Player Matchup

Atlas
Atlas
Los_Terps
Atlas
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
242W - 147L
1,707 Elo+
Party 2
Ne Zha
Ne Zha
YoungSavageMar21
Ne Zha
Level 87
God Stats
5W - 3L
1,523 SR
Queue Stats
324W - 210L
1,707 Elo+
Party 2
Ymir
Ymir
nischalshah99
Ymir
Level 128
God Stats
20W - 8L
1,744 SR
Queue Stats
408W - 258L
1,773 Elo+
Party 2
Team Averages
Level 109
1,589 SR
1,729 Elo+

VS

Team Averages
Level 58
1,481 SR
1,350 Elo+
Artemis
Artemis
G4_GENERAL
Artemis
Level 20
God Stats
1W - 3L
1,444 SR
Queue Stats
4W - 5L
1,433 Elo+
Party 1
Kukulkan
Kukulkan
Playatrex
Kukulkan
Level 145
God Stats
1W - 5L
1,500 SR
Queue Stats
264W - 306L
1,356 Elo+
Party 1
Bakasura
Bakasura
WSMxFLAMES2
Bakasura
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 37L
1,262 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Los_Terps
Atlas
12
3 / 1 / 7
7,524
752
4,600
5,087
1,945
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

13
5 / 2 / 7
8,468
847
5,721
10,510
4,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

12
5 / 1 / 7
7,904
790
5,759
8,459
6,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
G4_GENERAL
Artemis
10
1 / 3 / 1
6,364
636
4,974
5,345
2,169
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
Playatrex
Kukulkan
12
2 / 3 / 0
7,498
750
8,157
5,353
1,613
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bakasura
WSMxFLAMES2
Bakasura
9
1 / 7 / 1
6,271
627
3,210
9,014
2,858
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
6
13
Kills
4
4
Deaths
13
21
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Artemis
G4_GENERAL
Artemis
1
3
1
0.5
W
Atlas
Los_Terps
Atlas
3
1
7
6.5
L
Kukulkan
Playatrex
Kukulkan
2
3
0
0.67
L
Bakasura
WSMxFLAMES2
Bakasura
1
7
1
0.21
W
5
2
7
4.25
W
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,080
Damage
16,341
24,056
Taken
19,712
13,075
Mitigated
6,640
5,182
Healing
1,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
G4_GENERAL
Artemis
4,974
926
0
1,017
5,345
2,169
0
2,476
2,775
0
9,931
W
Atlas
Los_Terps
Atlas
4,600
1,020
0
535
5,087
1,945
0
1,129
3,578
23,067
0
L
Kukulkan
Playatrex
Kukulkan
8,157
419
81
281
5,353
1,613
0
2,316
2,931
26,288
0
L
Bakasura
WSMxFLAMES2
Bakasura
3,210
1,757
0
588
9,014
2,858
0
5,453
3,269
0
11,515
W
5,721
980
0
3,177
10,510
4,754
841
3,485
6,135
0
18,589
W
5,759
715
0
1,470
8,459
6,376
490
2,999
4,803
20,303
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,896
Gold Earned
20,133
103
Minions Killed
99
7
Camps Cleared
2
587,647
Distance Traveled
520,096
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,364
636
11
1
0
157,389
1
W
Atlas
7,524
752
37
4
2
200,552
2
L
Kukulkan
7,498
750
59
6
0
181,952
2
L
Bakasura
6,271
627
29
3
2
180,755
3
W
Ne Zha
8,468
847
38
4
3
202,009
1
W
Ymir
7,904
790
28
3
2
185,086
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role