Player Matchup

Cthulhu
Cthulhu
Basheerin
Cthulhu
Level 47
God Stats
0W - 1L
1,278 SR
Queue Stats
9W - 9L
1,483 Elo+
Party 3
Bakasura
Bakasura
Mrbighock
Bakasura
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 25L
1,437 Elo+
Party 2
Gilgamesh
Gilgamesh
PuckAlmighty
Gilgamesh
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 31L
1,565 Elo+
Party 2
Discordia
Discordia
mvsv_1000k
Discordia
Level 123
God Stats
3W - 7L
1,500 SR
Queue Stats
66W - 75L
1,583 Elo+
Party 3
Cliodhna
Cliodhna
zetrimus
Cliodhna
Level 6
God Stats
1W - 2L
1,589 SR
Queue Stats
4W - 7L
1,420 Elo+
Party 3
Team Averages
Level 46
1,474 SR
1,498 Elo+

VS

Team Averages
Level 105
1,565 SR
1,571 Elo+
Ymir
Ymir
BHCBIRRDMAN
Ymir
Level 135
God Stats
32W - 21L
1,408 SR
Queue Stats
320W - 268L
1,576 Elo+
Party 1
Chang'e
Chang'e
BOOG-DA-KANG941
Chang'e
Level 160
God Stats
11W - 4L
1,765 SR
Queue Stats
590W - 490L
1,580 Elo+
Party 1
Sun Wukong
Sun Wukong
ChocolateDrop941
Sun Wukong
Level 46
God Stats
62W - 61L
1,607 SR
Queue Stats
160W - 163L
1,579 Elo+
Party 1
Anhur
Anhur
ShortyTheBIue
Anhur
Level 156
God Stats
10W - 16L
1,208 SR
Queue Stats
565W - 448L
1,617 Elo+
Party 1
Camazotz
Camazotz
SneakyLovin
Camazotz
Level 27
God Stats
5W - 3L
1,839 SR
Queue Stats
91W - 74L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Basheerin
Cthulhu
17
1 / 10 / 7
10,898
641
12,393
35,519
34,492
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bakasura
Mrbighock
Bakasura
18
3 / 15 / 2
12,370
728
11,168
27,183
10,089
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Gilgamesh
PuckAlmighty
Gilgamesh
17
1 / 8 / 5
11,336
667
10,272
28,278
14,621
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Discordia
mvsv_1000k
Discordia
20
3 / 4 / 4
12,192
717
24,479
10,803
3,485
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
zetrimus
Cliodhna
18
2 / 11 / 3
11,447
673
17,761
22,448
7,634
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 3 / 20
13,224
778
10,826
23,940
38,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

20
11 / 2 / 19
14,136
832
32,100
12,933
5,973
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
ChocolateDrop941
Sun Wukong
20
4 / 0 / 25
13,376
787
15,538
20,829
25,217
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

20
18 / 1 / 14
15,269
898
31,196
20,730
10,363
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Camazotz
SneakyLovin
Camazotz
20
9 / 4 / 14
13,314
783
14,353
21,421
11,594
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
140
10
Kills
48
48
Deaths
10
21
Assists
92
Player
Kills
Deaths
Assists
KDA
W
6
3
20
5.33
W
11
2
19
10.25
L
Cthulhu
Basheerin
Cthulhu
1
10
7
0.45
W
Sun Wukong
ChocolateDrop941
Sun Wukong
4
0
25
16.5
L
Bakasura
Mrbighock
Bakasura
3
15
2
0.27
L
Gilgamesh
PuckAlmighty
Gilgamesh
1
8
5
0.44
W
18
1
14
25
W
Camazotz
SneakyLovin
Camazotz
9
4
14
4
L
Discordia
mvsv_1000k
Discordia
3
4
4
1.25
L
Cliodhna
zetrimus
Cliodhna
2
11
3
0.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,073
Damage
104,013
124,231
Taken
99,853
70,321
Mitigated
92,025
21,630
Healing
46,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,826
1,170
0
2,090
23,940
38,878
224
10,283
12,787
25,376
0
W
32,100
2,584
7,001
7,041
12,933
5,973
1,335
4,661
7,552
67,842
0
L
Cthulhu
Basheerin
Cthulhu
12,393
1,283
1,160
5,614
35,519
34,492
0
15,445
18,870
31,169
0
W
Sun Wukong
ChocolateDrop941
Sun Wukong
15,538
1,384
674
8,227
20,829
25,217
1,410
8,829
11,427
0
38,318
L
Bakasura
Mrbighock
Bakasura
11,168
6,375
819
1,911
27,183
10,089
0
7,329
19,442
0
30,428
L
Gilgamesh
PuckAlmighty
Gilgamesh
10,272
1,226
2,597
4,443
28,278
14,621
0
7,899
19,806
1,473
20,302
W
31,196
18,057
0
9,915
20,730
10,363
8,989
4,137
16,147
0
100,543
W
Camazotz
SneakyLovin
Camazotz
14,353
4,176
747
11,189
21,421
11,594
0
7,861
13,182
0
36,989
L
Discordia
mvsv_1000k
Discordia
24,479
665
0
1,723
10,803
3,485
744
3,001
7,522
73,114
0
L
Cliodhna
zetrimus
Cliodhna
17,761
1,152
414
2,949
22,448
7,634
0
8,672
13,400
0
46,669

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,243
Gold Earned
69,319
272
Minions Killed
328
0
Camps Cleared
0
1,455,186
Distance Traveled
1,776,334
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
13,224
778
30
2
0
351,315
3
W
Chang'e
14,136
832
61
4
0
331,028
1
L
Cthulhu
10,898
641
34
2
0
274,081
3
W
Sun Wukong
13,376
787
67
4
0
373,699
2
L
Bakasura
12,370
728
50
3
0
243,319
0
L
Gilgamesh
11,336
667
12
1
0
336,596
0
W
Anhur
15,269
898
127
7
0
379,731
2
W
Camazotz
13,314
783
43
3
0
340,561
6
L
Discordia
12,192
717
107
6
0
321,466
3
L
Cliodhna
11,447
673
69
4
0
279,724
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role