Player Matchup

Nox
Nox
 
Nox
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hachiman
Hachiman
L0GAN-J0NEZ
Hachiman
Level 127
God Stats
1W - 2L
1,500 SR
Queue Stats
329W - 259L
1,572 Elo+
Party 1
Sylvanus
Sylvanus
Shiinsauce
Sylvanus
Level 5
God Stats
4W - 1L
1,314 SR
Queue Stats
14W - 4L
1,839 Elo+
Party 3
Cliodhna
Cliodhna
Umbraking4
Cliodhna
Level 16
God Stats
27W - 17L
1,650 SR
Queue Stats
258W - 218L
1,672 Elo+
Party 1
Osiris
Osiris
yeetusfetus69420
Osiris
Level 46
God Stats
2W - 1L
1,629 SR
Queue Stats
57W - 33L
1,906 Elo+
Party 3
Team Averages
Level 70
1,519 SR
1,698 Elo+

VS

Team Averages
Level 76
1,500 SR
1,633 Elo+
Yemoja
Yemoja
Abusiveworm
Yemoja
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
150W - 115L
1,701 Elo+
Party 2
Mulan
Mulan
S_E_X_Ygrandpa
Mulan
Level 31
God Stats
0W - 3L
1,500 SR
Queue Stats
27W - 30L
1,131 Elo+
Solo
Merlin
Merlin
Skedadd1e
Merlin
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,775 Elo+
Party 2
Da Ji
Da Ji
SteveSmith9
Da Ji
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,757 Elo+
Party 2
Serqet
Serqet
WASBETTERONXBOX
Serqet
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 45L
1,801 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
15
1 / 0 / 7
7,964
796
7,978
3,836
1,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hachiman
L0GAN-J0NEZ
Hachiman
16
6 / 1 / 8
8,763
876
8,896
8,097
2,702
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sylvanus
Shiinsauce
Sylvanus
14
3 / 0 / 9
8,389
839
7,818
9,447
7,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cliodhna
Umbraking4
Cliodhna
15
6 / 3 / 4
8,411
841
7,263
8,386
2,994
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
7 / 3 / 9
8,442
844
12,493
13,450
16,530
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
13
0 / 2 / 2
7,240
724
4,931
11,845
8,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
2 / 1 / 1
7,260
726
5,862
8,255
6,938
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Merlin
Skedadd1e
Merlin
15
3 / 4 / 1
8,143
814
9,123
7,717
2,802
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

12
0 / 9 / 1
6,650
665
4,615
11,403
3,454
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

14
2 / 7 / 2
7,832
783
6,131
12,285
4,633
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
14
23
Kills
7
7
Deaths
23
37
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
1
0
7
4.5
L
Yemoja
0
2
2
0.5
W
Hachiman
L0GAN-J0NEZ
Hachiman
6
1
8
10
L
2
1
1
2.5
W
Sylvanus
Shiinsauce
Sylvanus
3
0
9
7.5
L
Merlin
Skedadd1e
Merlin
3
4
1
0.88
L
0
9
1
0.06
W
Cliodhna
Umbraking4
Cliodhna
6
3
4
2.67
L
2
7
2
0.43
W
7
3
9
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,448
Damage
30,662
43,216
Taken
51,505
31,106
Mitigated
26,603
16,738
Healing
6,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
7,978
792
0
702
3,836
1,400
103
1,834
1,834
32,223
0
L
Yemoja
4,931
1,052
2,046
2,078
11,845
8,776
0
5,861
5,984
14,864
0
W
Hachiman
L0GAN-J0NEZ
Hachiman
8,896
3,701
0
3,682
8,097
2,702
1,342
1,443
6,217
0
34,643
L
5,862
1,744
0
928
8,255
6,938
0
2,214
6,041
0
16,641
W
Sylvanus
Shiinsauce
Sylvanus
7,818
1,330
3,778
4,643
9,447
7,480
0
4,741
4,302
13,333
0
L
Merlin
Skedadd1e
Merlin
9,123
1,028
0
518
7,717
2,802
0
1,165
6,552
32,258
0
L
4,615
655
0
0
11,403
3,454
0
3,821
7,582
0
13,140
W
Cliodhna
Umbraking4
Cliodhna
7,263
741
0
1,123
8,386
2,994
794
1,002
6,710
0
22,486
L
6,131
974
0
840
12,285
4,633
0
2,735
9,550
0
12,677
W
12,493
4,699
0
2,810
13,450
16,530
7
4,226
8,738
0
31,525

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,969
Gold Earned
37,125
207
Minions Killed
150
0
Camps Cleared
0
1,047,134
Distance Traveled
1,006,929
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
7,964
796
68
7
0
218,193
2
L
Yemoja
7,240
724
22
2
0
208,272
0
W
Hachiman
8,763
876
49
5
0
190,608
0
L
Mulan
7,260
726
20
2
0
215,389
1
W
Sylvanus
8,389
839
8
1
0
215,447
0
L
Merlin
8,143
814
71
7
0
176,417
0
L
Da Ji
6,650
665
20
2
0
195,330
0
W
Cliodhna
8,411
841
43
4
0
223,467
3
L
Serqet
7,832
783
17
2
0
211,521
3
W
Osiris
8,442
844
39
4
0
199,419
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role