Player Matchup

Hou Yi
Hou Yi
Chevaule
Hou Yi
Level 121
God Stats
10W - 8L
1,763 SR
Queue Stats
60W - 83L
1,464 Elo+
Party 1
Ymir
Ymir
LaFreada
Ymir
Level 17
God Stats
41W - 31L
1,500 SR
Queue Stats
61W - 78L
1,464 Elo+
Party 1
Baron Samedi
Baron Samedi
therouts
Baron Samedi
Level 68
God Stats
3W - 6L
1,322 SR
Queue Stats
64W - 89L
1,464 Elo+
Party 1
Team Averages
Level 69
1,528 SR
1,464 Elo+

VS

Team Averages
Level 69
1,367 SR
1,357 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Stukanhenchwandr
Baron Samedi
Level 77
God Stats
3W - 6L
1,101 SR
Queue Stats
28W - 53L
1,283 Elo+
Party 2
Bacchus
Bacchus
xaedo06
Bacchus
Level 60
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 34L
1,289 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Chevaule
Hou Yi
14
6 / 1 / 3
9,651
742
12,528
9,087
3,543
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
13
1 / 2 / 6
9,269
713
5,208
10,412
8,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baron Samedi
therouts
Baron Samedi
13
1 / 3 / 7
8,620
663
6,339
6,597
2,673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
12
3 / 3 / 1
8,174
629
5,530
7,941
4,189
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Stukanhenchwandr
Baron Samedi
12
1 / 3 / 4
7,755
597
4,820
7,116
4,171
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bacchus
xaedo06
Bacchus
12
2 / 3 / 4
8,767
674
6,575
15,108
24,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
15
8
Kills
6
6
Deaths
9
16
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
3
3
1
1.17
W
Hou Yi
Chevaule
Hou Yi
6
1
3
7.5
W
Ymir
1
2
6
2
L
Baron Samedi
Stukanhenchwandr
Baron Samedi
1
3
4
1
W
Baron Samedi
therouts
Baron Samedi
1
3
7
1.5
L
Bacchus
xaedo06
Bacchus
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,075
Damage
16,925
26,096
Taken
30,165
14,953
Mitigated
33,177
9,088
Healing
6,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
5,530
2,208
0
891
7,941
4,189
0
1,897
6,044
0
28,111
W
Hou Yi
Chevaule
Hou Yi
12,528
7,455
0
3,364
9,087
3,543
2,093
4,268
4,819
0
42,594
W
Ymir
5,208
1,040
36
1,728
10,412
8,737
234
4,357
6,055
10,498
0
L
Baron Samedi
Stukanhenchwandr
Baron Samedi
4,820
113
1,036
1,343
7,116
4,171
0
3,319
3,797
22,181
0
W
Baron Samedi
therouts
Baron Samedi
6,339
732
2,149
1,811
6,597
2,673
601
3,081
3,516
32,899
0
L
Bacchus
xaedo06
Bacchus
6,575
848
564
2,909
15,108
24,817
0
6,659
8,449
13,222
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,540
Gold Earned
24,696
108
Minions Killed
92
5
Camps Cleared
6
729,742
Distance Traveled
589,695
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
8,174
629
51
4
4
199,020
1
W
Hou Yi
9,651
742
45
3
0
242,431
3
W
Ymir
9,269
713
15
1
0
224,867
1
L
Baron Samedi
7,755
597
20
2
1
204,575
2
W
Baron Samedi
8,620
663
48
4
5
262,444
5
L
Bacchus
8,767
674
21
2
1
186,100
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role