Player Matchup

Bacchus
Bacchus
goose413
Bacchus
Level 47
God Stats
29W - 26L
1,743 SR
Queue Stats
130W - 211L
1,302 Elo+
Party 2
Vulcan
Vulcan
jdaddy1996
Vulcan
Level 126
God Stats
16W - 20L
1,500 SR
Queue Stats
281W - 378L
1,302 Elo+
Party 2
Loki
Loki
xxdj1994xx
Loki
Level 59
God Stats
16W - 18L
1,503 SR
Queue Stats
206W - 265L
1,362 Elo+
Party 2
Team Averages
Level 77
1,582 SR
1,322 Elo+

VS

Team Averages
Level 36
1,638 SR
1,482 Elo+
Zeus
Zeus
Brunoo_Fox
Zeus
Level 62
God Stats
22W - 15L
1,632 SR
Queue Stats
68W - 86L
1,499 Elo+
Party 1
Neith
Neith
HadoxPortalx
Neith
Level 18
God Stats
2W - 4L
1,308 SR
Queue Stats
50W - 63L
1,446 Elo+
Party 1
Nike
Nike
yAzothy-_-
Nike
Level 29
God Stats
6W - 4L
1,975 SR
Queue Stats
32W - 39L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
goose413
Bacchus
13
3 / 0 / 12
8,801
800
5,836
7,593
9,670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Vulcan
jdaddy1996
Vulcan
13
7 / 0 / 5
8,879
807
9,616
4,479
1,723
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
6 / 0 / 7
8,239
749
5,806
5,053
1,853
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 0
6,333
576
6,749
8,465
2,440
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 6 / 0
6,226
566
1,510
8,351
2,563
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

10
0 / 4 / 0
6,120
556
2,854
8,047
5,129
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
0
16
Kills
0
0
Deaths
16
24
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
6
0
0
L
0
6
0
0
W
Bacchus
goose413
Bacchus
3
0
12
9
W
Vulcan
jdaddy1996
Vulcan
7
0
5
9.5
W
6
0
7
9.5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,258
Damage
11,113
17,125
Taken
24,863
13,246
Mitigated
10,132
3,056
Healing
888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,749
305
0
423
8,465
2,440
0
4,514
3,787
26,132
0
L
1,510
497
0
465
8,351
2,563
0
5,458
2,749
0
14,518
W
Bacchus
goose413
Bacchus
5,836
232
37
2,519
7,593
9,670
44
3,060
4,533
11,100
0
W
Vulcan
jdaddy1996
Vulcan
9,616
2,140
0
500
4,479
1,723
545
1,931
2,548
34,900
0
W
5,806
396
0
0
5,053
1,853
0
1,925
3,128
0
18,037
L
2,854
163
0
0
8,047
5,129
0
5,376
2,497
0
9,303

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,919
Gold Earned
18,679
99
Minions Killed
95
5
Camps Cleared
3
654,826
Distance Traveled
528,408
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
6,333
576
51
5
3
174,435
1
L
Neith
6,226
566
34
3
0
164,928
1
W
Bacchus
8,801
800
13
1
1
222,535
3
W
Vulcan
8,879
807
60
5
2
213,227
4
W
Loki
8,239
749
26
2
2
219,064
1
L
Nike
6,120
556
10
1
0
189,045
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role