Player Matchup

Zeus
Zeus
AngularBird
Zeus
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 31L
1,507 Elo+
Solo
Atlas
Atlas
Flyingninja5vl
Atlas
Level 107
God Stats
5W - 2L
1,751 SR
Queue Stats
101W - 86L
1,554 Elo+
Party 1
Izanami
Izanami
MrsRight
Izanami
Level 106
God Stats
33W - 26L
1,650 SR
Queue Stats
77W - 73L
1,596 Elo+
Solo
Achilles
Achilles
Nhattylite1
Achilles
Level 63
God Stats
23W - 19L
1,697 SR
Queue Stats
50W - 46L
1,554 Elo+
Party 1
Fenrir
Fenrir
kiid poopoo1
Fenrir
Level 90
God Stats
3W - 2L
1,500 SR
Queue Stats
12W - 14L
1,761 Elo+
Party 1
Team Averages
Level 86
1,620 SR
1,595 Elo+

VS

Team Averages
Level 118
1,622 SR
1,519 Elo+
Jormungandr
Jormungandr
G7Kappa
Jormungandr
Level 108
God Stats
1W - 4L
1,319 SR
Queue Stats
92W - 95L
1,473 Elo+
Solo
Da Ji
Da Ji
Nebamant
Da Ji
Level 129
God Stats
2W - 4L
1,803 SR
Queue Stats
93W - 85L
1,554 Elo+
Party 2
Merlin
Merlin
echoI7
Merlin
Level 126
God Stats
11W - 10L
1,988 SR
Queue Stats
65W - 62L
1,566 Elo+
Party 2
Cernunnos
Cernunnos
kungar
Cernunnos
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 3
Atlas
Atlas
schmidtyourpants
Atlas
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 4
8,064
806
9,343
5,404
2,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

14
0 / 1 / 9
7,899
790
3,620
9,505
6,199
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
MrsRight
Izanami
16
5 / 1 / 5
8,685
869
6,719
5,440
2,349
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
Nhattylite1
Achilles
14
3 / 1 / 8
7,898
790
6,681
10,915
11,572
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Fenrir
14
3 / 2 / 2
7,611
761
3,946
8,582
5,072
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
G7Kappa
Jormungandr
12
0 / 1 / 4
6,574
657
5,126
4,492
2,221
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Da Ji
Nebamant
Da Ji
14
4 / 4 / 1
7,789
779
3,317
7,346
3,421
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
echoI7
Merlin
13
0 / 3 / 2
7,004
700
6,988
4,686
1,407
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cernunnos
kungar
Cernunnos
14
2 / 4 / 3
7,560
756
7,567
8,938
3,526
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
0 / 3 / 5
7,175
718
6,163
11,325
8,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
21
15
Kills
6
8
Deaths
15
28
Assists
15
Player
Kills
Deaths
Assists
KDA
W
4
3
4
2
W
0
1
9
4.5
L
Jormungandr
G7Kappa
Jormungandr
0
1
4
2
W
Izanami
MrsRight
Izanami
5
1
5
7.5
L
Da Ji
Nebamant
Da Ji
4
4
1
1.13
W
Achilles
Nhattylite1
Achilles
3
1
8
7
L
Merlin
echoI7
Merlin
0
3
2
0.33
W
Fenrir
3
2
2
2
L
Cernunnos
kungar
Cernunnos
2
4
3
0.88
L
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,309
Damage
29,161
39,846
Taken
36,787
27,210
Mitigated
18,976
7,512
Healing
6,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,343
1,164
0
180
5,404
2,018
0
2,040
3,322
35,786
0
W
3,620
1,056
2,281
2,099
9,505
6,199
0
4,628
4,517
12,171
0
L
Jormungandr
G7Kappa
Jormungandr
5,126
865
0
1,331
4,492
2,221
0
1,631
2,794
15,506
0
W
Izanami
MrsRight
Izanami
6,719
4,719
0
1,039
5,440
2,349
2,555
1,030
4,308
0
42,080
L
Da Ji
Nebamant
Da Ji
3,317
626
0
299
7,346
3,421
0
1,921
5,193
0
12,236
W
Achilles
Nhattylite1
Achilles
6,681
1,105
0
725
10,915
11,572
26
5,398
5,208
0
12,757
L
Merlin
echoI7
Merlin
6,988
137
0
0
4,686
1,407
0
260
4,176
21,756
0
W
Fenrir
3,946
715
0
1,188
8,582
5,072
544
3,911
4,214
0
13,695
L
Cernunnos
kungar
Cernunnos
7,567
3,506
0
1,124
8,938
3,526
430
4,213
4,564
0
21,938
L
6,163
2,082
383
3,416
11,325
8,401
0
4,938
5,815
14,723
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,157
Gold Earned
36,102
200
Minions Killed
148
0
Camps Cleared
0
1,038,255
Distance Traveled
929,563
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,064
806
71
7
0
194,147
1
W
Atlas
7,899
790
19
2
0
209,444
0
L
Jormungandr
6,574
657
27
3
0
149,706
3
W
Izanami
8,685
869
79
8
0
195,628
2
L
Da Ji
7,789
779
26
3
0
196,581
0
W
Achilles
7,898
790
8
1
0
226,740
0
L
Merlin
7,004
700
44
4
0
188,933
2
W
Fenrir
7,611
761
23
2
0
212,296
0
L
Cernunnos
7,560
756
38
4
0
195,655
2
L
Atlas
7,175
718
13
1
0
198,688
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role