Player Matchup

Olorun
Olorun
Avlon
Olorun
Level 82
God Stats
9W - 1L
1,888 SR
Queue Stats
67W - 35L
1,678 Elo+
Party 1
Odin
Odin
BLIND PANC4KE
Odin
Level 39
God Stats
4W - 3L
1,500 SR
Queue Stats
107W - 104L
1,173 Elo+
Party 1
Bacchus
Bacchus
SOMETH1NG
Bacchus
Level 27
God Stats
21W - 15L
1,636 SR
Queue Stats
196W - 266L
1,408 Elo+
Party 1
Team Averages
Level 49
1,675 SR
1,420 Elo+

VS

Team Averages
Level 54
1,571 SR
1,480 Elo+
Bellona
Bellona
GearGrinder7926
Bellona
Level 54
God Stats
13W - 15L
1,667 SR
Queue Stats
385W - 402L
1,529 Elo+
Party 2
Cernunnos
Cernunnos
OdinForLife
Cernunnos
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 14L
1,397 Elo+
Party 2
Merlin
Merlin
SoSavageRN
Merlin
Level 85
God Stats
7W - 11L
1,545 SR
Queue Stats
356W - 374L
1,516 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Avlon
Olorun
15
11 / 0 / 8
9,978
998
16,689
9,429
4,573
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

12
6 / 0 / 8
8,361
836
6,516
4,347
3,409
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
SOMETH1NG
Bacchus
12
2 / 2 / 15
8,779
878
5,568
6,915
6,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 1
5,953
595
2,217
14,499
11,478
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cernunnos
OdinForLife
Cernunnos
10
0 / 7 / 2
6,396
640
2,340
10,158
3,388
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Merlin
SoSavageRN
Merlin
11
2 / 6 / 0
7,021
702
3,756
8,599
3,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
5
19
Kills
2
2
Deaths
19
31
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Olorun
Avlon
Olorun
11
0
8
15
W
6
0
8
10
L
0
6
1
0.08
L
Cernunnos
OdinForLife
Cernunnos
0
7
2
0.14
W
Bacchus
SOMETH1NG
Bacchus
2
2
15
4.75
L
Merlin
SoSavageRN
Merlin
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,773
Damage
8,313
20,691
Taken
33,256
14,626
Mitigated
17,985
9,404
Healing
3,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
Avlon
Olorun
16,689
8,905
638
6,020
9,429
4,573
2,223
2,046
7,383
57,324
6,277
W
6,516
1,010
393
1,030
4,347
3,409
131
1,315
3,032
0
14,209
L
2,217
163
673
2,239
14,499
11,478
0
8,090
6,044
0
13,347
L
Cernunnos
OdinForLife
Cernunnos
2,340
610
0
0
10,158
3,388
293
6,515
3,464
0
13,521
W
Bacchus
SOMETH1NG
Bacchus
5,568
618
0
1,323
6,915
6,644
58
1,297
5,618
11,776
0
L
Merlin
SoSavageRN
Merlin
3,756
32
182
726
8,599
3,119
30
5,733
2,790
18,572
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,118
Gold Earned
19,370
117
Minions Killed
77
8
Camps Cleared
1
574,361
Distance Traveled
516,446
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
9,978
998
92
9
6
177,554
1
W
Odin
8,361
836
15
2
2
193,528
2
L
Bellona
5,953
595
12
1
0
187,619
3
L
Cernunnos
6,396
640
39
4
0
154,166
0
W
Bacchus
8,779
878
10
1
0
203,279
0
L
Merlin
7,021
702
26
3
1
174,661
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role