Player Matchup

Ymir
Ymir
CHughesmo10
Ymir
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,394 Elo+
Party 1
Ra
Ra
ScooterMcFinna
Ra
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
208W - 222L
1,527 Elo+
Party 1
Serqet
Serqet
ToxiicAtomYT
Serqet
Level 89
God Stats
4W - 9L
1,689 SR
Queue Stats
102W - 101L
1,437 Elo+
Party 3
Ullr
Ullr
TruefaxtsTV
Ullr
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 66L
1,437 Elo+
Party 3
Set
Set
andrewmaryland7
Set
Level 78
God Stats
3W - 4L
1,500 SR
Queue Stats
230W - 224L
1,551 Elo+
Party 1
Team Averages
Level 70
1,538 SR
1,469 Elo+

VS

Team Averages
Level 75
1,489 SR
1,537 Elo+
Discordia
Discordia
Casual Cowz
Discordia
Level 83
God Stats
7W - 7L
1,519 SR
Queue Stats
35W - 40L
1,548 Elo+
Party 2
Achilles
Achilles
DestroyerBren03
Achilles
Level 122
God Stats
1W - 2L
1,270 SR
Queue Stats
164W - 152L
1,538 Elo+
Party 2
Sun Wukong
Sun Wukong
Fr0st4771
Sun Wukong
Level 82
God Stats
1W - 5L
1,455 SR
Queue Stats
210W - 202L
1,548 Elo+
Party 2
Medusa
Medusa
MANchestHAIRR
Medusa
Level 42
God Stats
14W - 14L
1,702 SR
Queue Stats
191W - 192L
1,552 Elo+
Party 2
Yemoja
Yemoja
VINNY923
Yemoja
Level 45
God Stats
3W - 4L
1,500 SR
Queue Stats
56W - 83L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 4
6,071
467
2,340
11,905
7,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
1 / 3 / 1
7,205
554
2,177
7,253
4,106
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Serqet
10
4 / 5 / 1
7,123
548
4,658
10,356
3,228
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

10
0 / 4 / 3
5,653
435
3,773
9,342
2,034
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
2 / 3 / 1
7,920
609
5,239
8,556
7,108
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Casual Cowz
Discordia
14
5 / 0 / 2
8,399
646
5,848
4,003
1,126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
14
2 / 2 / 1
7,914
609
5,836
8,795
7,310
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sun Wukong
Fr0st4771
Sun Wukong
14
8 / 2 / 1
8,240
634
5,601
8,024
3,339
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
3 / 2 / 2
6,622
509
9,079
8,913
2,510
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
VINNY923
Yemoja
11
1 / 2 / 3
6,390
492
6,270
6,262
1,968
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
28
7
Kills
19
19
Deaths
8
10
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
4
4
0.5
W
Discordia
Casual Cowz
Discordia
5
0
2
6
W
Achilles
2
2
1
1.25
W
Sun Wukong
Fr0st4771
Sun Wukong
8
2
1
4.25
W
3
2
2
2
L
1
3
1
0.5
L
Serqet
4
5
1
0.9
L
0
4
3
0.38
W
Yemoja
VINNY923
Yemoja
1
2
3
1.25
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,187
Damage
32,634
47,412
Taken
35,997
23,482
Mitigated
16,253
10,073
Healing
11,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,340
665
0
1,949
11,905
7,006
0
3,718
8,187
19,343
0
W
Discordia
Casual Cowz
Discordia
5,848
174
0
1,085
4,003
1,126
259
322
3,503
50,407
0
W
Achilles
5,836
1,082
0
1,742
8,795
7,310
441
2
8,244
0
42,560
W
Sun Wukong
Fr0st4771
Sun Wukong
5,601
1,272
0
1,197
8,024
3,339
0
230
7,667
0
54,141
W
9,079
4,135
120
2,374
8,913
2,510
1,932
1,397
6,888
0
43,092
L
2,177
304
126
2,074
7,253
4,106
0
4,202
3,051
46,726
0
L
Serqet
4,658
1,477
0
693
10,356
3,228
0
2,452
7,904
2
33,094
L
3,773
1,421
0
2,131
9,342
2,034
0
1,458
7,884
0
30,673
W
Yemoja
VINNY923
Yemoja
6,270
1,187
1,946
2,769
6,262
1,968
996
2,320
3,894
26,686
0
L
5,239
1,959
0
3,100
8,556
7,108
0
288
8,268
0
48,758

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,972
Gold Earned
37,565
351
Minions Killed
392
0
Camps Cleared
0
1,224,875
Distance Traveled
1,224,473
0
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,071
467
29
2
0
232,033
0
W
Discordia
8,399
646
96
7
0
277,531
3
W
Achilles
7,914
609
97
7
0
204,236
5
W
Sun Wukong
8,240
634
88
7
0
291,190
3
W
Medusa
6,622
509
75
6
0
235,893
2
L
Ra
7,205
554
99
8
0
254,844
0
L
Serqet
7,123
548
57
4
0
280,860
0
L
Ullr
5,653
435
50
4
0
216,440
0
W
Yemoja
6,390
492
36
3
0
215,623
0
L
Set
7,920
609
116
9
0
240,698
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role