
15,614
28,773
39,117
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
AN0NYM0USxONE
Hun Batz
20
5 / 8 / 7
16,825
765
18,180
23,410
9,168
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charybdis
Delacruix
Charybdis
20
11 / 4 / 11
17,551
798
34,785
28,736
8,433
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
3 / 6 / 4
13,973
635
15,812
15,903
3,216
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

20
6 / 9 / 17
16,821
765
23,572
32,990
46,484
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Vamana
Skurt66
Vamana
20
2 / 3 / 11
15,294
695
18,558
32,708
40,210
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
77
30
Kills
27
27
Deaths
30
59
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
AN0NYM0USxONE
Hun Batz
5
8
7
1.06
L
Bastet
BunnyRambo
Bastet
13
7
11
2.64
L
Charybdis
DaMuse
Charybdis
3
4
9
1.88
W
Charybdis
Delacruix
Charybdis
11
4
11
4.13
L
7
5
9
2.3
L
Sylvanus
Hazlely
Sylvanus
2
5
17
2.1
W
3
6
4
0.83
W
6
9
17
1.61
L
Mulan
Scrub254
Mulan
5
6
13
1.92
W
Vamana
Skurt66
Vamana
2
3
11
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,766
Damage
110,907
129,919
Taken
133,747
127,120
Mitigated
107,511
41,322
Healing
32,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
AN0NYM0USxONE
Hun Batz
18,180
2,010
0
1,946
23,410
9,168
4,497
5,931
17,479
0
92,532
L
Bastet
BunnyRambo
Bastet
43,090
5,981
0
4,847
30,843
20,304
596
2,426
27,167
0
78,991
L
Charybdis
DaMuse
Charybdis
16,207
8,023
807
9,298
25,297
12,018
624
1,457
22,608
0
66,908
W
Charybdis
Delacruix
Charybdis
34,785
20,609
714
12,827
28,736
8,433
5,285
3,271
25,465
0
83,188
L
17,659
1,127
3,854
4,475
19,025
9,014
330
2,335
16,217
107,473
0
L
Sylvanus
Hazlely
Sylvanus
13,196
2,309
5,517
8,753
25,981
46,667
109
4,686
19,962
26,200
0
W
15,812
317
355
1,750
15,903
3,216
0
4,326
11,577
34,717
0
W
23,572
4,567
0
3,502
32,990
46,484
1,358
9,302
23,688
0
43,574
L
Mulan
Scrub254
Mulan
15,614
1,970
0
3,771
28,773
39,117
298
3,848
23,537
0
29,711
W
Vamana
Skurt66
Vamana
18,558
9,399
0
11,302
32,708
40,210
218
8,025
24,683
0
71,086

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,436
Gold Earned
80,464
387
Minions Killed
422
0
Camps Cleared
0
1,937,354
Distance Traveled
2,275,326
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
16,825
765
114
5
0
444,739
0
L
Bastet
16,177
735
80
4
0
456,536
1
L
Charybdis
15,012
682
96
4
0
368,948
0
W
Charybdis
17,551
798
99
5
0
454,381
6
L
Ra
15,961
726
155
7
0
407,086
3
L
Sylvanus
14,652
666
22
1
0
359,307
9
W
Scylla
13,973
635
45
2
0
411,889
1
W
Odin
16,821
765
63
3
0
468,213
2
L
Mulan
13,634
620
34
2
0
345,477
1
W
Vamana
15,294
695
101
5
0
496,104
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role