Player Matchup

Gilgamesh
Gilgamesh
QuarterWaters
Gilgamesh
Level 142
God Stats
21W - 10L
1,727 SR
Queue Stats
120W - 101L
1,620 Elo+
Party 2
Charybdis
Charybdis
SunnyVice20
Charybdis
Level 123
God Stats
59W - 46L
1,655 SR
Queue Stats
85W - 71L
1,596 Elo+
Party 2
Geb
Geb
Varguba
Geb
Level 11
God Stats
12W - 6L
1,640 SR
Queue Stats
29W - 19L
1,655 Elo+
Party 2
Scylla
Scylla
WhoompGarrettIs
Scylla
Level 68
God Stats
1W - 5L
1,495 SR
Queue Stats
7W - 12L
1,447 Elo+
Party 2
Medusa
Medusa
tacos1313
Medusa
Level 111
God Stats
1W - 3L
1,581 SR
Queue Stats
14W - 22L
1,472 Elo+
Party 2
Team Averages
Level 91
1,619 SR
1,558 Elo+

VS

Team Averages
Level 45
1,432 SR
1,597 Elo+
Neith
Neith
CoatedTable313
Neith
Level 17
God Stats
4W - 3L
1,682 SR
Queue Stats
7W - 8L
1,546 Elo+
Solo
Bakasura
Bakasura
DeadlySinWrathh
Bakasura
Level 32
God Stats
1W - 1L
1,276 SR
Queue Stats
53W - 33L
1,566 Elo+
Solo
Ares
Ares
Jrsosa17
Ares
Level 62
God Stats
8W - 12L
1,363 SR
Queue Stats
161W - 108L
1,675 Elo+
Party 1
Nike
Nike
KuramaLinkMode
Nike
Level 29
God Stats
3W - 1L
1,592 SR
Queue Stats
91W - 43L
1,516 Elo+
Party 1
Zeus
Zeus
Reflexologist
Zeus
Level 87
God Stats
8W - 2L
1,250 SR
Queue Stats
210W - 135L
1,680 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
QuarterWaters
Gilgamesh
14
2 / 6 / 1
8,032
730
8,944
16,915
9,940
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Charybdis
SunnyVice20
Charybdis
14
0 / 5 / 2
7,628
693
4,859
10,456
2,931
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Geb
12
0 / 6 / 2
7,326
666
4,802
14,291
9,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
0 / 6 / 2
7,062
642
3,914
8,665
2,616
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Medusa
tacos1313
Medusa
13
1 / 4 / 1
7,479
680
5,648
10,574
3,615
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 17
8,524
775
8,895
10,019
5,249
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Bakasura
17
7 / 0 / 7
10,068
915
6,935
10,588
5,946
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ares
15
5 / 0 / 18
9,942
904
8,256
12,416
15,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
4 / 1 / 13
8,804
800
8,452
8,341
8,809
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
10 / 0 / 12
9,773
888
24,849
4,372
2,162
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
94
3
Kills
27
27
Deaths
3
8
Assists
67
Player
Kills
Deaths
Assists
KDA
W
1
2
17
4.75
W
Bakasura
7
0
7
10.5
W
Ares
5
0
18
14
W
4
1
13
10.5
L
Gilgamesh
QuarterWaters
Gilgamesh
2
6
1
0.42
W
10
0
12
16
L
Charybdis
SunnyVice20
Charybdis
0
5
2
0.2
L
Geb
0
6
2
0.17
L
0
6
2
0.17
L
Medusa
tacos1313
Medusa
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,167
Damage
57,387
60,901
Taken
45,736
28,449
Mitigated
38,082
6,660
Healing
9,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,895
3,049
649
2,361
10,019
5,249
3,170
2,649
7,233
0
23,042
W
Bakasura
6,935
4,657
0
3,359
10,588
5,946
1,468
828
9,531
0
30,152
W
Ares
8,256
401
0
1,648
12,416
15,916
501
3,837
8,231
12,349
0
W
8,452
1,123
0
1,244
8,341
8,809
616
1,319
6,723
261
20,062
L
Gilgamesh
QuarterWaters
Gilgamesh
8,944
829
0
944
16,915
9,940
136
10,258
5,666
3,189
21,336
W
24,849
1,585
0
525
4,372
2,162
3,391
633
3,615
47,933
0
L
Charybdis
SunnyVice20
Charybdis
4,859
1,766
378
2,052
10,456
2,931
579
4,266
5,578
0
25,056
L
Geb
4,802
83
417
1,453
14,291
9,347
84
7,836
5,937
11,252
0
L
3,914
607
0
111
8,665
2,616
190
3,749
4,573
13,424
0
L
Medusa
tacos1313
Medusa
5,648
1,813
0
1,305
10,574
3,615
372
6,112
3,898
0
22,438

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,527
Gold Earned
47,111
172
Minions Killed
210
0
Camps Cleared
0
1,066,038
Distance Traveled
1,196,133
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,524
775
44
4
0
219,291
2
W
Bakasura
10,068
915
75
7
0
276,040
1
W
Ares
9,942
904
10
1
0
238,566
0
W
Nike
8,804
800
20
2
0
228,611
3
L
Gilgamesh
8,032
730
38
3
0
228,240
1
W
Zeus
9,773
888
61
6
0
233,625
3
L
Charybdis
7,628
693
55
5
0
210,079
0
L
Geb
7,326
666
7
1
0
205,246
1
L
Scylla
7,062
642
27
2
0
196,050
0
L
Medusa
7,479
680
45
4
0
226,423
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role