Player Matchup

Eset
Eset
BTrigss2
Eset
Level 128
God Stats
2W - 3L
1,505 SR
Queue Stats
271W - 234L
1,470 Elo+
Party 1
Thanatos
Thanatos
DopeThings
Thanatos
Level 118
God Stats
1W - 4L
1,500 SR
Queue Stats
458W - 374L
1,486 Elo+
Party 1
Ymir
Ymir
bobbypriv
Ymir
Level 68
God Stats
4W - 1L
1,486 SR
Queue Stats
151W - 119L
1,498 Elo+
Party 1
Geb
Geb
donnish-gallon0
Geb
Level 45
God Stats
32W - 26L
1,594 SR
Queue Stats
133W - 125L
1,619 Elo+
Party 2
Sol
Sol
lospollos021
Sol
Level 66
God Stats
3W - 3L
1,715 SR
Queue Stats
275W - 275L
1,567 Elo+
Party 2
Team Averages
Level 85
1,560 SR
1,528 Elo+

VS

Team Averages
Level 100
1,472 SR
1,599 Elo+
Izanami
Izanami
Bimboide
Izanami
Level 157
God Stats
2W - 1L
1,500 SR
Queue Stats
64W - 73L
1,458 Elo+
Party 4
King Arthur
King Arthur
dokuuus
King Arthur
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,786 Elo+
Party 3
Xing Tian
Xing Tian
jotadio
Xing Tian
Level 40
God Stats
0W - 4L
1,101 SR
Queue Stats
28W - 26L
1,523 Elo+
Party 4
Merlin
Merlin
munir_godoy0617
Merlin
Level 134
God Stats
5W - 6L
1,758 SR
Queue Stats
162W - 151L
1,566 Elo+
Party 3
Awilix
Awilix
zenpaizero2551
Awilix
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
279W - 245L
1,663 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
19
9 / 4 / 10
12,164
640
16,338
13,952
5,820
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
DopeThings
Thanatos
17
6 / 4 / 9
10,878
573
10,842
15,907
6,078
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ymir
15
0 / 4 / 5
9,476
499
5,280
16,204
16,893
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
8 / 2 / 16
12,017
632
11,507
20,417
29,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

20
6 / 3 / 9
12,359
650
17,850
15,949
5,412
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Bimboide
Izanami
16
3 / 7 / 1
9,659
508
7,139
17,097
5,288
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

King Arthur
dokuuus
King Arthur
14
2 / 5 / 4
8,839
465
9,399
18,123
6,961
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Xing Tian
jotadio
Xing Tian
12
1 / 4 / 3
7,980
420
6,559
17,844
14,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
2 / 6 / 2
9,499
500
7,878
11,757
3,980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
9 / 7 / 2
10,195
537
14,309
15,422
5,119
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
29
29
Kills
17
17
Deaths
29
49
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Eset
9
4
10
3.5
L
Izanami
Bimboide
Izanami
3
7
1
0.5
W
Thanatos
DopeThings
Thanatos
6
4
9
2.63
W
Ymir
0
4
5
0.63
L
King Arthur
dokuuus
King Arthur
2
5
4
0.8
W
8
2
16
8
L
Xing Tian
jotadio
Xing Tian
1
4
3
0.63
W
6
3
9
3.5
L
2
6
2
0.5
L
9
7
2
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,817
Damage
45,284
82,429
Taken
80,243
63,535
Mitigated
36,225
36,833
Healing
11,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
16,338
944
1,484
4,218
13,952
5,820
1,011
1,695
12,257
88,158
0
L
Izanami
Bimboide
Izanami
7,139
4,477
0
5,311
17,097
5,288
1,382
10,893
6,154
0
79,904
W
Thanatos
DopeThings
Thanatos
10,842
2,677
0
13,911
15,907
6,078
1,111
2,112
13,795
0
56,877
W
Ymir
5,280
826
0
784
16,204
16,893
445
2,393
13,811
54,783
0
L
King Arthur
dokuuus
King Arthur
9,399
1,305
0
2,771
18,123
6,961
14
7,413
10,612
0
56,131
W
11,507
767
491
6,358
20,417
29,332
297
3,311
17,106
30,249
10,111
L
Xing Tian
jotadio
Xing Tian
6,559
542
0
1,484
17,844
14,877
0
10,891
6,843
28,196
0
W
17,850
5,808
0
9,587
15,949
5,412
4,278
4,867
10,680
100,694
10,929
L
7,878
169
0
934
11,757
3,980
402
6,496
5,089
60,904
0
L
14,309
6,500
0
500
15,422
5,119
386
11,206
3,930
0
46,037

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,894
Gold Earned
46,172
576
Minions Killed
474
0
Camps Cleared
0
1,797,814
Distance Traveled
1,714,100
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
12,164
640
152
8
0
358,071
3
L
Izanami
9,659
508
148
8
0
323,660
3
W
Thanatos
10,878
573
96
5
0
386,330
2
W
Ymir
9,476
499
101
5
0
301,721
0
L
King Arthur
8,839
465
92
5
0
330,849
2
W
Geb
12,017
632
47
2
0
397,334
1
L
Xing Tian
7,980
420
41
2
0
400,234
0
W
Sol
12,359
650
180
9
0
354,358
5
L
Merlin
9,499
500
113
6
0
307,070
2
L
Awilix
10,195
537
80
4
0
352,287
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role