Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
PaipNiu
Apollo
Level 137
God Stats
10W - 6L
1,684 SR
Queue Stats
66W - 69L
1,436 Elo+
Solo
Hou Yi
Hou Yi
Raptorrion
Hou Yi
Level 107
God Stats
7W - 5L
1,648 SR
Queue Stats
191W - 176L
1,540 Elo+
Party 1
Yemoja
Yemoja
crankstarr
Yemoja
Level 64
God Stats
14W - 20L
1,474 SR
Queue Stats
26W - 33L
1,435 Elo+
Party 1
Kali
Kali
xTheBoskx
Kali
Level 84
God Stats
2W - 1L
1,715 SR
Queue Stats
157W - 169L
1,543 Elo+
Solo
Team Averages
Level 98
1,604 SR
1,491 Elo+

VS

Team Averages
Level 119
1,468 SR
1,497 Elo+
Morgan Le Fay
Morgan Le Fay
Bogdan997
Morgan Le Fay
Level 117
God Stats
8W - 11L
1,496 SR
Queue Stats
24W - 29L
1,681 Elo+
Solo
Xbalanque
Xbalanque
Parovka
Xbalanque
Level 146
God Stats
3W - 4L
1,501 SR
Queue Stats
743W - 547L
1,456 Elo+
Solo
Ne Zha
Ne Zha
RedStar7
Ne Zha
Level 122
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 24L
1,556 Elo+
Solo
Kuzenbo
Kuzenbo
Wízardo
Kuzenbo
Level 131
God Stats
0W - 4L
1,123 SR
Queue Stats
65W - 59L
1,517 Elo+
Solo
Janus
Janus
visiond
Janus
Level 80
God Stats
2W - 2L
1,718 SR
Queue Stats
20W - 34L
1,276 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
3 / 2 / 3
7,320
610
5,747
5,484
1,605
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
PaipNiu
Apollo
14
3 / 0 / 3
8,322
694
4,721
5,224
2,066
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hou Yi
Raptorrion
Hou Yi
11
4 / 1 / 3
6,904
575
5,865
8,860
2,320
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
crankstarr
Yemoja
10
1 / 0 / 6
6,501
542
3,356
7,833
3,006
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Kali
11
2 / 1 / 5
6,584
549
4,731
7,610
2,808
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Bogdan997
Morgan Le Fay
11
0 / 2 / 2
6,221
518
7,378
5,904
1,904
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xbalanque
Parovka
Xbalanque
10
0 / 4 / 1
5,966
497
5,667
7,587
1,762
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ne Zha
RedStar7
Ne Zha
9
3 / 1 / 0
5,916
493
3,589
8,105
2,301
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kuzenbo
Wízardo
Kuzenbo
10
1 / 2 / 1
6,087
507
3,262
8,789
5,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Janus
visiond
Janus
9
0 / 4 / 0
5,543
462
2,326
5,791
1,400
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
8
13
Kills
4
4
Deaths
13
20
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
3
2
3
2.25
L
Morgan Le Fay
Bogdan997
Morgan Le Fay
0
2
2
0.5
W
Apollo
PaipNiu
Apollo
3
0
3
4.5
L
Xbalanque
Parovka
Xbalanque
0
4
1
0.13
W
Hou Yi
Raptorrion
Hou Yi
4
1
3
5.5
L
Ne Zha
RedStar7
Ne Zha
3
1
0
3
L
Kuzenbo
Wízardo
Kuzenbo
1
2
1
0.75
W
Yemoja
crankstarr
Yemoja
1
0
6
4
L
Janus
visiond
Janus
0
4
0
0
W
Kali
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,420
Damage
22,222
35,011
Taken
36,176
11,805
Mitigated
12,849
15,704
Healing
10,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
5,747
1,167
0
960
5,484
1,605
637
2,857
2,627
43,506
0
L
Morgan Le Fay
Bogdan997
Morgan Le Fay
7,378
426
0
910
5,904
1,904
0
1,685
4,117
47,763
0
W
Apollo
PaipNiu
Apollo
4,721
2,913
0
3,156
5,224
2,066
892
1,876
3,228
0
54,784
L
Xbalanque
Parovka
Xbalanque
5,667
2,665
0
1,746
7,587
1,762
0
1,760
5,765
0
40,640
W
Hou Yi
Raptorrion
Hou Yi
5,865
3,723
0
3,029
8,860
2,320
0
2,539
6,281
0
41,136
L
Ne Zha
RedStar7
Ne Zha
3,589
905
0
3,070
8,105
2,301
0
1,202
6,845
0
27,673
L
Kuzenbo
Wízardo
Kuzenbo
3,262
1,421
312
2,558
8,789
5,482
0
3,424
5,260
19,556
0
W
Yemoja
crankstarr
Yemoja
3,356
899
2,772
2,669
7,833
3,006
0
2,857
4,894
15,033
0
L
Janus
visiond
Janus
2,326
41
0
1,830
5,791
1,400
0
637
5,086
29,168
0
W
Kali
4,731
1,589
0
3,118
7,610
2,808
0
2,595
5,015
0
33,459

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,631
Gold Earned
29,733
367
Minions Killed
317
0
Camps Cleared
0
1,190,892
Distance Traveled
1,181,109
15
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,320
610
92
8
0
222,100
4
L
Morgan Le Fay
6,221
518
83
7
0
243,863
4
W
Apollo
8,322
694
114
10
0
240,933
4
L
Xbalanque
5,966
497
95
8
0
210,954
3
W
Hou Yi
6,904
575
83
7
0
226,663
2
L
Ne Zha
5,916
493
51
4
0
268,520
4
L
Kuzenbo
6,087
507
27
2
0
239,636
4
W
Yemoja
6,501
542
25
2
0
229,907
1
L
Janus
5,543
462
61
5
0
218,136
5
W
Kali
6,584
549
53
4
0
271,289
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role