Player Matchup

Izanami
Izanami
CHEENOULEE
Izanami
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
159W - 153L
1,446 Elo+
Solo
Agni
Agni
Flappy-the-Fish
Agni
Level 107
God Stats
0W - 2L
1,306 SR
Queue Stats
19W - 8L
1,635 Elo+
Party 2
Fafnir
Fafnir
LostBrown
Fafnir
Level 121
God Stats
1W - 1L
1,693 SR
Queue Stats
5W - 6L
1,554 Elo+
Party 2
Sun Wukong
Sun Wukong
Ramenosophy
Sun Wukong
Level 126
God Stats
8W - 9L
1,694 SR
Queue Stats
196W - 185L
1,823 Elo+
Solo
Serqet
Serqet
pShockz
Serqet
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 25L
1,635 Elo+
Party 2
Team Averages
Level 126
1,539 SR
1,619 Elo+

VS

Team Averages
Level 123
1,667 SR
1,719 Elo+
Thanatos
Thanatos
MoooseLamp
Thanatos
Level 88
God Stats
19W - 10L
1,827 SR
Queue Stats
233W - 147L
1,676 Elo+
Party 1
Ravana
Ravana
MyYogurtIsSour
Ravana
Level 108
God Stats
2W - 3L
1,284 SR
Queue Stats
32W - 31L
1,694 Elo+
Solo
Eset
Eset
SenorFresco
Eset
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 15L
1,750 Elo+
Party 1
Artio
Artio
greg3232
Artio
Level 152
God Stats
27W - 10L
1,878 SR
Queue Stats
177W - 90L
1,714 Elo+
Party 1
Neith
Neith
ki11erwicket
Neith
Level 108
God Stats
10W - 4L
1,845 SR
Queue Stats
183W - 88L
1,758 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CHEENOULEE
Izanami
13
1 / 8 / 1
7,847
490
7,831
13,247
2,800
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
4 / 4 / 2
7,928
496
9,878
12,307
3,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fafnir
LostBrown
Fafnir
11
2 / 3 / 3
7,402
463
5,227
13,999
13,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
Ramenosophy
Sun Wukong
15
0 / 2 / 0
8,604
538
7,630
16,992
13,967
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Serqet
pShockz
Serqet
12
0 / 7 / 3
7,295
456
4,878
15,813
4,814
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
MoooseLamp
Thanatos
16
10 / 3 / 5
10,173
636
12,034
16,146
5,776
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
1 / 0 / 0
9,905
619
12,142
9,601
5,173
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
4 / 4 / 6
9,089
568
8,352
9,701
3,091
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artio
greg3232
Artio
14
4 / 1 / 11
9,476
592
8,832
17,354
17,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

16
5 / 0 / 7
9,743
609
12,142
6,981
1,939
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
53
7
Kills
24
24
Deaths
8
9
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Izanami
CHEENOULEE
Izanami
1
8
1
0.19
L
4
4
2
1.25
L
Fafnir
LostBrown
Fafnir
2
3
3
1.17
W
Thanatos
MoooseLamp
Thanatos
10
3
5
4.17
W
1
0
0
1
L
Sun Wukong
Ramenosophy
Sun Wukong
0
2
0
0
W
4
4
6
1.75
W
Artio
greg3232
Artio
4
1
11
9.5
W
5
0
7
8.5
L
Serqet
pShockz
Serqet
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,444
Damage
53,502
72,358
Taken
59,783
38,119
Mitigated
33,765
23,593
Healing
32,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
CHEENOULEE
Izanami
7,831
4,931
0
2,075
13,247
2,800
0
3,078
10,113
0
58,627
L
9,878
452
0
4,205
12,307
3,221
0
3,784
8,252
49,438
0
L
Fafnir
LostBrown
Fafnir
5,227
1,059
296
3,115
13,999
13,317
0
5,624
8,139
9,692
0
W
Thanatos
MoooseLamp
Thanatos
12,034
3,826
0
13,432
16,146
5,776
1,245
5,851
9,847
0
48,198
W
12,142
4,560
0
5,046
9,601
5,173
219
0
8,829
0
70,452
L
Sun Wukong
Ramenosophy
Sun Wukong
7,630
2,484
0
9,083
16,992
13,967
0
0
15,882
0
60,182
W
8,352
1,384
678
1,228
9,701
3,091
1,467
4,411
5,088
49,742
0
W
Artio
greg3232
Artio
8,832
1,330
1,926
6,212
17,354
17,786
239
4,136
12,984
30,990
8,685
W
12,142
5,659
0
3,699
6,981
1,939
2,065
707
6,090
0
67,903
L
Serqet
pShockz
Serqet
4,878
810
0
4,819
15,813
4,814
0
2,797
12,903
0
46,136

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,076
Gold Earned
48,386
429
Minions Killed
476
0
Camps Cleared
0
1,532,227
Distance Traveled
1,625,130
21
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,847
490
115
7
0
281,090
7
L
Agni
7,928
496
83
5
0
312,962
5
L
Fafnir
7,402
463
6
0
0
302,782
4
W
Thanatos
10,173
636
74
5
0
371,615
4
W
Ravana
9,905
619
155
10
0
320,841
3
L
Sun Wukong
8,604
538
131
8
0
294,270
1
W
Eset
9,089
568
87
5
0
295,052
3
W
Artio
9,476
592
37
2
0
336,613
3
W
Neith
9,743
609
123
8
0
301,009
6
L
Serqet
7,295
456
94
6
0
341,123
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role