Player Matchup

Amaterasu
Amaterasu
Char Leay
Amaterasu
Level 47
God Stats
7W - 8L
1,388 SR
Queue Stats
9W - 14L
1,241 Elo+
Solo
Artio
Artio
GonFreecss64
Artio
Level 68
God Stats
57W - 61L
1,408 SR
Queue Stats
461W - 483L
1,443 Elo+
Solo
Bacchus
Bacchus
HikaruAkio
Bacchus
Level 61
God Stats
24W - 12L
1,549 SR
Queue Stats
292W - 312L
1,450 Elo+
Party 2
Kukulkan
Kukulkan
Mirix1024
Kukulkan
Level 65
God Stats
2W - 5L
1,409 SR
Queue Stats
18W - 26L
1,405 Elo+
Party 2
Xbalanque
Xbalanque
SAUCE II IV
Xbalanque
Level 62
God Stats
57W - 50L
1,546 SR
Queue Stats
284W - 309L
1,453 Elo+
Party 2
Team Averages
Level 61
1,460 SR
1,398 Elo+

VS

Team Averages
Level 65
1,520 SR
1,339 Elo+
Ares
Ares
Abstract-Rebel
Ares
Level 27
God Stats
3W - 0L
1,738 SR
Queue Stats
66W - 72L
1,438 Elo+
Party 1
Serqet
Serqet
KaosReeper
Serqet
Level 145
God Stats
5W - 6L
1,795 SR
Queue Stats
141W - 122L
1,265 Elo+
Party 3
Gilgamesh
Gilgamesh
WhiteBoi24
Gilgamesh
Level 60
God Stats
5W - 1L
1,413 SR
Queue Stats
113W - 98L
1,379 Elo+
Party 1
Scylla
Scylla
motox1189
Scylla
Level 29
God Stats
2W - 3L
1,500 SR
Queue Stats
203W - 189L
1,353 Elo+
Party 1
Medusa
Medusa
tiredCalico
Medusa
Level 65
God Stats
28W - 19L
1,155 SR
Queue Stats
102W - 91L
1,259 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Char Leay
Amaterasu
18
1 / 2 / 0
11,466
425
7,144
22,335
10,528
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
1 / 2 / 3
13,506
500
16,189
28,637
29,474
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bacchus
HikaruAkio
Bacchus
14
1 / 6 / 1
10,604
393
10,591
29,685
46,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
Mirix1024
Kukulkan
14
0 / 9 / 1
9,894
366
5,310
18,649
16,437
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
SAUCE II IV
Xbalanque
17
3 / 14 / 1
12,026
445
18,843
23,431
8,755
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 2 / 3
13,687
507
10,760
23,587
13,880
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Serqet
KaosReeper
Serqet
19
5 / 1 / 16
13,975
518
15,374
28,510
26,907
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
WhiteBoi24
Gilgamesh
20
9 / 2 / 5
14,454
535
15,379
25,511
13,848
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
motox1189
Scylla
20
7 / 1 / 5
14,518
538
18,731
15,064
6,798
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
20
10 / 1 / 8
14,103
522
20,126
20,986
9,671
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
70
6
Kills
33
33
Deaths
7
6
Assists
37
Player
Kills
Deaths
Assists
KDA
W
2
2
3
1.75
L
Amaterasu
Char Leay
Amaterasu
1
2
0
0.5
L
1
2
3
1.25
L
Bacchus
HikaruAkio
Bacchus
1
6
1
0.25
W
Serqet
KaosReeper
Serqet
5
1
16
13
L
Kukulkan
Mirix1024
Kukulkan
0
9
1
0.06
L
Xbalanque
SAUCE II IV
Xbalanque
3
14
1
0.25
W
Gilgamesh
WhiteBoi24
Gilgamesh
9
2
5
5.75
W
Scylla
motox1189
Scylla
7
1
5
9.5
W
Medusa
10
1
8
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,077
Damage
80,370
122,737
Taken
113,658
111,606
Mitigated
71,104
31,789
Healing
34,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,760
1,381
94
8,053
23,587
13,880
1,004
13,138
10,449
59,600
0
L
Amaterasu
Char Leay
Amaterasu
7,144
2,587
829
8,539
22,335
10,528
926
2,556
19,387
0
96,877
L
16,189
2,298
0
13,690
28,637
29,474
247
11,781
16,842
93,155
0
L
Bacchus
HikaruAkio
Bacchus
10,591
1,394
0
4,473
29,685
46,412
743
4,133
24,557
35,299
0
W
Serqet
KaosReeper
Serqet
15,374
2,578
196
3,386
28,510
26,907
368
6,121
21,987
0
51,659
L
Kukulkan
Mirix1024
Kukulkan
5,310
714
0
758
18,649
16,437
256
6,011
11,345
44,522
0
L
Xbalanque
SAUCE II IV
Xbalanque
18,843
9,798
0
3,500
23,431
8,755
1,164
3,957
18,675
0
71,306
W
Gilgamesh
WhiteBoi24
Gilgamesh
15,379
3,668
0
5,559
25,511
13,848
2,022
4,663
20,848
0
107,807
W
Scylla
motox1189
Scylla
18,731
953
456
5,217
15,064
6,798
608
7,289
7,775
104,839
0
W
Medusa
20,126
10,514
0
11,298
20,986
9,671
5,228
4,838
16,148
0
123,385

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,496
Gold Earned
70,737
535
Minions Killed
608
0
Camps Cleared
0
2,312,043
Distance Traveled
2,589,308
10
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
13,687
507
87
3
0
464,091
0
L
Amaterasu
11,466
425
160
6
0
484,925
0
L
Artio
13,506
500
161
6
0
464,150
10
L
Bacchus
10,604
393
29
1
0
513,807
0
W
Serqet
13,975
518
68
3
0
494,987
15
L
Kukulkan
9,894
366
82
3
0
416,615
0
L
Xbalanque
12,026
445
103
4
0
432,546
0
W
Gilgamesh
14,454
535
130
5
0
577,221
0
W
Scylla
14,518
538
148
5
0
572,551
1
W
Medusa
14,103
522
175
6
0
480,458
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role