Player Matchup

Arachne
Arachne
Angelabrajamon
Arachne
Level 29
God Stats
20W - 17L
1,378 SR
Queue Stats
34W - 39L
1,393 Elo+
Party 3
Izanami
Izanami
BognWater
Izanami
Level 41
God Stats
12W - 21L
1,386 SR
Queue Stats
86W - 128L
1,289 Elo+
Party 2
Zeus
Zeus
KOLTUR
Zeus
Level 46
God Stats
1W - 3L
1,712 SR
Queue Stats
199W - 244L
1,294 Elo+
Party 2
Achilles
Achilles
OdsseyMrK
Achilles
Level 63
God Stats
7W - 3L
1,594 SR
Queue Stats
44W - 44L
1,397 Elo+
Party 3
Kumbhakarna
Kumbhakarna
rbnzrcn
Kumbhakarna
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 124L
1,285 Elo+
Party 2
Team Averages
Level 45
1,514 SR
1,332 Elo+

VS

Team Averages
Level 93
1,446 SR
1,496 Elo+
Artemis
Artemis
AegisKao
Artemis
Level 78
God Stats
6W - 0L
1,742 SR
Queue Stats
15W - 16L
1,431 Elo+
Party 1
Xing Tian
Xing Tian
AmonSavag
Xing Tian
Level 17
God Stats
8W - 6L
1,301 SR
Queue Stats
37W - 39L
1,435 Elo+
Party 1
Bakasura
Bakasura
NoShoezRob
Bakasura
Level 117
God Stats
1W - 2L
1,191 SR
Queue Stats
51W - 64L
1,449 Elo+
Party 1
Vulcan
Vulcan
alexcoy06
Vulcan
Level 160
God Stats
4W - 1L
1,500 SR
Queue Stats
285W - 283L
1,688 Elo+
Solo
Kuzenbo
Kuzenbo
johnnynoshoez
Kuzenbo
Level 95
God Stats
4W - 1L
1,498 SR
Queue Stats
16W - 16L
1,476 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 2
7,478
440
4,093
8,865
3,131
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Izanami
BognWater
Izanami
12
0 / 6 / 0
7,786
458
2,498
10,897
2,078
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zeus
KOLTUR
Zeus
14
1 / 4 / 1
8,484
499
5,553
11,719
3,563
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
OdsseyMrK
Achilles
15
3 / 3 / 1
8,844
520
9,434
16,795
11,645
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kumbhakarna
rbnzrcn
Kumbhakarna
13
0 / 2 / 2
8,021
472
3,770
17,000
10,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AegisKao
Artemis
16
5 / 0 / 1
9,262
545
8,950
7,230
2,922
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Xing Tian
AmonSavag
Xing Tian
15
3 / 2 / 5
9,246
544
11,818
13,661
11,485
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bakasura
NoShoezRob
Bakasura
17
5 / 4 / 1
10,023
590
10,370
15,218
6,365
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vulcan
alexcoy06
Vulcan
18
3 / 0 / 3
10,463
615
9,757
5,456
2,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kuzenbo
15
1 / 0 / 3
9,036
532
3,226
13,056
13,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
30
6
Kills
17
17
Deaths
6
6
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Artemis
AegisKao
Artemis
5
0
1
5.5
W
Xing Tian
AmonSavag
Xing Tian
3
2
5
2.75
L
2
2
2
1.5
L
Izanami
BognWater
Izanami
0
6
0
0
L
Zeus
KOLTUR
Zeus
1
4
1
0.38
W
Bakasura
NoShoezRob
Bakasura
5
4
1
1.38
L
Achilles
OdsseyMrK
Achilles
3
3
1
1.17
W
Vulcan
alexcoy06
Vulcan
3
0
3
4.5
W
Kuzenbo
1
0
3
2.5
L
Kumbhakarna
rbnzrcn
Kumbhakarna
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,348
Damage
44,121
65,276
Taken
54,621
30,498
Mitigated
36,720
20,225
Healing
16,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
AegisKao
Artemis
8,950
3,846
698
3,294
7,230
2,922
3,099
848
6,382
0
70,256
W
Xing Tian
AmonSavag
Xing Tian
11,818
1,869
0
1,581
13,661
11,485
0
1,919
11,710
39,175
0
L
4,093
1,848
0
2,320
8,865
3,131
335
2,806
5,884
0
34,769
L
Izanami
BognWater
Izanami
2,498
1,804
950
2,683
10,897
2,078
1,344
1,828
9,069
0
41,928
L
Zeus
KOLTUR
Zeus
5,553
99
0
2,786
11,719
3,563
846
5,841
5,104
54,763
0
W
Bakasura
NoShoezRob
Bakasura
10,370
7,103
0
4,107
15,218
6,365
1,056
3,547
11,481
0
59,498
L
Achilles
OdsseyMrK
Achilles
9,434
2,460
184
6,457
16,795
11,645
605
7,854
8,287
4,415
48,836
W
Vulcan
alexcoy06
Vulcan
9,757
2,296
0
2,240
5,456
2,114
934
2,270
2,860
77,018
0
W
Kuzenbo
3,226
1,043
91
4,439
13,056
13,834
1,023
1,139
11,917
30,174
0
L
Kumbhakarna
rbnzrcn
Kumbhakarna
3,770
556
603
4,242
17,000
10,081
154
6,472
9,818
32,141
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,613
Gold Earned
48,030
418
Minions Killed
509
0
Camps Cleared
0
1,456,003
Distance Traveled
1,676,393
22
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,262
545
117
7
0
344,421
2
W
Xing Tian
9,246
544
84
5
0
300,454
3
L
Arachne
7,478
440
64
4
0
257,044
0
L
Izanami
7,786
458
106
6
0
270,920
9
L
Zeus
8,484
499
121
7
0
309,830
7
W
Bakasura
10,023
590
114
7
0
353,486
5
L
Achilles
8,844
520
78
5
0
305,813
2
W
Vulcan
10,463
615
168
10
0
362,191
6
W
Kuzenbo
9,036
532
26
2
0
315,841
5
L
Kumbhakarna
8,021
472
49
3
0
312,396
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role