Player Matchup

Hel
Hel
Beaney4085
Hel
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 53L
1,679 Elo+
Party 2
Skadi
Skadi
BizzyBones__23
Skadi
Level 25
God Stats
0W - 1L
1,788 SR
Queue Stats
4W - 2L
1,729 Elo+
Party 2
Thoth
Thoth
PatriotSlays
Thoth
Level 108
God Stats
3W - 2L
1,282 SR
Queue Stats
78W - 52L
1,679 Elo+
Party 2
Sun Wukong
Sun Wukong
YvngScobeDobe
Sun Wukong
Level 103
God Stats
0W - 2L
1,500 SR
Queue Stats
75W - 49L
1,688 Elo+
Party 2
Achilles
Achilles
YvngSwissChard
Achilles
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 29L
1,713 Elo+
Party 2
Team Averages
Level 91
1,514 SR
1,698 Elo+

VS

Team Averages
Level 78
1,378 SR
1,336 Elo+
Yemoja
Yemoja
ArcticWolf95
Yemoja
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
144W - 178L
1,245 Elo+
Party 1
Ne Zha
Ne Zha
Bond_Loki
Ne Zha
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
148W - 174L
1,324 Elo+
Party 3
Zhong Kui
Zhong Kui
Hiikups
Zhong Kui
Level 129
God Stats
2W - 3L
1,500 SR
Queue Stats
120W - 162L
1,324 Elo+
Party 3
Raijin
Raijin
Th3 Real Tpang
Raijin
Level 88
God Stats
1W - 5L
1,125 SR
Queue Stats
314W - 272L
1,436 Elo+
Party 1
Hou Yi
Hou Yi
TheOGTrysoft
Hou Yi
Level 83
God Stats
3W - 4L
1,267 SR
Queue Stats
199W - 185L
1,352 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 4 / 10
12,147
715
15,070
24,855
22,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
4 / 6 / 12
11,777
693
16,348
18,820
9,271
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

20
7 / 6 / 15
13,037
767
39,671
16,684
8,189
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
YvngScobeDobe
Sun Wukong
19
5 / 6 / 8
11,507
677
15,214
29,509
53,854
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Achilles
16
5 / 6 / 10
11,056
650
15,634
25,659
33,777
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
19
1 / 2 / 22
10,877
640
6,628
17,281
7,021
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ne Zha
Bond_Loki
Ne Zha
19
7 / 7 / 17
12,585
740
18,258
21,104
10,817
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
Hiikups
Zhong Kui
20
4 / 7 / 20
12,863
757
26,510
36,199
22,688
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
6 / 4 / 17
12,411
730
18,496
18,376
6,695
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hou Yi
20
10 / 6 / 15
13,055
768
28,418
21,271
8,169
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
119
26
Kills
28
28
Deaths
26
55
Assists
91
Player
Kills
Deaths
Assists
KDA
W
Yemoja
1
2
22
6
L
5
4
10
2.5
L
4
6
12
1.67
W
Ne Zha
Bond_Loki
Ne Zha
7
7
17
2.21
W
Zhong Kui
Hiikups
Zhong Kui
4
7
20
2
L
7
6
15
2.42
W
6
4
17
3.63
W
Hou Yi
10
6
15
2.92
L
Sun Wukong
YvngScobeDobe
Sun Wukong
5
6
8
1.5
L
Achilles
5
6
10
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,937
Damage
98,310
115,527
Taken
114,231
127,492
Mitigated
55,390
49,800
Healing
51,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
6,628
1,984
10,732
2,802
17,281
7,021
1,032
10,902
5,863
12,743
0
L
15,070
442
17,454
14,139
24,855
22,401
299
13,762
11,065
29,657
0
L
16,348
7,780
2,088
1,425
18,820
9,271
2,695
7,666
11,154
0
31,187
W
Ne Zha
Bond_Loki
Ne Zha
18,258
3,586
1,933
7,371
21,104
10,817
1,596
9,715
10,773
0
34,912
W
Zhong Kui
Hiikups
Zhong Kui
26,510
1,991
2,409
13,069
36,199
22,688
1,377
14,861
20,278
46,220
0
L
39,671
673
1,837
1,362
16,684
8,189
226
5,631
11,013
59,433
0
W
18,496
1,466
3,010
3,022
18,376
6,695
588
9,634
8,329
41,638
0
W
Hou Yi
28,418
9,429
3,203
3,812
21,271
8,169
837
11,497
9,241
0
46,835
L
Sun Wukong
YvngScobeDobe
Sun Wukong
15,214
1,920
2,453
5,677
29,509
53,854
585
12,450
17,001
3,530
24,079
L
Achilles
15,634
1,710
602
2,763
25,659
33,777
734
11,945
13,660
2,574
24,084

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,524
Gold Earned
61,791
167
Minions Killed
168
0
Camps Cleared
0
1,466,202
Distance Traveled
1,356,169
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
10,877
640
3
0
0
267,956
0
L
Hel
12,147
715
52
3
0
338,292
0
L
Skadi
11,777
693
34
2
0
266,896
0
W
Ne Zha
12,585
740
18
1
0
264,126
1
W
Zhong Kui
12,863
757
57
3
0
298,746
2
L
Thoth
13,037
767
45
3
0
282,451
1
W
Raijin
12,411
730
47
3
0
259,351
0
W
Hou Yi
13,055
768
43
3
0
265,990
0
L
Sun Wukong
11,507
677
22
1
0
292,102
0
L
Achilles
11,056
650
14
1
0
286,461
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role