Player Matchup

Discordia
Discordia
FERFALATOR
Discordia
Level 76
God Stats
12W - 6L
1,669 SR
Queue Stats
13W - 9L
1,260 Elo+
Party 3
Gilgamesh
Gilgamesh
MW2beast11
Gilgamesh
Level 84
God Stats
7W - 4L
1,734 SR
Queue Stats
17W - 14L
1,260 Elo+
Party 3
Fafnir
Fafnir
TinyCat_
Fafnir
Level 29
God Stats
1W - 0L
1,288 SR
Queue Stats
8W - 5L
1,500 Elo+
Party 3
Bellona
Bellona
YeetYeetle
Bellona
Level 22
God Stats
48W - 29L
1,779 SR
Queue Stats
91W - 67L
1,604 Elo+
Solo
Sol
Sol
blodman123
Sol
Level 61
God Stats
1W - 2L
1,541 SR
Queue Stats
14W - 10L
1,260 Elo+
Party 3
Team Averages
Level 54
1,602 SR
1,377 Elo+

VS

Team Averages
Level 35
1,562 SR
1,374 Elo+
Hou Yi
Hou Yi
ImABop
Hou Yi
Level 69
God Stats
2W - 1L
1,750 SR
Queue Stats
143W - 170L
1,416 Elo+
Party 1
Sol
Sol
Mystasii
Sol
Level 13
God Stats
3W - 5L
1,488 SR
Queue Stats
4W - 8L
1,389 Elo+
Party 2
Gilgamesh
Gilgamesh
Vypxn
Gilgamesh
Level 28
God Stats
2W - 3L
1,573 SR
Queue Stats
5W - 10L
1,281 Elo+
Solo
Thanatos
Thanatos
slushie5599
Thanatos
Level 46
God Stats
1W - 4L
1,500 SR
Queue Stats
76W - 89L
1,410 Elo+
Party 1
Ares
Ares
toclafane
Ares
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 21L
1,373 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
FERFALATOR
Discordia
16
3 / 3 / 14
9,394
783
11,049
7,343
1,572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Gilgamesh
MW2beast11
Gilgamesh
17
9 / 3 / 11
10,364
864
10,639
16,072
10,522
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fafnir
TinyCat_
Fafnir
15
3 / 4 / 18
9,769
814
9,151
13,902
16,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
YeetYeetle
Bellona
17
7 / 2 / 12
10,697
891
11,116
12,239
11,324
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
10 / 3 / 11
10,746
896
21,732
12,569
4,150
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
ImABop
Hou Yi
16
2 / 4 / 7
9,113
759
10,229
13,219
5,547
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
0 / 7 / 4
7,920
660
5,638
12,974
5,697
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
Vypxn
Gilgamesh
17
3 / 4 / 6
10,061
838
10,987
14,966
9,513
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thanatos
slushie5599
Thanatos
17
8 / 8 / 3
10,656
888
9,488
15,083
7,887
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ares
15
2 / 9 / 5
9,323
777
6,047
20,216
21,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
40
32
Kills
15
15
Deaths
32
66
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Discordia
FERFALATOR
Discordia
3
3
14
3.33
L
Hou Yi
ImABop
Hou Yi
2
4
7
1.38
W
Gilgamesh
MW2beast11
Gilgamesh
9
3
11
4.83
L
0
7
4
0.29
W
Fafnir
TinyCat_
Fafnir
3
4
18
3
L
Gilgamesh
Vypxn
Gilgamesh
3
4
6
1.5
W
Bellona
YeetYeetle
Bellona
7
2
12
6.5
W
10
3
11
5.17
L
Thanatos
slushie5599
Thanatos
8
8
3
1.19
L
Ares
2
9
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,687
Damage
42,389
62,125
Taken
76,458
44,554
Mitigated
49,857
13,484
Healing
15,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
FERFALATOR
Discordia
11,049
261
203
204
7,343
1,572
924
1,051
5,278
30,770
0
L
Hou Yi
ImABop
Hou Yi
10,229
3,929
0
3,119
13,219
5,547
576
7,426
5,601
0
34,275
W
Gilgamesh
MW2beast11
Gilgamesh
10,639
2,093
491
700
16,072
10,522
352
2,557
12,315
0
25,753
L
5,638
1,551
689
2,779
12,974
5,697
1,048
8,861
4,113
21,880
0
W
Fafnir
TinyCat_
Fafnir
9,151
2,533
0
2,366
13,902
16,986
413
3,523
9,882
13,253
0
L
Gilgamesh
Vypxn
Gilgamesh
10,987
1,662
0
725
14,966
9,513
0
6,058
7,708
0
34,225
W
Bellona
YeetYeetle
Bellona
11,116
2,985
1,294
2,282
12,239
11,324
1,672
1,659
10,580
0
35,095
W
21,732
8,335
0
5,944
12,569
4,150
3,269
2,895
9,674
54,873
0
L
Thanatos
slushie5599
Thanatos
9,488
3,362
0
5,543
15,083
7,887
0
8,474
6,573
0
13,753
L
Ares
6,047
638
0
2,184
20,216
21,213
0
10,467
9,331
16,863
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,970
Gold Earned
47,073
205
Minions Killed
165
0
Camps Cleared
0
1,205,048
Distance Traveled
1,060,005
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
9,394
783
45
4
0
235,969
0
L
Hou Yi
9,113
759
57
5
0
208,214
0
W
Gilgamesh
10,364
864
22
2
0
273,181
0
L
Sol
7,920
660
38
3
0
198,009
0
W
Fafnir
9,769
814
11
1
0
229,412
1
L
Gilgamesh
10,061
838
45
4
0
240,088
0
W
Bellona
10,697
891
43
4
0
241,670
3
W
Sol
10,746
896
84
7
0
224,816
0
L
Thanatos
10,656
888
14
1
0
216,847
0
L
Ares
9,323
777
11
1
0
196,847
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role