Player Matchup

Ra
Ra
EZbusiness
Ra
Level 37
God Stats
2W - 1L
1,760 SR
Queue Stats
22W - 33L
1,422 Elo+
Solo
Neith
Neith
Jtwentyi
Neith
Level 8
God Stats
1W - 2L
1,678 SR
Queue Stats
19W - 20L
1,360 Elo+
Party 2
Odin
Odin
SteeledGerm346
Odin
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 68L
1,338 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Wearierjimmy
Tsukuyomi
Level 128
God Stats
4W - 2L
1,500 SR
Queue Stats
59W - 56L
1,334 Elo+
Party 2
Jormungandr
Jormungandr
mansillaciro10
Jormungandr
Level 44
God Stats
22W - 20L
1,450 SR
Queue Stats
1,007W - 1,050L
1,387 Elo+
Solo
Team Averages
Level 55
1,578 SR
1,368 Elo+

VS

Team Averages
Level 59
1,531 SR
1,475 Elo+
Loki
Loki
BadSquanch
Loki
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Discordia
Discordia
DairyLord5
Discordia
Level 63
God Stats
7W - 7L
1,422 SR
Queue Stats
209W - 226L
1,550 Elo+
Party 1
Atlas
Atlas
Itchypage
Atlas
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
ToniiPR
Amaterasu
Level 107
God Stats
5W - 4L
1,500 SR
Queue Stats
261W - 317L
1,425 Elo+
Party 3
Medusa
Medusa
YOLO021FMT
Medusa
Level 107
God Stats
4W - 1L
1,732 SR
Queue Stats
264W - 295L
1,400 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 9 / 2
7,762
485
2,662
11,510
3,281
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
Jtwentyi
Neith
11
1 / 7 / 2
6,927
433
7,434
11,407
2,547
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
1 / 3 / 3
7,582
474
4,492
9,850
5,509
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tsukuyomi
Wearierjimmy
Tsukuyomi
15
6 / 5 / 3
9,403
588
11,235
15,773
4,855
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jormungandr
mansillaciro10
Jormungandr
11
2 / 3 / 2
7,185
449
7,184
18,317
11,888
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 3 / 3
9,508
594
7,950
10,316
3,261
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Discordia
DairyLord5
Discordia
15
5 / 2 / 3
9,344
584
8,817
6,362
1,931
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Atlas
Itchypage
Atlas
13
2 / 2 / 7
8,233
515
8,778
12,951
11,204
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Amaterasu
ToniiPR
Amaterasu
15
1 / 2 / 5
9,253
578
7,016
11,872
9,563
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Medusa
YOLO021FMT
Medusa
16
11 / 3 / 1
10,113
632
17,497
11,865
4,625
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
46
11
Kills
27
27
Deaths
12
12
Assists
19
Player
Kills
Deaths
Assists
KDA
W
8
3
3
3.17
W
Discordia
DairyLord5
Discordia
5
2
3
3.25
L
1
9
2
0.22
W
Atlas
Itchypage
Atlas
2
2
7
2.75
L
Neith
Jtwentyi
Neith
1
7
2
0.29
L
1
3
3
0.83
W
Amaterasu
ToniiPR
Amaterasu
1
2
5
1.75
L
Tsukuyomi
Wearierjimmy
Tsukuyomi
6
5
3
1.5
W
Medusa
YOLO021FMT
Medusa
11
3
1
3.83
L
Jormungandr
mansillaciro10
Jormungandr
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,007
Damage
50,058
66,857
Taken
53,366
28,080
Mitigated
30,584
15,215
Healing
18,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,950
2,758
0
3,146
10,316
3,261
0
1,232
9,046
0
47,635
W
Discordia
DairyLord5
Discordia
8,817
550
130
1,545
6,362
1,931
581
1,323
4,815
53,412
0
L
2,662
461
320
2,175
11,510
3,281
1,080
4,894
6,199
39,674
0
W
Atlas
Itchypage
Atlas
8,778
3,865
339
2,306
12,951
11,204
588
4,136
8,737
29,742
5,581
L
Neith
Jtwentyi
Neith
7,434
3,263
0
2,622
11,407
2,547
165
3,257
8,106
0
35,786
L
4,492
1,551
0
150
9,850
5,509
0
910
8,910
0
33,479
W
Amaterasu
ToniiPR
Amaterasu
7,016
3,280
0
4,992
11,872
9,563
1,002
772
11,100
0
45,912
L
Tsukuyomi
Wearierjimmy
Tsukuyomi
11,235
2,996
0
3,264
15,773
4,855
0
2,143
13,526
0
52,099
W
Medusa
YOLO021FMT
Medusa
17,497
9,226
539
5,015
11,865
4,625
2,414
1,975
9,822
0
58,631
L
Jormungandr
mansillaciro10
Jormungandr
7,184
2,366
1,227
5,457
18,317
11,888
168
5,907
12,288
27,941
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,859
Gold Earned
46,451
380
Minions Killed
409
0
Camps Cleared
0
1,396,810
Distance Traveled
1,382,851
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
9,508
594
79
5
0
313,827
0
W
Discordia
9,344
584
105
7
0
294,832
3
L
Ra
7,762
485
94
6
0
256,674
2
W
Atlas
8,233
515
43
3
0
274,214
0
L
Neith
6,927
433
72
5
0
255,772
3
L
Odin
7,582
474
76
5
0
262,853
2
W
Amaterasu
9,253
578
80
5
0
236,739
2
L
Tsukuyomi
9,403
588
86
5
0
329,113
2
W
Medusa
10,113
632
102
6
0
263,239
1
L
Jormungandr
7,185
449
52
3
0
292,398
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role