Player Matchup

Morgan Le Fay
Morgan Le Fay
Champion_Tax
Morgan Le Fay
Level 43
God Stats
1W - 0L
1,745 SR
Queue Stats
4W - 8L
1,186 Elo+
Party 1
Ra
Ra
Haymon23
Ra
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 9L
1,186 Elo+
Party 1
Ravana
Ravana
JESSABEAST
Ravana
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 35L
1,628 Elo+
Solo
Tiamat
Tiamat
ana_alves15
Tiamat
Level 25
God Stats
8W - 8L
1,500 SR
Queue Stats
354W - 369L
1,503 Elo+
Solo
Sobek
Sobek
dna1030
Sobek
Level 127
God Stats
7W - 5L
1,878 SR
Queue Stats
425W - 469L
1,459 Elo+
Solo
Team Averages
Level 85
1,625 SR
1,392 Elo+

VS

Team Averages
Level 72
1,555 SR
1,348 Elo+
Raijin
Raijin
AaronOfTheLEAF
Raijin
Level 69
God Stats
2W - 4L
1,298 SR
Queue Stats
186W - 189L
1,343 Elo+
Solo
Guan Yu
Guan Yu
Aflood3401
Guan Yu
Level 35
God Stats
4W - 3L
1,733 SR
Queue Stats
363W - 395L
1,376 Elo+
Solo
Rama
Rama
DreadedPapi24
Rama
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 112L
1,247 Elo+
Party 2
Hades
Hades
ScoobySnax21674
Hades
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Discordia
Discordia
Trapordiety
Discordia
Level 105
God Stats
5W - 9L
1,743 SR
Queue Stats
195W - 255L
1,275 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Champion_Tax
Morgan Le Fay
20
5 / 5 / 12
12,148
715
26,504
24,883
15,079
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
8 / 5 / 12
13,304
783
17,413
16,800
8,621
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ravana
JESSABEAST
Ravana
16
0 / 6 / 11
10,228
602
4,409
24,013
25,438
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tiamat
19
8 / 3 / 6
11,940
702
20,503
15,176
10,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sobek
dna1030
Sobek
19
1 / 4 / 12
10,698
629
4,345
31,004
46,681
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 5 / 14
11,723
690
30,163
19,494
8,662
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Guan Yu
Aflood3401
Guan Yu
18
0 / 4 / 17
10,459
615
6,328
20,124
32,253
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

18
3 / 4 / 11
11,009
648
13,651
15,568
6,828
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

18
5 / 6 / 9
11,602
682
12,249
18,988
14,149
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
Trapordiety
Discordia
20
11 / 3 / 8
12,893
758
28,336
11,011
6,000
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
82
22
Kills
23
23
Deaths
22
53
Assists
59
Player
Kills
Deaths
Assists
KDA
L
4
5
14
2.2
L
Guan Yu
Aflood3401
Guan Yu
0
4
17
2.13
W
Morgan Le Fay
Champion_Tax
Morgan Le Fay
5
5
12
2.2
L
3
4
11
2.13
W
8
5
12
2.8
W
Ravana
JESSABEAST
Ravana
0
6
11
0.92
L
5
6
9
1.58
L
Discordia
Trapordiety
Discordia
11
3
8
5
W
Tiamat
8
3
6
3.67
W
Sobek
dna1030
Sobek
1
4
12
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,174
Damage
90,727
111,876
Taken
85,185
106,205
Mitigated
67,892
58,605
Healing
40,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
30,163
1,576
2,863
4,501
19,494
8,662
803
17,084
2,410
57,035
0
L
Guan Yu
Aflood3401
Guan Yu
6,328
522
10,927
6,925
20,124
32,253
0
13,946
6,178
0
9,664
W
Morgan Le Fay
Champion_Tax
Morgan Le Fay
26,504
3,281
3,589
9,677
24,883
15,079
1,509
16,060
8,285
61,148
0
L
13,651
10,928
1,354
1,938
15,568
6,828
1,966
12,907
2,661
0
33,369
W
17,413
925
11,434
5,426
16,800
8,621
2,293
13,103
3,276
43,061
0
W
Ravana
JESSABEAST
Ravana
4,409
811
2,435
6,305
24,013
25,438
627
11,266
12,108
0
9,195
L
12,249
1,239
1,428
4,841
18,988
14,149
101
14,987
4,001
19,792
0
L
Discordia
Trapordiety
Discordia
28,336
538
4,032
1,286
11,011
6,000
604
9,841
1,170
45,218
0
W
Tiamat
20,503
220
4,171
5,354
15,176
10,386
897
10,067
4,576
34,465
0
W
Sobek
dna1030
Sobek
4,345
146
2,591
7,623
31,004
46,681
794
16,886
12,883
13,196
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,318
Gold Earned
57,686
169
Minions Killed
168
0
Camps Cleared
0
1,519,108
Distance Traveled
1,416,267
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
11,723
690
48
3
0
275,268
4
L
Guan Yu
10,459
615
13
1
0
330,415
0
W
Morgan Le Fay
12,148
715
59
3
0
292,214
0
L
Rama
11,009
648
42
2
0
270,837
0
W
Ra
13,304
783
50
3
0
293,899
0
W
Ravana
10,228
602
9
1
0
275,940
0
L
Hades
11,602
682
21
1
0
232,956
4
L
Discordia
12,893
758
44
3
0
306,791
0
W
Tiamat
11,940
702
25
1
0
336,831
0
W
Sobek
10,698
629
26
2
0
320,224
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role