Player Matchup

Neith
Neith
 
Neith
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
GanTheKid
Medusa
Level 66
God Stats
4W - 2L
1,709 SR
Queue Stats
19W - 23L
1,359 Elo+
Party 3
Cliodhna
Cliodhna
Matriixxed
Cliodhna
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 24L
1,308 Elo+
Party 1
Nu Wa
Nu Wa
ShookNine
Nu Wa
Level 21
God Stats
6W - 3L
1,696 SR
Queue Stats
14W - 20L
1,344 Elo+
Party 3
Yemoja
Yemoja
StefonKing
Yemoja
Level 69
God Stats
1W - 4L
1,500 SR
Queue Stats
11W - 20L
1,282 Elo+
Party 1
Team Averages
Level 50
1,581 SR
1,359 Elo+

VS

Team Averages
Level 71
1,481 SR
1,584 Elo+
Ra
Ra
 
Ra
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Bangaroo
Charybdis
Level 42
God Stats
2W - 1L
1,207 SR
Queue Stats
23W - 24L
1,732 Elo+
Party 4
Cu Chulainn
Cu Chulainn
LeSenior
Cu Chulainn
Level 89
God Stats
3W - 1L
1,402 SR
Queue Stats
53W - 37L
1,877 Elo+
Party 4
Guan Yu
Guan Yu
ThunderToes
Guan Yu
Level 27
God Stats
9W - 7L
1,798 SR
Queue Stats
113W - 129L
1,406 Elo+
Party 2
Horus
Horus
Zendephix
Horus
Level 48
God Stats
12W - 8L
1,500 SR
Queue Stats
81W - 108L
1,406 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
9
1 / 1 / 1
5,087
509
2,567
2,884
989
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Medusa
GanTheKid
Medusa
9
2 / 4 / 0
5,976
598
3,999
6,594
1,181
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
Matriixxed
Cliodhna
9
3 / 4 / 0
5,682
568
4,933
6,773
1,835
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nu Wa
ShookNine
Nu Wa
9
0 / 3 / 1
5,109
511
2,274
3,694
1,049
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
StefonKing
Yemoja
8
0 / 1 / 2
4,748
475
1,126
3,407
1,753
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
6 / 0 / 2
7,657
766
3,737
4,953
1,748
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Charybdis
Bangaroo
Charybdis
11
2 / 0 / 2
5,672
567
2,030
1,671
454
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cu Chulainn
LeSenior
Cu Chulainn
9
1 / 2 / 3
5,749
575
3,748
7,784
4,140
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Guan Yu
ThunderToes
Guan Yu
11
1 / 2 / 3
6,093
609
3,844
8,150
5,716
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Horus
Zendephix
Horus
9
3 / 2 / 2
5,986
599
1,531
6,684
2,318
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
25
6
Kills
13
13
Deaths
6
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
1
1
1.5
W
Ra
 
Ra
6
0
2
7
W
Charybdis
Bangaroo
Charybdis
2
0
2
3
L
Medusa
GanTheKid
Medusa
2
4
0
0.5
W
Cu Chulainn
LeSenior
Cu Chulainn
1
2
3
1.25
L
Cliodhna
Matriixxed
Cliodhna
3
4
0
0.75
L
Nu Wa
ShookNine
Nu Wa
0
3
1
0.17
L
Yemoja
StefonKing
Yemoja
0
1
2
1
W
Guan Yu
ThunderToes
Guan Yu
1
2
3
1.25
W
Horus
Zendephix
Horus
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,899
Damage
14,890
23,352
Taken
29,242
6,807
Mitigated
14,376
6,649
Healing
11,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
2,567
1,304
0
614
2,884
989
117
0
2,884
0
26,488
W
Ra
 
Ra
3,737
667
168
2,586
4,953
1,748
78
1,243
3,472
47,690
0
W
Charybdis
Bangaroo
Charybdis
2,030
1,434
0
575
1,671
454
0
356
1,235
0
19,029
L
Medusa
GanTheKid
Medusa
3,999
1,610
0
1,526
6,594
1,181
132
453
5,841
0
24,493
W
Cu Chulainn
LeSenior
Cu Chulainn
3,748
712
488
2,224
7,784
4,140
0
1,047
6,665
0
28,922
L
Cliodhna
Matriixxed
Cliodhna
4,933
720
0
2,248
6,773
1,835
0
1,469
5,114
0
30,716
L
Nu Wa
ShookNine
Nu Wa
2,274
447
0
205
3,694
1,049
0
1,967
1,627
18,421
0
L
Yemoja
StefonKing
Yemoja
1,126
202
842
1,214
3,407
1,753
46
234
3,133
11,059
0
W
Guan Yu
ThunderToes
Guan Yu
3,844
287
209
2,235
8,150
5,716
512
151
7,919
3,665
22,167
W
Horus
Zendephix
Horus
1,531
508
161
2,631
6,684
2,318
55
774
5,870
0
18,907

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,602
Gold Earned
31,157
226
Minions Killed
313
0
Camps Cleared
0
953,251
Distance Traveled
1,089,264
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,087
509
54
5
0
191,842
3
W
Ra
7,657
766
99
10
0
222,618
4
W
Charybdis
5,672
567
56
6
0
221,490
3
L
Medusa
5,976
598
57
6
0
188,376
2
W
Cu Chulainn
5,749
575
45
5
0
215,208
5
L
Cliodhna
5,682
568
56
6
0
211,014
3
L
Nu Wa
5,109
511
37
4
0
172,546
3
L
Yemoja
4,748
475
22
2
0
189,473
3
W
Guan Yu
6,093
609
65
7
0
221,024
2
W
Horus
5,986
599
48
5
0
208,924
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role