Player Matchup

Erlang Shen
Erlang Shen
DeadDragonG0d
Erlang Shen
Level 142
God Stats
5W - 7L
1,459 SR
Queue Stats
193W - 182L
1,431 Elo+
Party 1
Nemesis
Nemesis
HatsuneMiku2693
Nemesis
Level 155
God Stats
27W - 30L
1,507 SR
Queue Stats
188W - 179L
1,494 Elo+
Party 1
Janus
Janus
MickeySet
Janus
Level 69
God Stats
1W - 4L
1,649 SR
Queue Stats
120W - 115L
1,466 Elo+
Party 1
Artio
Artio
MrSp000py
Artio
Level 78
God Stats
0W - 7L
1,312 SR
Queue Stats
244W - 208L
1,501 Elo+
Party 1
Neith
Neith
Shiro780
Neith
Level 18
God Stats
4W - 5L
1,491 SR
Queue Stats
5W - 5L
1,547 Elo+
Party 1
Team Averages
Level 92
1,483 SR
1,488 Elo+

VS

Team Averages
Level 70
1,547 SR
1,440 Elo+
Ra
Ra
ItsJustD3-
Ra
Level 108
God Stats
2W - 3L
1,500 SR
Queue Stats
141W - 133L
1,447 Elo+
Party 2
Bastet
Bastet
KINGMIDASt
Bastet
Level 32
God Stats
5W - 5L
1,685 SR
Queue Stats
49W - 49L
1,695 Elo+
Party 2
Atlas
Atlas
RestoringFileOP
Atlas
Level 67
God Stats
7W - 6L
1,551 SR
Queue Stats
17W - 16L
1,537 Elo+
Party 2
Charybdis
Charybdis
d87fresh
Charybdis
Level 88
God Stats
7W - 8L
1,500 SR
Queue Stats
383W - 391L
1,279 Elo+
Solo
Camazotz
Camazotz
iOnlyPlaySolo-_-
Camazotz
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 8L
1,240 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
DeadDragonG0d
Erlang Shen
13
0 / 4 / 2
7,960
442
3,915
13,436
6,987
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

14
2 / 5 / 1
8,258
459
9,017
14,839
5,263
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
MickeySet
Janus
14
3 / 7 / 0
8,991
500
8,118
12,210
4,085
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Artio
MrSp000py
Artio
12
1 / 4 / 5
7,989
444
9,025
21,487
17,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
Shiro780
Neith
13
2 / 2 / 1
8,164
454
3,514
5,973
1,446
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 2 / 5
11,785
655
14,240
9,160
3,495
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bastet
KINGMIDASt
Bastet
15
3 / 3 / 2
9,317
518
4,071
12,558
3,932
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 0 / 5
9,094
505
7,748
13,577
10,870
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Charybdis
d87fresh
Charybdis
15
1 / 3 / 1
8,503
472
5,627
10,815
3,336
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

19
9 / 0 / 5
11,452
636
17,285
16,895
11,817
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
40
8
Kills
22
22
Deaths
8
9
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
DeadDragonG0d
Erlang Shen
0
4
2
0.25
L
2
5
1
0.5
W
7
2
5
4.75
W
Bastet
KINGMIDASt
Bastet
3
3
2
1.33
L
Janus
MickeySet
Janus
3
7
0
0.43
L
Artio
MrSp000py
Artio
1
4
5
0.88
W
2
0
5
4.5
L
Neith
Shiro780
Neith
2
2
1
1.25
W
Charybdis
d87fresh
Charybdis
1
3
1
0.5
W
9
0
5
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,589
Damage
48,971
67,945
Taken
63,005
34,931
Mitigated
33,450
19,680
Healing
30,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
DeadDragonG0d
Erlang Shen
3,915
1,471
0
4,502
13,436
6,987
615
3,395
9,487
0
48,941
L
9,017
3,798
0
1,861
14,839
5,263
785
2,504
11,959
0
53,306
W
14,240
1,928
1,024
3,454
9,160
3,495
168
4,344
4,408
96,739
4,726
W
Bastet
KINGMIDASt
Bastet
4,071
1,332
0
5,174
12,558
3,932
230
1,928
10,556
0
55,296
L
Janus
MickeySet
Janus
8,118
123
0
1,873
12,210
4,085
0
6,069
5,749
43,878
0
L
Artio
MrSp000py
Artio
9,025
595
554
8,599
21,487
17,150
375
7,910
13,054
27,865
0
W
7,748
3,550
2,848
3,842
13,577
10,870
726
4,425
9,130
29,286
0
L
Neith
Shiro780
Neith
3,514
1,106
0
2,291
5,973
1,446
528
1,319
4,561
0
41,172
W
Charybdis
d87fresh
Charybdis
5,627
2,614
0
4,035
10,815
3,336
1,877
2,456
8,359
0
62,808
W
17,285
4,789
0
9,629
16,895
11,817
113
3,418
13,289
0
80,350

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,362
Gold Earned
50,151
422
Minions Killed
553
0
Camps Cleared
0
1,831,213
Distance Traveled
1,842,654
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
7,960
442
101
6
0
376,613
6
L
Nemesis
8,258
459
98
5
0
408,548
0
W
Ra
11,785
655
193
11
0
405,848
2
W
Bastet
9,317
518
88
5
0
385,159
0
L
Janus
8,991
500
98
5
0
323,878
8
L
Artio
7,989
444
33
2
0
383,158
2
W
Atlas
9,094
505
45
3
0
354,823
3
L
Neith
8,164
454
92
5
0
339,016
0
W
Charybdis
8,503
472
100
6
0
307,048
0
W
Camazotz
11,452
636
127
7
0
389,776
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role