Player Matchup

Sol
Sol
Bofamabalz
Sol
Level 46
God Stats
41W - 36L
1,638 SR
Queue Stats
200W - 219L
1,420 Elo+
Party 2
Kali
Kali
HalfSeraph
Kali
Level 82
God Stats
6W - 2L
1,814 SR
Queue Stats
226W - 252L
1,360 Elo+
Party 2
Hachiman
Hachiman
Mattybopeep
Hachiman
Level 48
God Stats
5W - 6L
1,500 SR
Queue Stats
84W - 117L
1,509 Elo+
Party 2
Ganesha
Ganesha
ionofwill
Ganesha
Level 35
God Stats
9W - 5L
1,677 SR
Queue Stats
92W - 119L
1,611 Elo+
Party 2
Gilgamesh
Gilgamesh
jketz911
Gilgamesh
Level 62
God Stats
3W - 3L
1,256 SR
Queue Stats
159W - 205L
1,245 Elo+
Party 2
Team Averages
Level 55
1,577 SR
1,429 Elo+

VS

Team Averages
Level 19
1,399 SR
1,182 Elo+
Danzaburou
Danzaburou
Fedenei
Danzaburou
Level 2
God Stats
0W - 2L
1,291 SR
Queue Stats
0W - 3L
1,182 Elo+
Party 1
Ymir
Ymir
FlacoFazio2
Ymir
Level 28
God Stats
0W - 3L
1,201 SR
Queue Stats
0W - 3L
1,182 Elo+
Party 1
Nemesis
Nemesis
Peponcho94
Nemesis
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,182 Elo+
Party 1
Scylla
Scylla
mehaxuli
Scylla
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,182 Elo+
Party 1
Amaterasu
Amaterasu
torcuato2005
Amaterasu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,182 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 0 / 5
8,542
657
5,178
4,412
1,718
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

11
3 / 2 / 8
7,899
608
1,641
7,713
3,064
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hachiman
Mattybopeep
Hachiman
12
10 / 1 / 2
8,746
673
5,593
5,056
1,467
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
ionofwill
Ganesha
11
0 / 0 / 11
8,326
640
3,361
10,487
7,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
jketz911
Gilgamesh
11
2 / 0 / 3
7,573
583
1,472
8,274
4,683
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Fedenei
Danzaburou
5
0 / 3 / 0
4,278
329
1,081
4,865
578
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

3
1 / 5 / 0
4,271
329
484
4,586
984
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
Peponcho94
Nemesis
5
0 / 3 / 0
4,384
337
802
4,082
1,018
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Scylla
mehaxuli
Scylla
3
0 / 6 / 0
4,121
317
398
3,839
557
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Amaterasu
torcuato2005
Amaterasu
3
0 / 4 / 0
4,088
314
415
4,462
1,820
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
1
21
Kills
1
3
Deaths
21
29
Assists
0
Player
Kills
Deaths
Assists
KDA
W
6
0
5
8.5
L
Danzaburou
Fedenei
Danzaburou
0
3
0
0
L
1
5
0
0.2
W
3
2
8
3.5
W
Hachiman
Mattybopeep
Hachiman
10
1
2
11
L
Nemesis
Peponcho94
Nemesis
0
3
0
0
W
Ganesha
ionofwill
Ganesha
0
0
11
5.5
W
Gilgamesh
jketz911
Gilgamesh
2
0
3
3.5
L
Scylla
mehaxuli
Scylla
0
6
0
0
L
Amaterasu
torcuato2005
Amaterasu
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,245
Damage
3,180
35,942
Taken
21,834
18,696
Mitigated
4,957
15,645
Healing
3,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,178
1,596
0
2,785
4,412
1,718
6,820
502
3,910
43,243
5,552
L
Danzaburou
Fedenei
Danzaburou
1,081
333
0
1,448
4,865
578
0
1,949
2,916
0
8,048
L
484
66
0
97
4,586
984
0
1,670
2,916
2,317
0
W
1,641
536
0
2,277
7,713
3,064
1,588
1,520
4,994
0
33,139
W
Hachiman
Mattybopeep
Hachiman
5,593
3,642
0
2,668
5,056
1,467
6,001
871
4,185
0
50,312
L
Nemesis
Peponcho94
Nemesis
802
300
0
921
4,082
1,018
0
1,900
2,182
0
8,344
W
Ganesha
ionofwill
Ganesha
3,361
452
80
4,855
10,487
7,764
1,636
1,825
7,078
22,950
0
W
Gilgamesh
jketz911
Gilgamesh
1,472
498
0
2,980
8,274
4,683
2,148
1,390
6,826
0
23,288
L
Scylla
mehaxuli
Scylla
398
42
0
0
3,839
557
0
1,560
2,279
5,102
0
L
Amaterasu
torcuato2005
Amaterasu
415
102
0
644
4,462
1,820
0
1,186
3,276
0
2,979

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,086
Gold Earned
21,142
305
Minions Killed
55
0
Camps Cleared
0
1,184,017
Distance Traveled
478,728
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,542
657
97
7
0
231,178
1
L
Danzaburou
4,278
329
13
1
0
87,657
0
L
Ymir
4,271
329
1
0
0
85,897
1
W
Kali
7,899
608
64
5
0
260,044
0
W
Hachiman
8,746
673
86
7
0
227,258
0
L
Nemesis
4,384
337
22
2
0
124,784
2
W
Ganesha
8,326
640
12
1
0
227,252
4
W
Gilgamesh
7,573
583
46
4
0
238,285
1
L
Scylla
4,121
317
12
1
0
93,885
0
L
Amaterasu
4,088
314
7
1
0
86,505
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role