Player Matchup

Izanami
Izanami
Gold IV
 
Izanami
Gold IV
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 4
Hera
Hera
Silver I
 
Hera
Silver I
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 4
Bacchus
Bacchus
Silver II
Aifei1
Bacchus
Silver II
Level 132
God Stats
10W - 4L
1,599 SR
Queue Stats
40W - 45L
1,349 MMR
Party 1
Fenrir
Fenrir
Silver II
feralsniper845
Fenrir
Silver II
Level 145
God Stats
3W - 0L
1,440 SR
Queue Stats
44W - 44L
1,359 MMR
Solo
Neith
Neith
Silver II
lordfufi
Neith
Silver II
Level 156
God Stats
7W - 5L
1,591 SR
Queue Stats
44W - 46L
1,343 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 145
1,526 SR
1,410 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 113
1,494 SR
1,352 MMR
Heimdallr
Heimdallr
Silver III
Gloking84
Heimdallr
Silver III
Level 104
God Stats
33W - 41L
1,482 SR
Queue Stats
195W - 232L
1,375 MMR
Party 3
Ra
Ra
Bronze III
JohN420kInG
Ra
Bronze III
Level 108
God Stats
0W - 1L
1,281 SR
Queue Stats
95W - 118L
1,365 MMR
Party 3
Vamana
Vamana
Silver III
Kwz_ToKarevv-_-
Vamana
Silver III
Level 109
God Stats
3W - 3L
1,706 SR
Queue Stats
217W - 216L
1,277 MMR
Solo
Cliodhna
Cliodhna
Silver IV
Ulvsvart
Cliodhna
Silver IV
Level 118
God Stats
1W - 5L
1,500 SR
Queue Stats
15W - 20L
1,371 MMR
Party 2
Ymir
Ymir
Silver IV
haguroko
Ymir
Silver IV
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 34L
1,371 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
20
15 / 2 / 6
13,765
765
21,896
20,189
9,228
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hera
 
Hera
17
4 / 1 / 8
11,045
614
11,703
7,040
2,649
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
Aifei1
Bacchus
14
5 / 4 / 20
10,722
596
8,048
16,213
23,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
4 / 3 / 7
9,910
551
7,295
15,472
7,596
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
lordfufi
Neith
18
11 / 0 / 11
12,096
672
24,168
11,703
5,052
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
GebBastetOdinGilgamesh

VS

Bans
Xing TianAchillesCharybdisZeus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Gloking84
Heimdallr
14
1 / 10 / 3
8,526
474
7,443
16,087
4,769
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
1 / 5 / 1
7,886
438
5,892
11,414
3,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
1 / 7 / 1
7,858
437
7,227
25,460
16,142
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cliodhna
Ulvsvart
Cliodhna
14
6 / 7 / 2
9,797
544
9,338
15,067
4,916
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
13
1 / 11 / 7
8,045
447
5,910
23,046
12,534
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
24
39
Kills
10
10
Deaths
40
52
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
15
2
6
9
W
Hera
 
Hera
4
1
8
8
W
Bacchus
Aifei1
Bacchus
5
4
20
3.75
L
Heimdallr
Gloking84
Heimdallr
1
10
3
0.25
L
1
5
1
0.3
L
1
7
1
0.21
L
Cliodhna
Ulvsvart
Cliodhna
6
7
2
1
W
4
3
7
2.5
L
Ymir
1
11
7
0.41
W
Neith
lordfufi
Neith
11
0
11
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,110
Damage
35,810
70,617
Taken
91,074
48,013
Mitigated
41,671
25,020
Healing
14,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
21,896
16,322
0
13,224
20,189
9,228
6,392
2,184
18,005
0
133,566
W
Hera
 
Hera
11,703
3,479
0
444
7,040
2,649
2,279
1,636
5,404
85,337
0
W
Bacchus
Aifei1
Bacchus
8,048
1,067
0
1,867
16,213
23,488
417
2,798
13,415
14,734
0
L
Heimdallr
Gloking84
Heimdallr
7,443
3,780
0
2,576
16,087
4,769
1,119
3,547
12,502
0
48,345
L
5,892
777
408
1,614
11,414
3,310
0
3,515
7,779
52,488
0
L
7,227
2,061
0
6,538
25,460
16,142
0
4,818
20,642
2,426
39,881
L
Cliodhna
Ulvsvart
Cliodhna
9,338
783
0
1,584
15,067
4,916
0
4,365
10,624
0
46,373
W
7,295
1,596
621
3,420
15,472
7,596
1,353
2,797
12,675
0
45,508
L
Ymir
5,910
2,283
254
1,878
23,046
12,534
0
3,174
19,776
20,590
0
W
Neith
lordfufi
Neith
24,168
4,139
0
5,444
11,703
5,052
5,876
2,928
8,775
0
77,882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,538
Gold Earned
42,112
608
Minions Killed
343
0
Camps Cleared
0
1,841,742
Distance Traveled
1,544,719
17
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
13,765
765
218
12
0
309,012
3
W
Hera
11,045
614
148
8
0
364,750
5
W
Bacchus
10,722
596
12
1
0
424,904
6
L
Heimdallr
8,526
474
70
4
0
298,413
0
L
Ra
7,886
438
91
5
0
258,675
2
L
Vamana
7,858
437
78
4
0
340,167
4
L
Cliodhna
9,797
544
75
4
0
343,779
0
W
Fenrir
9,910
551
75
4
0
398,131
1
L
Ymir
8,045
447
29
2
0
303,685
2
W
Neith
12,096
672
155
9
0
344,945
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role