Player Matchup

Hercules
Hercules
CheEeTah
Hercules
Level 81
God Stats
3W - 6L
1,701 SR
Queue Stats
422W - 437L
1,475 Elo+
Solo
Aphrodite
Aphrodite
Fripouilleur
Aphrodite
Level 124
God Stats
6W - 2L
1,500 SR
Queue Stats
374W - 391L
1,568 Elo+
Solo
Kukulkan
Kukulkan
MoodyCrab
Kukulkan
Level 95
God Stats
2W - 2L
1,500 SR
Queue Stats
100W - 99L
1,604 Elo+
Party 1
Thor
Thor
SoulKing123
Thor
Level 160
God Stats
2W - 3L
1,500 SR
Queue Stats
280W - 282L
1,483 Elo+
Solo
Izanami
Izanami
Vyperfunk
Izanami
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
99W - 105L
1,604 Elo+
Party 1
Team Averages
Level 118
1,540 SR
1,547 Elo+

VS

Team Averages
Level 100
1,397 SR
1,485 Elo+
Scylla
Scylla
Buttcup
Scylla
Level 113
God Stats
9W - 8L
1,454 SR
Queue Stats
401W - 380L
1,523 Elo+
Party 2
Bastet
Bastet
HiHiIronB
Bastet
Level 60
God Stats
0W - 3L
1,500 SR
Queue Stats
251W - 229L
1,494 Elo+
Party 2
Aphrodite
Aphrodite
Ozziepotter
Aphrodite
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Janus
Janus
emwada
Janus
Level 115
God Stats
1W - 2L
1,270 SR
Queue Stats
68W - 90L
1,440 Elo+
Solo
Susano
Susano
panoliki
Susano
Level 148
God Stats
1W - 2L
1,261 SR
Queue Stats
33W - 36L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
CheEeTah
Hercules
20
2 / 4 / 19
14,342
598
16,931
53,381
60,645
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Aphrodite
Fripouilleur
Aphrodite
20
4 / 8 / 11
14,010
584
13,633
35,564
24,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kukulkan
MoodyCrab
Kukulkan
20
13 / 3 / 7
18,407
767
46,837
19,009
8,042
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
3 / 12 / 12
14,264
594
18,823
33,637
19,211
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Izanami
Vyperfunk
Izanami
20
3 / 7 / 10
14,529
605
19,889
21,696
7,639
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Buttcup
Scylla
20
12 / 3 / 17
16,987
708
54,318
24,048
11,781
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bastet
HiHiIronB
Bastet
20
2 / 2 / 22
15,178
632
21,553
35,495
43,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Aphrodite
Ozziepotter
Aphrodite
20
4 / 1 / 19
14,419
601
16,228
22,604
21,639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Janus
emwada
Janus
20
7 / 9 / 12
15,587
649
30,913
25,527
11,960
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Susano
panoliki
Susano
20
9 / 11 / 14
14,668
611
25,100
32,743
19,732
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
118
25
Kills
34
34
Deaths
26
59
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Scylla
Buttcup
Scylla
12
3
17
6.83
W
Hercules
CheEeTah
Hercules
2
4
19
2.88
W
Aphrodite
Fripouilleur
Aphrodite
4
8
11
1.19
L
Bastet
HiHiIronB
Bastet
2
2
22
6.5
W
Kukulkan
MoodyCrab
Kukulkan
13
3
7
5.5
L
Aphrodite
Ozziepotter
Aphrodite
4
1
19
13.5
W
3
12
12
0.75
W
Izanami
Vyperfunk
Izanami
3
7
10
1.14
L
Janus
emwada
Janus
7
9
12
1.44
L
Susano
panoliki
Susano
9
11
14
1.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

116,113
Damage
148,112
163,287
Taken
140,417
119,870
Mitigated
108,893
78,513
Healing
55,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Buttcup
Scylla
54,318
4,695
3,947
4,687
24,048
11,781
2,548
7,450
16,467
96,950
0
W
Hercules
CheEeTah
Hercules
16,931
3,122
2,859
26,753
53,381
60,645
131
29,473
23,732
4,813
28,464
W
Aphrodite
Fripouilleur
Aphrodite
13,633
1,354
16,540
17,197
35,564
24,333
164
24,490
10,913
23,181
0
L
Bastet
HiHiIronB
Bastet
21,553
4,409
2,480
7,982
35,495
43,781
1,428
18,050
17,445
78
36,517
W
Kukulkan
MoodyCrab
Kukulkan
46,837
1,544
1,017
1,064
19,009
8,042
1,463
11,784
7,077
107,031
0
L
Aphrodite
Ozziepotter
Aphrodite
16,228
1,604
14,485
12,248
22,604
21,639
682
12,808
9,796
33,372
0
W
18,823
2,471
3,353
3,029
33,637
19,211
1,130
20,713
12,790
0
30,870
W
Izanami
Vyperfunk
Izanami
19,889
9,309
2,066
4,635
21,696
7,639
3,023
14,418
7,238
0
52,981
L
Janus
emwada
Janus
30,913
1,799
3,083
4,666
25,527
11,960
603
12,771
12,756
60,845
0
L
Susano
panoliki
Susano
25,100
3,697
768
893
32,743
19,732
792
11,497
21,246
0
35,150

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,552
Gold Earned
76,839
280
Minions Killed
239
0
Camps Cleared
0
2,095,940
Distance Traveled
2,238,665
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
16,987
708
89
4
0
463,391
1
W
Hercules
14,342
598
23
1
0
443,514
4
W
Aphrodite
14,010
584
22
1
0
427,519
0
L
Bastet
15,178
632
27
1
0
511,778
1
W
Kukulkan
18,407
767
132
6
0
486,135
0
L
Aphrodite
14,419
601
43
2
0
534,294
0
W
Thor
14,264
594
24
1
0
346,878
0
W
Izanami
14,529
605
79
3
0
391,894
5
L
Janus
15,587
649
72
3
0
370,081
0
L
Susano
14,668
611
8
0
0
359,121
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role