Player Matchup

Zhong Kui
Zhong Kui
Evdawwwwwwwwg
Zhong Kui
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 31L
1,061 Elo+
Party 2
Sobek
Sobek
MCul7
Sobek
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 4L
1,271 Elo+
Party 2
Danzaburou
Danzaburou
xxHxAxMxx
Danzaburou
Level 84
God Stats
5W - 2L
1,768 SR
Queue Stats
20W - 17L
1,037 Elo+
Party 2
Team Averages
Level 77
1,589 SR
1,123 Elo+

VS

Team Averages
Level 68
1,434 SR
1,417 Elo+
Neith
Neith
DreamWalker8774
Neith
Level 39
God Stats
66W - 86L
1,547 SR
Queue Stats
121W - 177L
1,306 Elo+
Party 1
Chronos
Chronos
KillerBlue3258
Chronos
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
147W - 204L
1,644 Elo+
Party 1
Ymir
Ymir
reddiablo93
Ymir
Level 151
God Stats
0W - 1L
1,256 SR
Queue Stats
3W - 6L
1,302 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Evdawwwwwwwwg
Zhong Kui
18
7 / 2 / 13
13,160
731
17,139
13,772
9,396
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
MCul7
Sobek
18
3 / 3 / 16
13,174
732
8,633
20,169
25,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
xxHxAxMxx
Danzaburou
18
12 / 0 / 8
13,958
775
23,711
19,966
7,741
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 8 / 2
10,150
564
11,493
13,359
3,410
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
2 / 8 / 2
10,870
604
11,522
13,033
6,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 6 / 3
11,066
615
12,030
27,300
31,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
12
22
Kills
5
5
Deaths
22
37
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
8
2
0.25
W
Zhong Kui
Evdawwwwwwwwg
Zhong Kui
7
2
13
6.75
L
2
8
2
0.38
W
Sobek
MCul7
Sobek
3
3
16
3.67
L
2
6
3
0.58
W
Danzaburou
xxHxAxMxx
Danzaburou
12
0
8
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,483
Damage
35,045
53,907
Taken
53,692
42,456
Mitigated
41,465
26,517
Healing
5,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,493
4,879
0
453
13,359
3,410
0
5,729
7,423
0
31,824
W
Zhong Kui
Evdawwwwwwwwg
Zhong Kui
17,139
1,017
510
5,913
13,772
9,396
1,002
6,103
7,669
46,913
0
L
11,522
2,682
0
302
13,033
6,065
0
5,870
6,827
30,360
0
W
Sobek
MCul7
Sobek
8,633
606
1,301
11,004
20,169
25,319
200
8,060
12,109
27,184
0
L
12,030
1,632
0
5,201
27,300
31,990
0
13,605
13,124
32,530
0
W
Danzaburou
xxHxAxMxx
Danzaburou
23,711
10,641
0
7,789
19,966
7,741
1,441
9,721
10,245
0
80,080

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,292
Gold Earned
32,086
167
Minions Killed
123
10
Camps Cleared
4
970,237
Distance Traveled
816,098
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,150
564
46
3
2
227,902
2
W
Zhong Kui
13,160
731
68
4
2
320,397
3
L
Chronos
10,870
604
48
3
0
293,849
3
W
Sobek
13,174
732
17
1
1
327,816
0
L
Ymir
11,066
615
29
2
2
294,347
1
W
Danzaburou
13,958
775
82
5
7
322,024
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role