Player Matchup

Hera
Hera
Anubis_42069
Hera
Level 42
God Stats
2W - 1L
1,500 SR
Queue Stats
10W - 10L
1,060 Elo+
Party 2
Horus
Horus
Black_Moose69
Horus
Level 109
God Stats
3W - 0L
1,500 SR
Queue Stats
46W - 61L
1,247 Elo+
Party 2
Xbalanque
Xbalanque
CapalotKingKy
Xbalanque
Level 38
God Stats
28W - 29L
1,209 SR
Queue Stats
108W - 123L
1,193 Elo+
Party 2
Raijin
Raijin
IIIllTmattIlIll
Raijin
Level 99
God Stats
3W - 1L
1,500 SR
Queue Stats
33W - 37L
1,247 Elo+
Party 2
Fenrir
Fenrir
warofwolves
Fenrir
Level 63
God Stats
16W - 27L
1,172 SR
Queue Stats
817W - 966L
1,325 Elo+
Solo
Team Averages
Level 70
1,376 SR
1,214 Elo+

VS

Team Averages
Level 52
1,608 SR
1,295 Elo+
Arachne
Arachne
Kaaaiitt
Arachne
Level 36
God Stats
4W - 7L
1,824 SR
Queue Stats
406W - 570L
1,232 Elo+
Party 3
Ao Kuang
Ao Kuang
Tgzada07
Ao Kuang
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 25L
1,358 Elo+
Party 1
Neith
Neith
avigors666
Neith
Level 128
God Stats
55W - 44L
1,746 SR
Queue Stats
262W - 288L
1,345 Elo+
Solo
Kukulkan
Kukulkan
rakeboy100
Kukulkan
Level 32
God Stats
2W - 2L
1,469 SR
Queue Stats
158W - 272L
1,281 Elo+
Party 3
Zeus
Zeus
viniciusdark10
Zeus
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 18L
1,261 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 3 / 7
12,191
1,108
13,679
10,955
3,615
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

20
4 / 1 / 21
13,967
1,270
18,454
13,337
14,751
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Xbalanque
CapalotKingKy
Xbalanque
19
10 / 3 / 10
14,319
1,302
11,038
11,902
4,083
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

19
4 / 2 / 17
13,134
1,194
16,368
13,122
4,514
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Fenrir
18
5 / 3 / 7
12,151
1,105
7,480
7,950
3,157
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

271

VS

Team 2 Tickets

114

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Kaaaiitt
Arachne
17
1 / 7 / 1
10,948
995
6,724
17,702
7,722
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ao Kuang
Tgzada07
Ao Kuang
17
0 / 3 / 5
10,950
995
3,220
10,218
3,751
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Neith
18
4 / 7 / 5
12,507
1,137
9,679
16,730
5,466
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Kukulkan
rakeboy100
Kukulkan
18
3 / 2 / 4
12,888
1,172
12,392
12,036
4,529
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

18
4 / 8 / 5
12,904
1,173
20,106
15,669
5,952
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
32
27
Kills
12
12
Deaths
27
62
Assists
20
Player
Kills
Deaths
Assists
KDA
W
4
3
7
2.5
W
4
1
21
14.5
W
Xbalanque
CapalotKingKy
Xbalanque
10
3
10
5
W
4
2
17
6.25
L
Arachne
Kaaaiitt
Arachne
1
7
1
0.21
L
Ao Kuang
Tgzada07
Ao Kuang
0
3
5
0.83
L
Neith
4
7
5
0.93
L
Kukulkan
rakeboy100
Kukulkan
3
2
4
2.5
L
4
8
5
0.81
W
Fenrir
5
3
7
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,019
Damage
52,121
57,266
Taken
72,355
30,120
Mitigated
27,420
17,891
Healing
6,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,679
2,248
0
910
10,955
3,615
0
7,682
3,273
33,147
0
W
18,454
8,775
5,190
5,387
13,337
14,751
0
5,031
8,306
0
25,092
W
Xbalanque
CapalotKingKy
Xbalanque
11,038
5,632
0
1,503
11,902
4,083
0
9,687
2,215
0
41,414
W
16,368
1,349
613
2,493
13,122
4,514
0
8,406
4,716
46,003
0
L
Arachne
Kaaaiitt
Arachne
6,724
5,315
0
1,618
17,702
7,722
0
7,052
10,650
0
12,060
L
Ao Kuang
Tgzada07
Ao Kuang
3,220
862
0
640
10,218
3,751
0
3,818
6,400
8,514
0
L
Neith
9,679
4,981
0
2,606
16,730
5,466
0
7,981
8,749
0
24,026
L
Kukulkan
rakeboy100
Kukulkan
12,392
817
229
1,249
12,036
4,529
0
6,039
5,997
45,078
0
L
20,106
1,619
0
622
15,669
5,952
0
5,157
10,512
45,044
0
W
Fenrir
7,480
2,117
783
1,012
7,950
3,157
0
4,912
3,038
0
13,855

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,762
Gold Earned
60,197
214
Minions Killed
157
11
Camps Cleared
4
1,091,511
Distance Traveled
870,833
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
12,191
1,108
46
4
2
206,324
0
W
Horus
13,967
1,270
11
1
1
235,480
1
W
Xbalanque
14,319
1,302
73
7
7
201,314
0
W
Raijin
13,134
1,194
82
7
1
216,766
0
L
Arachne
10,948
995
10
1
3
169,985
0
L
Ao Kuang
10,950
995
14
1
0
183,686
0
L
Neith
12,507
1,137
18
2
0
132,488
0
L
Kukulkan
12,888
1,172
69
6
0
208,428
0
L
Zeus
12,904
1,173
46
4
1
176,246
0
W
Fenrir
12,151
1,105
2
0
0
231,627
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role