Player Matchup

Medusa
Medusa
Harv3st
Medusa
Level 36
God Stats
3W - 2L
1,629 SR
Queue Stats
59W - 61L
1,380 Elo+
Party 2
Thanatos
Thanatos
MathiasNeal
Thanatos
Level 93
God Stats
5W - 3L
1,715 SR
Queue Stats
190W - 157L
1,409 Elo+
Party 2
Cthulhu
Cthulhu
MaziveVelocity
Cthulhu
Level 46
God Stats
12W - 5L
1,694 SR
Queue Stats
16W - 8L
1,670 Elo+
Solo
Bellona
Bellona
bbqribsrgood
Bellona
Level 39
God Stats
19W - 15L
1,258 SR
Queue Stats
204W - 221L
1,393 Elo+
Party 3
Sol
Sol
lilmoosie
Sol
Level 22
God Stats
4W - 6L
1,485 SR
Queue Stats
116W - 137L
1,367 Elo+
Party 3
Team Averages
Level 47
1,556 SR
1,444 Elo+

VS

Team Averages
Level 84
1,510 SR
1,499 Elo+
Cthulhu
Cthulhu
AegisKao
Cthulhu
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 16L
1,536 Elo+
Party 1
Xing Tian
Xing Tian
AmonSavag
Xing Tian
Level 17
God Stats
8W - 6L
1,500 SR
Queue Stats
37W - 39L
1,460 Elo+
Party 1
Janus
Janus
Kaliosk
Janus
Level 114
God Stats
1W - 4L
1,425 SR
Queue Stats
61W - 69L
1,445 Elo+
Solo
Bakasura
Bakasura
NoShoezRob
Bakasura
Level 117
God Stats
1W - 2L
1,269 SR
Queue Stats
51W - 64L
1,470 Elo+
Party 1
Cernunnos
Cernunnos
johnnynoshoez
Cernunnos
Level 95
God Stats
6W - 8L
1,855 SR
Queue Stats
16W - 16L
1,584 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Harv3st
Medusa
14
3 / 3 / 9
9,320
518
10,817
10,451
3,011
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thanatos
MathiasNeal
Thanatos
18
13 / 2 / 6
11,482
638
13,136
16,889
6,759
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
2 / 2 / 5
8,713
484
4,897
14,485
12,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Bellona
bbqribsrgood
Bellona
16
3 / 1 / 6
10,445
580
8,684
14,519
12,122
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

16
3 / 2 / 3
10,348
575
5,733
10,271
2,704
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AegisKao
Cthulhu
12
0 / 5 / 2
7,401
411
6,116
13,920
7,844
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Xing Tian
AmonSavag
Xing Tian
14
2 / 3 / 1
8,964
498
5,271
11,175
8,919
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Janus
Kaliosk
Janus
17
4 / 3 / 3
10,205
567
9,497
10,346
3,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
NoShoezRob
Bakasura
15
1 / 7 / 3
8,838
491
7,509
16,739
5,986
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cernunnos
johnnynoshoez
Cernunnos
14
2 / 6 / 2
9,069
504
7,994
11,777
2,729
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
20
24
Kills
9
10
Deaths
24
29
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
AegisKao
Cthulhu
0
5
2
0.2
L
Xing Tian
AmonSavag
Xing Tian
2
3
1
0.83
W
Medusa
Harv3st
Medusa
3
3
9
2.5
L
Janus
Kaliosk
Janus
4
3
3
1.83
W
Thanatos
MathiasNeal
Thanatos
13
2
6
8
W
2
2
5
2.25
L
Bakasura
NoShoezRob
Bakasura
1
7
3
0.36
W
Bellona
bbqribsrgood
Bellona
3
1
6
6
L
Cernunnos
johnnynoshoez
Cernunnos
2
6
2
0.5
W
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,267
Damage
36,387
66,615
Taken
63,957
37,201
Mitigated
28,508
33,166
Healing
13,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
AegisKao
Cthulhu
6,116
274
0
2,875
13,920
7,844
0
3,107
10,763
35,495
0
L
Xing Tian
AmonSavag
Xing Tian
5,271
781
0
1,907
11,175
8,919
0
1,298
9,861
37,997
0
W
Medusa
Harv3st
Medusa
10,817
5,543
0
2,842
10,451
3,011
39
4,248
6,133
0
52,395
L
Janus
Kaliosk
Janus
9,497
463
83
2,666
10,346
3,030
0
1,969
8,332
79,524
0
W
Thanatos
MathiasNeal
Thanatos
13,136
4,431
0
12,760
16,889
6,759
1,670
4,643
11,981
0
76,211
W
4,897
123
330
4,648
14,485
12,605
0
3,905
10,370
29,851
0
L
Bakasura
NoShoezRob
Bakasura
7,509
5,457
0
2,707
16,739
5,986
0
2,657
13,808
0
49,926
W
Bellona
bbqribsrgood
Bellona
8,684
3,491
0
7,579
14,519
12,122
1,120
5,259
8,833
490
50,868
L
Cernunnos
johnnynoshoez
Cernunnos
7,994
3,214
283
2,754
11,777
2,729
1,230
1,484
10,253
0
49,248
W
5,733
961
285
4,722
10,271
2,704
2,078
3,026
6,686
63,651
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,308
Gold Earned
44,477
478
Minions Killed
441
0
Camps Cleared
0
1,780,050
Distance Traveled
1,626,022
26
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,401
411
57
3
0
356,190
2
L
Xing Tian
8,964
498
67
4
0
292,952
1
W
Medusa
9,320
518
84
5
0
365,057
6
L
Janus
10,205
567
132
7
0
345,212
1
W
Thanatos
11,482
638
112
6
0
384,127
2
W
Cthulhu
8,713
484
41
2
0
318,696
7
L
Bakasura
8,838
491
100
6
0
331,359
3
W
Bellona
10,445
580
111
6
0
364,786
3
L
Cernunnos
9,069
504
85
5
0
300,309
1
W
Sol
10,348
575
130
7
0
347,384
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role