Player Matchup

Geb
Geb
ChanksStank
Geb
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,500 Elo+
Party 3
Ymir
Ymir
DeadMemeDealer
Ymir
Level 48
God Stats
5W - 6L
1,500 SR
Queue Stats
129W - 154L
1,509 Elo+
Party 1
Apollo
Apollo
SyonideJay
Apollo
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Bakasura
Bakasura
Xeotastrophe
Bakasura
Level 28
God Stats
1W - 6L
1,500 SR
Queue Stats
96W - 104L
1,534 Elo+
Party 1
Vulcan
Vulcan
Xlaxax
Vulcan
Level 35
God Stats
0W - 2L
1,500 SR
Queue Stats
38W - 41L
1,303 Elo+
Solo
Team Averages
Level 49
1,500 SR
1,469 Elo+

VS

Team Averages
Level 100
1,586 SR
1,518 Elo+
Guan Yu
Guan Yu
ASRENZO237
Guan Yu
Level 42
God Stats
11W - 10L
1,312 SR
Queue Stats
72W - 77L
1,652 Elo+
Solo
Ares
Ares
Leonidas-elrucon
Ares
Level 28
God Stats
1W - 0L
1,741 SR
Queue Stats
5W - 7L
1,394 Elo+
Party 2
Scylla
Scylla
MaestroL
Scylla
Level 148
God Stats
2W - 2L
1,902 SR
Queue Stats
81W - 80L
1,498 Elo+
Party 2
Kali
Kali
Wakeupinside
Kali
Level 129
God Stats
5W - 3L
1,472 SR
Queue Stats
54W - 47L
1,532 Elo+
Party 2
Rama
Rama
bobshishimo
Rama
Level 154
God Stats
1W - 2L
1,500 SR
Queue Stats
80W - 70L
1,513 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 2
6,941
434
4,968
12,154
9,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
2 / 5 / 1
7,926
495
6,090
14,931
5,490
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Apollo
SyonideJay
Apollo
14
0 / 4 / 0
8,097
506
3,698
9,818
2,996
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bakasura
Xeotastrophe
Bakasura
15
4 / 4 / 2
9,374
586
9,487
10,618
5,087
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Vulcan
Xlaxax
Vulcan
14
0 / 4 / 1
8,266
517
5,804
6,952
2,099
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
ASRENZO237
Guan Yu
12
0 / 4 / 2
7,432
465
2,182
7,909
6,028
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Talisman

Talisman

+75
Health
+15
Magical Protection

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
3 / 0 / 13
9,367
585
5,407
13,473
12,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Scylla
MaestroL
Scylla
17
4 / 1 / 9
10,160
635
9,994
6,732
2,383
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
4 / 1 / 6
9,329
583
5,687
14,366
5,353
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
10 / 0 / 3
10,983
686
12,033
9,967
3,978
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
54
6
Kills
21
21
Deaths
6
6
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
ASRENZO237
Guan Yu
0
4
2
0.25
L
0
4
2
0.25
L
2
5
1
0.5
W
3
0
13
9.5
W
Scylla
MaestroL
Scylla
4
1
9
8.5
L
Apollo
SyonideJay
Apollo
0
4
0
0
W
4
1
6
7
L
Bakasura
Xeotastrophe
Bakasura
4
4
2
1.25
L
Vulcan
Xlaxax
Vulcan
0
4
1
0.13
W
10
0
3
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,047
Damage
35,303
54,473
Taken
52,447
24,793
Mitigated
29,857
9,566
Healing
18,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
ASRENZO237
Guan Yu
2,182
262
75
1,224
7,909
6,028
658
780
6,124
1,533
27,683
L
4,968
701
0
687
12,154
9,121
0
3,179
8,941
22,582
0
L
6,090
1,242
0
4,054
14,931
5,490
0
5,045
9,786
42,304
0
W
5,407
220
0
2,103
13,473
12,115
243
4,954
7,420
26,138
0
W
Scylla
MaestroL
Scylla
9,994
502
0
470
6,732
2,383
592
4,275
2,265
69,276
3,372
L
Apollo
SyonideJay
Apollo
3,698
2,190
0
1,657
9,818
2,996
0
318
9,500
0
60,280
W
5,687
2,948
0
7,233
14,366
5,353
835
4,949
8,351
0
53,161
L
Bakasura
Xeotastrophe
Bakasura
9,487
5,690
0
2,813
10,618
5,087
1,004
2,179
8,401
0
44,450
L
Vulcan
Xlaxax
Vulcan
5,804
1,592
0
355
6,952
2,099
0
4,083
2,707
55,938
0
W
12,033
11,028
0
7,629
9,967
3,978
3,175
1,590
8,377
0
81,224

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,604
Gold Earned
47,271
474
Minions Killed
476
0
Camps Cleared
0
1,538,682
Distance Traveled
1,588,149
19
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
7,432
465
59
4
0
261,499
4
L
Geb
6,941
434
26
2
0
294,404
2
L
Ymir
7,926
495
77
5
0
306,053
6
W
Ares
9,367
585
25
2
0
342,627
3
W
Scylla
10,160
635
143
9
0
331,208
7
L
Apollo
8,097
506
123
8
0
330,839
1
W
Kali
9,329
583
103
6
0
352,569
0
L
Bakasura
9,374
586
119
7
0
312,205
4
L
Vulcan
8,266
517
129
8
0
295,181
6
W
Rama
10,983
686
146
9
0
300,246
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role