Player Matchup

Sylvanus
Sylvanus
Cursed Hassan
Sylvanus
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
FreePasage2yaMum
Gilgamesh
Level 51
God Stats
7W - 9L
1,264 SR
Queue Stats
228W - 264L
1,271 Elo+
Party 2
Thanatos
Thanatos
KingOfDefiance
Thanatos
Level 27
God Stats
1W - 2L
1,492 SR
Queue Stats
29W - 32L
1,434 Elo+
Party 1
Heimdallr
Heimdallr
MikeTheLoco1
Heimdallr
Level 124
God Stats
2W - 2L
1,500 SR
Queue Stats
130W - 101L
1,559 Elo+
Party 1
Ao Kuang
Ao Kuang
lunanumine
Ao Kuang
Level 30
God Stats
0W - 2L
1,500 SR
Queue Stats
228W - 269L
1,340 Elo+
Party 2
Team Averages
Level 52
1,451 SR
1,421 Elo+

VS

Team Averages
Level 84
1,583 SR
1,446 Elo+
Skadi
Skadi
DrkDra9onTTV
Skadi
Level 24
God Stats
2W - 3L
1,312 SR
Queue Stats
72W - 70L
1,325 Elo+
Party 3
Agni
Agni
GojiraKing54
Agni
Level 154
God Stats
9W - 5L
1,796 SR
Queue Stats
102W - 83L
1,406 Elo+
Party 3
Horus
Horus
KitsuAkiFox
Horus
Level 104
God Stats
4W - 6L
1,591 SR
Queue Stats
267W - 258L
1,511 Elo+
Party 3
Ymir
Ymir
N0TaR0BOT
Ymir
Level 15
God Stats
2W - 0L
1,717 SR
Queue Stats
4W - 4L
1,367 Elo+
Solo
Kali
Kali
RAWCJ13
Kali
Level 125
God Stats
2W - 0L
1,500 SR
Queue Stats
124W - 93L
1,619 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Cursed Hassan
Sylvanus
13
0 / 3 / 3
7,136
649
3,041
9,452
5,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gilgamesh
12
0 / 4 / 1
6,798
618
5,017
9,980
4,254
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thanatos
12
1 / 10 / 3
7,266
661
5,943
11,449
4,066
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heimdallr
MikeTheLoco1
Heimdallr
17
5 / 2 / 1
9,348
850
12,521
6,935
2,607
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ao Kuang
lunanumine
Ao Kuang
12
0 / 5 / 0
6,665
606
2,819
9,856
3,132
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 1 / 8
8,870
806
7,592
4,396
1,386
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
7 / 1 / 9
9,165
833
14,463
7,340
2,657
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
2 / 1 / 15
8,362
760
5,856
7,301
4,496
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ymir
14
1 / 3 / 5
8,046
731
1,772
10,408
6,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kali
RAWCJ13
Kali
15
5 / 0 / 6
8,805
800
10,040
12,105
4,849
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
67
6
Kills
24
24
Deaths
6
8
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Cursed Hassan
Sylvanus
0
3
3
0.5
W
9
1
8
13
L
Gilgamesh
0
4
1
0.13
W
7
1
9
11.5
L
Thanatos
1
10
3
0.25
W
2
1
15
9.5
L
Heimdallr
MikeTheLoco1
Heimdallr
5
2
1
2.75
W
Ymir
1
3
5
1.17
W
Kali
RAWCJ13
Kali
5
0
6
8
L
Ao Kuang
lunanumine
Ao Kuang
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,341
Damage
39,723
47,672
Taken
41,550
20,032
Mitigated
20,151
8,511
Healing
14,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Cursed Hassan
Sylvanus
3,041
690
486
1,611
9,452
5,973
75
3,480
5,972
10,330
0
W
7,592
3,383
0
0
4,396
1,386
22
512
3,879
0
20,038
L
Gilgamesh
5,017
384
476
748
9,980
4,254
0
4,547
5,433
0
19,265
W
14,463
939
0
1,854
7,340
2,657
436
1,523
5,817
41,922
0
L
Thanatos
5,943
1,488
0
1,528
11,449
4,066
0
3,715
7,734
0
7,884
W
5,856
2,453
1,608
3,458
7,301
4,496
14
1,197
6,104
0
15,830
L
Heimdallr
MikeTheLoco1
Heimdallr
12,521
4,664
0
1,562
6,935
2,607
0
924
6,011
0
46,523
W
Ymir
1,772
40
150
2,104
10,408
6,763
354
1,821
8,587
13,947
0
W
Kali
RAWCJ13
Kali
10,040
4,552
0
5,646
12,105
4,849
1,240
807
11,298
0
36,552
L
Ao Kuang
lunanumine
Ao Kuang
2,819
250
0
2,100
9,856
3,132
0
3,569
6,287
10,664
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,213
Gold Earned
43,248
149
Minions Killed
200
0
Camps Cleared
0
945,885
Distance Traveled
1,258,512
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,136
649
12
1
0
174,427
0
W
Skadi
8,870
806
34
3
0
255,846
0
L
Gilgamesh
6,798
618
30
3
0
182,382
0
W
Agni
9,165
833
62
6
0
269,899
1
L
Thanatos
7,266
661
4
0
0
169,034
2
W
Horus
8,362
760
19
2
0
236,516
0
L
Heimdallr
9,348
850
92
8
0
205,691
1
W
Ymir
8,046
731
36
3
0
216,934
0
W
Kali
8,805
800
49
4
0
279,317
0
L
Ao Kuang
6,665
606
11
1
0
214,351
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role