Player Matchup

Da Ji
Da Ji
CHAR-B-QUE
Da Ji
Level 131
God Stats
3W - 5L
1,449 SR
Queue Stats
268W - 295L
1,420 Elo+
Solo
Cernunnos
Cernunnos
DarkAngel_024
Cernunnos
Level 47
God Stats
1W - 3L
1,305 SR
Queue Stats
163W - 164L
1,410 Elo+
Party 3
Nu Wa
Nu Wa
MessyPokesSmot2
Nu Wa
Level 5
God Stats
1W - 4L
1,500 SR
Queue Stats
5W - 25L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
bartoszpop4021
Zhong Kui
Level 55
God Stats
2W - 2L
1,500 SR
Queue Stats
174W - 176L
1,352 Elo+
Party 3
Poseidon
Poseidon
tL Mercz
Poseidon
Level 30
God Stats
7W - 15L
1,500 SR
Queue Stats
37W - 61L
1,500 Elo+
Party 1
Team Averages
Level 54
1,451 SR
1,436 Elo+

VS

Team Averages
Level 108
1,516 SR
1,534 Elo+
Discordia
Discordia
DamnItTamy
Discordia
Level 20
God Stats
1W - 2L
1,299 SR
Queue Stats
11W - 7L
1,543 Elo+
Party 2
Ares
Ares
SlenTroll
Ares
Level 157
God Stats
4W - 2L
1,827 SR
Queue Stats
27W - 21L
1,543 Elo+
Party 2
Jormungandr
Jormungandr
geionyatsuo
Jormungandr
Level 86
God Stats
3W - 3L
1,438 SR
Queue Stats
5W - 7L
1,455 Elo+
Party 2
Ravana
Ravana
kingmcvalid
Ravana
Level 117
God Stats
2W - 1L
1,500 SR
Queue Stats
96W - 96L
1,456 Elo+
Solo
Cthulhu
Cthulhu
shamefull66
Cthulhu
Level 158
God Stats
3W - 2L
1,518 SR
Queue Stats
74W - 73L
1,673 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
5
0 / 1 / 0
4,297
391
278
3,721
897
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Cernunnos
DarkAngel_024
Cernunnos
9
0 / 2 / 1
5,337
485
2,770
5,042
1,585
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

5
0 / 9 / 1
4,384
399
2,203
7,075
1,873
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Zhong Kui
bartoszpop4021
Zhong Kui
9
1 / 6 / 1
5,733
521
2,485
9,126
4,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Poseidon
tL Mercz
Poseidon
9
3 / 6 / 1
5,956
541
2,031
8,027
2,256
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DamnItTamy
Discordia
12
9 / 1 / 2
7,763
706
9,030
4,080
1,273
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ares
10
7 / 1 / 3
6,215
565
5,066
7,374
4,579
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jormungandr
geionyatsuo
Jormungandr
12
6 / 0 / 2
7,265
660
3,711
4,673
2,175
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ravana
9
1 / 1 / 3
5,730
521
1,305
3,425
1,103
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
shamefull66
Cthulhu
8
1 / 1 / 2
5,815
529
1,762
5,618
2,040
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
36
4
Kills
24
24
Deaths
4
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Da Ji
0
1
0
0
W
Discordia
DamnItTamy
Discordia
9
1
2
10
L
Cernunnos
DarkAngel_024
Cernunnos
0
2
1
0.25
L
0
9
1
0.06
W
Ares
7
1
3
8.5
L
Zhong Kui
bartoszpop4021
Zhong Kui
1
6
1
0.25
W
Jormungandr
geionyatsuo
Jormungandr
6
0
2
7
W
Ravana
1
1
3
2.5
W
Cthulhu
shamefull66
Cthulhu
1
1
2
2
L
Poseidon
tL Mercz
Poseidon
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,767
Damage
20,874
32,991
Taken
25,170
10,693
Mitigated
11,170
5,870
Healing
4,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
278
28
0
952
3,721
897
0
317
3,404
0
8,790
W
Discordia
DamnItTamy
Discordia
9,030
265
0
1,637
4,080
1,273
1,659
2,328
1,682
42,049
0
L
Cernunnos
DarkAngel_024
Cernunnos
2,770
1,184
0
1,863
5,042
1,585
0
3,198
1,666
0
24,657
L
2,203
111
0
0
7,075
1,873
0
4,112
2,719
11,304
0
W
Ares
5,066
201
0
970
7,374
4,579
129
1,642
5,624
18,002
0
L
Zhong Kui
bartoszpop4021
Zhong Kui
2,485
166
0
2,415
9,126
4,082
0
5,641
3,142
22,835
0
W
Jormungandr
geionyatsuo
Jormungandr
3,711
1,533
0
0
4,673
2,175
1,269
694
3,903
39,690
0
W
Ravana
1,305
621
0
188
3,425
1,103
0
819
2,484
0
22,727
W
Cthulhu
shamefull66
Cthulhu
1,762
183
1,037
1,072
5,618
2,040
0
792
4,758
17,703
1,600
L
Poseidon
tL Mercz
Poseidon
2,031
322
54
586
8,027
2,256
0
5,032
2,491
18,537
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,707
Gold Earned
32,788
168
Minions Killed
289
0
Camps Cleared
0
864,930
Distance Traveled
975,162
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
4,297
391
21
2
0
99,184
0
W
Discordia
7,763
706
78
7
0
206,029
0
L
Cernunnos
5,337
485
52
5
0
185,023
4
L
Nu Wa
4,384
399
24
2
0
194,527
0
W
Ares
6,215
565
23
2
0
208,022
0
L
Zhong Kui
5,733
521
40
4
0
179,858
0
W
Jormungandr
7,265
660
96
9
0
217,028
1
W
Ravana
5,730
521
51
5
0
203,579
0
W
Cthulhu
5,815
529
41
4
0
140,504
3
L
Poseidon
5,956
541
31
3
0
206,338
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role