Player Matchup

Nu Wa
Nu Wa
RailSquad
Nu Wa
Level 84
God Stats
5W - 3L
1,628 SR
Queue Stats
55W - 53L
1,729 Elo+
Party 1
Ares
Ares
deanbean2424
Ares
Level 35
God Stats
6W - 1L
1,757 SR
Queue Stats
101W - 78L
1,507 Elo+
Party 1
Kukulkan
Kukulkan
leavemhanginx69
Kukulkan
Level 40
God Stats
13W - 15L
1,673 SR
Queue Stats
115W - 106L
1,622 Elo+
Party 1
Hou Yi
Hou Yi
mista_macarony56
Hou Yi
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
151W - 137L
1,476 Elo+
Party 1
Odin
Odin
sfarrell88
Odin
Level 69
God Stats
11W - 7L
1,847 SR
Queue Stats
129W - 107L
1,575 Elo+
Party 1
Team Averages
Level 70
1,681 SR
1,582 Elo+

VS

Team Averages
Level 72
1,566 SR
1,506 Elo+
Artemis
Artemis
Moleculous
Artemis
Level 106
God Stats
8W - 4L
1,492 SR
Queue Stats
150W - 122L
1,593 Elo+
Party 2
Tyr
Tyr
NojoKingg
Tyr
Level 87
God Stats
0W - 5L
1,500 SR
Queue Stats
149W - 120L
1,538 Elo+
Party 2
Sol
Sol
SanDiaX200518
Sol
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,146 Elo+
Solo
Fafnir
Fafnir
recycleonly
Fafnir
Level 119
God Stats
6W - 8L
1,595 SR
Queue Stats
163W - 124L
1,596 Elo+
Party 2
Loki
Loki
skreetgarbage
Loki
Level 45
God Stats
2W - 1L
1,742 SR
Queue Stats
7W - 9L
1,656 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
RailSquad
Nu Wa
14
2 / 2 / 8
7,468
830
7,319
4,511
1,727
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
2 / 0 / 9
8,039
893
4,632
9,497
10,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Kukulkan
15
3 / 1 / 8
8,488
943
6,585
3,640
2,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

15
3 / 1 / 1
8,023
891
3,625
4,237
1,617
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
4 / 1 / 5
7,899
878
7,619
7,064
4,095
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Moleculous
Artemis
13
1 / 2 / 2
7,053
784
5,938
6,760
2,350
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

13
1 / 3 / 1
6,887
765
3,855
10,231
4,166
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
0 / 5 / 0
5,850
650
571
5,001
1,528
Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fafnir
12
1 / 3 / 2
6,740
749
3,186
11,230
10,959
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
2 / 1 / 2
7,040
782
3,805
3,491
1,902
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
12
14
Kills
5
5
Deaths
14
31
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Artemis
Moleculous
Artemis
1
2
2
1
L
1
3
1
0.5
W
Nu Wa
RailSquad
Nu Wa
2
2
8
3
L
0
5
0
0
W
2
0
9
6.5
W
Kukulkan
3
1
8
7
W
3
1
1
3.5
L
Fafnir
1
3
2
0.67
W
4
1
5
6.5
L
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,780
Damage
17,355
28,949
Taken
36,713
20,130
Mitigated
20,905
5,632
Healing
6,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Moleculous
Artemis
5,938
1,912
0
1,438
6,760
2,350
0
3,612
2,971
0
21,663
L
3,855
436
0
1,193
10,231
4,166
0
5,054
4,994
0
11,148
W
Nu Wa
RailSquad
Nu Wa
7,319
2,198
0
247
4,511
1,727
1,987
84
4,276
20,451
0
L
571
127
0
278
5,001
1,528
0
2,600
2,304
5,920
0
W
4,632
173
0
1,585
9,497
10,552
138
813
8,483
14,860
0
W
Kukulkan
6,585
544
0
170
3,640
2,139
554
672
2,968
32,882
0
W
3,625
1,649
0
1,472
4,237
1,617
1,872
1,162
2,796
0
29,651
L
Fafnir
3,186
502
195
2,734
11,230
10,959
0
5,173
5,903
9,054
0
W
7,619
1,721
0
2,158
7,064
4,095
869
1,026
5,808
0
19,746
L
3,805
82
0
746
3,491
1,902
0
2,097
1,394
0
18,138

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,917
Gold Earned
33,570
213
Minions Killed
107
0
Camps Cleared
0
981,678
Distance Traveled
825,586
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,053
784
38
4
0
179,627
1
L
Tyr
6,887
765
17
2
0
188,026
1
W
Nu Wa
7,468
830
31
3
0
193,340
2
L
Sol
5,850
650
12
1
0
77,036
0
W
Ares
8,039
893
11
1
0
215,524
0
W
Kukulkan
8,488
943
77
9
0
198,410
1
W
Hou Yi
8,023
891
66
7
0
162,891
0
L
Fafnir
6,740
749
6
1
0
172,547
1
W
Odin
7,899
878
28
3
0
211,513
1
L
Loki
7,040
782
34
4
0
208,350
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role