Player Matchup

Bacchus
Bacchus
BrythiusOP
Bacchus
Level 129
God Stats
3W - 0L
1,715 SR
Queue Stats
58W - 52L
1,592 Elo+
Party 2
Medusa
Medusa
Labooster
Medusa
Level 88
God Stats
1W - 0L
1,255 SR
Queue Stats
9W - 3L
1,684 Elo+
Solo
Hera
Hera
LiLSumthin90
Hera
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
99W - 85L
1,477 Elo+
Solo
Merlin
Merlin
Mouse7
Merlin
Level 149
God Stats
1W - 3L
1,285 SR
Queue Stats
132W - 125L
1,612 Elo+
Party 2
Terra
Terra
Ryanwakeplay
Terra
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
312W - 320L
1,269 Elo+
Solo
Team Averages
Level 126
1,451 SR
1,527 Elo+

VS

Team Averages
Level 79
1,502 SR
1,400 Elo+
Anubis
Anubis
ArcticWolf95
Anubis
Level 19
God Stats
1W - 2L
1,500 SR
Queue Stats
144W - 178L
1,255 Elo+
Party 1
Hera
Hera
CryticalAttire
Hera
Level 88
God Stats
0W - 3L
1,189 SR
Queue Stats
47W - 57L
1,435 Elo+
Solo
Charybdis
Charybdis
Th3 Real Tpang
Charybdis
Level 88
God Stats
9W - 7L
1,500 SR
Queue Stats
314W - 272L
1,449 Elo+
Party 1
Medusa
Medusa
TheOGTrysoft
Medusa
Level 83
God Stats
6W - 3L
1,824 SR
Queue Stats
199W - 185L
1,363 Elo+
Party 1
Guan Yu
Guan Yu
WehariKwihnai
Guan Yu
Level 116
God Stats
4W - 8L
1,500 SR
Queue Stats
128W - 112L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BrythiusOP
Bacchus
16
8 / 5 / 11
11,561
826
8,964
20,419
14,937
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
Labooster
Medusa
19
10 / 2 / 13
12,491
892
22,399
16,445
11,765
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

20
6 / 1 / 25
12,544
896
20,678
12,657
6,508
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Merlin
Mouse7
Merlin
19
6 / 3 / 14
11,381
813
13,232
11,355
5,806
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
6 / 4 / 22
12,224
873
6,335
27,164
29,272
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
16
0 / 7 / 10
9,162
654
8,517
13,686
9,490
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
5 / 7 / 6
10,616
758
19,548
11,594
4,770
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Charybdis
Th3 Real Tpang
Charybdis
15
1 / 7 / 7
9,061
647
9,383
13,910
5,613
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
19
6 / 7 / 3
10,830
774
21,812
17,023
6,630
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
16
2 / 8 / 10
9,868
705
8,167
23,508
29,963
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
50
36
Kills
14
15
Deaths
36
85
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Anubis
0
7
10
0.71
W
Bacchus
BrythiusOP
Bacchus
8
5
11
2.7
L
5
7
6
1.14
W
Medusa
Labooster
Medusa
10
2
13
8.25
W
6
1
25
18.5
W
Merlin
Mouse7
Merlin
6
3
14
4.33
W
6
4
22
4.25
L
Charybdis
Th3 Real Tpang
Charybdis
1
7
7
0.64
L
Medusa
6
7
3
1.07
L
Guan Yu
2
8
10
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,608
Damage
67,427
88,040
Taken
79,721
68,288
Mitigated
56,466
41,002
Healing
21,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
8,517
1,311
994
1,336
13,686
9,490
420
7,066
6,402
19,969
0
W
Bacchus
BrythiusOP
Bacchus
8,964
316
2,100
4,949
20,419
14,937
320
6,110
14,309
15,116
0
L
19,548
4,440
112
275
11,594
4,770
22
7,602
3,855
33,800
0
W
Medusa
Labooster
Medusa
22,399
7,480
4,150
4,145
16,445
11,765
1,487
6,751
9,694
0
37,398
W
20,678
3,369
2,523
2,462
12,657
6,508
2,534
4,941
7,716
55,487
0
W
Merlin
Mouse7
Merlin
13,232
596
2,980
2,790
11,355
5,806
1,422
2,281
9,074
34,845
0
W
6,335
1,187
7,399
7,504
27,164
29,272
491
7,982
19,182
12,119
0
L
Charybdis
Th3 Real Tpang
Charybdis
9,383
3,182
1,346
1,187
13,910
5,613
507
9,754
3,980
0
19,452
L
Medusa
21,812
7,631
1,385
3,127
17,023
6,630
769
10,884
5,893
0
49,748
L
Guan Yu
8,167
2,195
6,179
5,613
23,508
29,963
0
12,730
10,382
0
14,567

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,201
Gold Earned
49,537
163
Minions Killed
141
0
Camps Cleared
0
1,363,792
Distance Traveled
1,130,572
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,162
654
28
2
0
183,956
0
W
Bacchus
11,561
826
10
1
0
281,356
0
L
Hera
10,616
758
38
3
0
230,679
3
W
Medusa
12,491
892
30
2
0
275,175
3
W
Hera
12,544
896
84
6
0
264,710
0
W
Merlin
11,381
813
35
3
0
269,810
0
W
Terra
12,224
873
4
0
0
272,741
0
L
Charybdis
9,061
647
14
1
0
199,140
1
L
Medusa
10,830
774
52
4
0
257,491
1
L
Guan Yu
9,868
705
9
1
0
259,306
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role