Player Matchup

Bacchus
Bacchus
FackinSleepy
Bacchus
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 34L
1,592 Elo+
Party 1
Pele
Pele
Shiftz360
Pele
Level 36
God Stats
2W - 1L
1,500 SR
Queue Stats
15W - 10L
1,566 Elo+
Party 1
Nemesis
Nemesis
undeadpoptart132
Nemesis
Level 82
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 58L
1,523 Elo+
Party 1
Team Averages
Level 46
1,500 SR
1,560 Elo+

VS

Team Averages
Level 71
1,572 SR
1,527 Elo+
Rama
Rama
 
Rama
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
Lord_Haze19
Odin
Level 28
God Stats
2W - 1L
1,715 SR
Queue Stats
31W - 31L
1,523 Elo+
Party 2
Scylla
Scylla
Zxenkk
Scylla
Level 119
God Stats
1W - 3L
1,500 SR
Queue Stats
49W - 48L
1,558 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
FackinSleepy
Bacchus
13
7 / 3 / 3
8,826
802
10,156
8,580
5,299
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Pele
11
1 / 3 / 8
7,836
712
4,886
10,952
9,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
2 / 2 / 7
7,529
684
7,888
10,020
8,044
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
11
3 / 4 / 4
7,361
669
8,527
9,968
3,175
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
2 / 2 / 6
7,616
692
8,621
10,338
6,325
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Scylla
Zxenkk
Scylla
11
3 / 4 / 4
7,400
673
5,875
8,494
2,483
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
22
10
Kills
8
8
Deaths
10
18
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
3
4
4
1.25
W
Bacchus
FackinSleepy
Bacchus
7
3
3
2.83
L
2
2
6
2.5
W
Pele
1
3
8
1.67
L
Scylla
Zxenkk
Scylla
3
4
4
1.25
W
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,930
Damage
23,023
29,552
Taken
28,800
23,125
Mitigated
11,983
7,501
Healing
8,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
8,527
7,404
326
3,854
9,968
3,175
36
2,838
6,882
0
22,878
W
Bacchus
FackinSleepy
Bacchus
10,156
917
806
2,769
8,580
5,299
0
1,929
6,265
20,481
0
L
8,621
1,839
526
2,951
10,338
6,325
0
3,040
7,098
4,688
19,201
W
Pele
4,886
702
0
877
10,952
9,782
0
1,899
8,675
0
13,163
L
Scylla
Zxenkk
Scylla
5,875
706
62
1,049
8,494
2,483
31
4,120
4,088
19,573
0
W
7,888
2,677
477
2,572
10,020
8,044
0
3,556
5,940
0
22,412

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,191
Gold Earned
22,377
87
Minions Killed
102
4
Camps Cleared
6
644,031
Distance Traveled
560,986
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
7,361
669
33
3
1
169,795
2
W
Bacchus
8,826
802
32
3
2
194,308
3
L
Odin
7,616
692
34
3
1
206,275
3
W
Pele
7,836
712
18
2
0
227,129
4
L
Scylla
7,400
673
35
3
4
184,916
3
W
Nemesis
7,529
684
37
3
2
222,594
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role