Player Matchup

Athena
Athena
BraedenW1
Athena
Level 68
God Stats
5W - 3L
1,768 SR
Queue Stats
179W - 191L
1,571 Elo+
Party 1
Nox
Nox
IhavenolifeIRL
Nox
Level 28
God Stats
4W - 1L
1,489 SR
Queue Stats
124W - 127L
1,388 Elo+
Party 1
Anhur
Anhur
Magicalmags
Anhur
Level 28
God Stats
3W - 0L
1,679 SR
Queue Stats
66W - 87L
1,536 Elo+
Party 1
Bellona
Bellona
Panochakilla
Bellona
Level 29
God Stats
6W - 9L
1,500 SR
Queue Stats
232W - 251L
1,567 Elo+
Party 1
Bastet
Bastet
TheCarterGuy
Bastet
Level 45
God Stats
27W - 23L
1,679 SR
Queue Stats
167W - 208L
1,505 Elo+
Party 1
Team Averages
Level 40
1,623 SR
1,513 Elo+

VS

Team Averages
Level 96
1,671 SR
1,690 Elo+
Mulan
Mulan
Botsitonub
Mulan
Level 14
God Stats
3W - 2L
1,775 SR
Queue Stats
14W - 7L
1,902 Elo+
Party 2
Eset
Eset
Fariko Zombi
Eset
Level 125
God Stats
3W - 3L
1,565 SR
Queue Stats
313W - 296L
1,721 Elo+
Party 2
Jormungandr
Jormungandr
MasterLink1307
Jormungandr
Level 127
God Stats
3W - 3L
1,818 SR
Queue Stats
211W - 207L
1,676 Elo+
Party 2
Charybdis
Charybdis
MaxTheBeare
Charybdis
Level 59
God Stats
17W - 9L
1,697 SR
Queue Stats
113W - 100L
1,500 Elo+
Solo
Susano
Susano
XxCArLoSXx45502
Susano
Level 156
God Stats
2W - 8L
1,500 SR
Queue Stats
408W - 389L
1,649 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
BraedenW1
Athena
9
3 / 0 / 3
6,265
570
3,414
8,868
4,850
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

10
3 / 4 / 1
6,485
590
3,374
4,880
1,706
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

9
0 / 0 / 3
5,360
487
3,180
5,789
1,469
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
Panochakilla
Bellona
13
4 / 0 / 4
7,562
687
8,822
8,308
6,798
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bastet
11
3 / 2 / 5
6,695
609
4,202
8,725
2,542
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
10
0 / 5 / 0
5,557
505
3,239
8,663
5,290
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

11
3 / 3 / 3
6,610
601
4,846
5,277
1,679
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
MasterLink1307
Jormungandr
9
1 / 0 / 2
5,875
534
8,187
6,058
4,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
MaxTheBeare
Charybdis
9
0 / 3 / 0
5,506
501
3,809
7,877
1,741
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
2 / 2 / 3
6,047
550
4,397
7,113
2,130
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
14
13
Kills
6
6
Deaths
13
16
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Mulan
0
5
0
0
W
Athena
BraedenW1
Athena
3
0
3
4.5
L
3
3
3
1.5
W
3
4
1
0.88
W
0
0
3
1.5
L
Jormungandr
MasterLink1307
Jormungandr
1
0
2
2
L
Charybdis
MaxTheBeare
Charybdis
0
3
0
0
W
Bellona
Panochakilla
Bellona
4
0
4
6
W
Bastet
3
2
5
2.75
L
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,992
Damage
24,478
36,570
Taken
34,988
17,365
Mitigated
15,522
11,700
Healing
8,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
3,239
122
0
706
8,663
5,290
0
162
8,501
4,260
17,168
W
Athena
BraedenW1
Athena
3,414
1,021
498
2,709
8,868
4,850
0
4,032
4,820
12,167
0
L
4,846
381
128
1,107
5,277
1,679
293
1,322
3,865
32,987
0
W
3,374
159
0
59
4,880
1,706
35
1,806
2,968
29,414
0
W
3,180
1,627
0
2,282
5,789
1,469
0
2,445
3,340
0
24,450
L
Jormungandr
MasterLink1307
Jormungandr
8,187
2,520
505
1,254
6,058
4,682
0
1,744
4,258
26,553
0
L
Charybdis
MaxTheBeare
Charybdis
3,809
2,504
0
3,023
7,877
1,741
572
1,693
6,184
0
31,367
W
Bellona
Panochakilla
Bellona
8,822
3,377
0
3,163
8,308
6,798
0
2,799
5,465
0
44,625
W
Bastet
4,202
776
0
2,989
8,725
2,542
42
2,739
5,864
0
32,559
L
4,397
1,040
0
1,865
7,113
2,130
0
1,635
5,392
0
23,468

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,367
Gold Earned
29,595
295
Minions Killed
268
0
Camps Cleared
0
1,160,533
Distance Traveled
1,145,613
19
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
5,557
505
65
6
0
222,417
1
W
Athena
6,265
570
23
2
0
238,254
3
L
Eset
6,610
601
68
6
0
216,860
4
W
Nox
6,485
590
59
5
0
223,981
5
W
Anhur
5,360
487
46
4
0
223,780
3
L
Jormungandr
5,875
534
41
4
0
236,537
1
L
Charybdis
5,506
501
53
5
0
203,314
3
W
Bellona
7,562
687
101
9
0
228,680
4
W
Bastet
6,695
609
66
6
0
245,838
4
L
Susano
6,047
550
41
4
0
266,485
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role