Player Matchup

Kukulkan
Kukulkan
AlwinU
Kukulkan
Level 104
God Stats
15W - 6L
1,500 SR
Queue Stats
156W - 135L
1,579 Elo+
Party 1
Erlang Shen
Erlang Shen
Corycogo
Erlang Shen
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
129W - 129L
1,531 Elo+
Solo
Tsukuyomi
Tsukuyomi
Itzcristiian
Tsukuyomi
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 26L
1,651 Elo+
Party 1
Cthulhu
Cthulhu
TypeInfinite
Cthulhu
Level 108
God Stats
13W - 9L
1,441 SR
Queue Stats
174W - 112L
1,500 Elo+
Solo
Ullr
Ullr
XkokoXx
Ullr
Level 81
God Stats
6W - 7L
1,500 SR
Queue Stats
46W - 53L
1,500 Elo+
Party 1
Team Averages
Level 90
1,488 SR
1,552 Elo+

VS

Team Averages
Level 105
1,514 SR
1,585 Elo+
Athena
Athena
GSoC BamBam
Athena
Level 109
God Stats
18W - 16L
1,761 SR
Queue Stats
542W - 529L
1,671 Elo+
Party 3
Neith
Neith
GSoCAngel
Neith
Level 109
God Stats
17W - 8L
1,500 SR
Queue Stats
287W - 271L
1,498 Elo+
Party 3
Tsukuyomi
Tsukuyomi
PhantomFish6
Tsukuyomi
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 18L
1,557 Elo+
Party 2
Sun Wukong
Sun Wukong
wildmachina
Sun Wukong
Level 102
God Stats
1W - 0L
1,308 SR
Queue Stats
36W - 21L
1,595 Elo+
Party 2
Hel
Hel
德里克罗斯
Hel
Level 125
God Stats
3W - 4L
1,500 SR
Queue Stats
108W - 103L
1,602 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AlwinU
Kukulkan
19
5 / 6 / 5
12,354
515
17,516
15,136
6,008
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Erlang Shen
Corycogo
Erlang Shen
20
7 / 4 / 5
12,725
530
18,029
22,907
15,548
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tsukuyomi
Itzcristiian
Tsukuyomi
17
2 / 8 / 1
10,442
435
9,163
17,890
10,937
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
TypeInfinite
Cthulhu
16
0 / 2 / 10
10,719
447
16,288
25,882
26,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ullr
XkokoXx
Ullr
16
0 / 5 / 4
10,253
427
6,221
14,800
6,092
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
16
0 / 1 / 12
11,243
468
8,405
23,638
28,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Neith
GSoCAngel
Neith
20
3 / 2 / 6
13,062
544
15,286
12,568
5,327
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tsukuyomi
PhantomFish6
Tsukuyomi
20
9 / 6 / 4
12,987
541
18,825
25,477
12,242
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sun Wukong
wildmachina
Sun Wukong
20
9 / 1 / 5
14,144
589
21,610
25,660
26,534
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
4 / 4 / 5
12,579
524
13,245
17,275
7,854
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
57
14
Kills
25
25
Deaths
14
25
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
AlwinU
Kukulkan
5
6
5
1.25
L
Erlang Shen
Corycogo
Erlang Shen
7
4
5
2.38
W
Athena
0
1
12
6
W
Neith
GSoCAngel
Neith
3
2
6
3
L
Tsukuyomi
Itzcristiian
Tsukuyomi
2
8
1
0.31
W
Tsukuyomi
PhantomFish6
Tsukuyomi
9
6
4
1.83
L
Cthulhu
TypeInfinite
Cthulhu
0
2
10
2.5
L
Ullr
XkokoXx
Ullr
0
5
4
0.4
W
Sun Wukong
wildmachina
Sun Wukong
9
1
5
11.5
W
4
4
5
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,217
Damage
77,371
96,615
Taken
104,618
65,504
Mitigated
80,668
18,930
Healing
52,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
AlwinU
Kukulkan
17,516
2,025
0
445
15,136
6,008
558
7,445
7,359
79,319
0
L
Erlang Shen
Corycogo
Erlang Shen
18,029
7,803
0
7,004
22,907
15,548
0
4,384
18,427
0
123,078
W
Athena
8,405
2,073
1,002
7,100
23,638
28,711
362
10,040
13,466
25,741
0
W
Neith
GSoCAngel
Neith
15,286
7,382
0
7,340
12,568
5,327
2,614
3,000
9,568
0
110,030
L
Tsukuyomi
Itzcristiian
Tsukuyomi
9,163
2,205
0
2,013
17,890
10,937
285
951
16,899
8,096
57,443
W
Tsukuyomi
PhantomFish6
Tsukuyomi
18,825
3,328
0
9,747
25,477
12,242
755
9,542
15,747
0
102,933
L
Cthulhu
TypeInfinite
Cthulhu
16,288
1,292
2,388
5,344
25,882
26,919
0
7,064
18,576
42,954
0
L
Ullr
XkokoXx
Ullr
6,221
3,561
0
1,736
14,800
6,092
1,462
1,450
13,350
0
56,622
W
Sun Wukong
wildmachina
Sun Wukong
21,610
5,170
0
13,574
25,660
26,534
735
5,688
19,826
405
92,543
W
13,245
136
5,979
7,797
17,275
7,854
412
10,790
6,151
73,628
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,493
Gold Earned
64,015
578
Minions Killed
619
0
Camps Cleared
0
2,322,774
Distance Traveled
2,426,030
37
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
12,354
515
138
6
0
429,714
9
L
Erlang Shen
12,725
530
160
7
0
520,506
10
W
Athena
11,243
468
29
1
0
519,804
5
W
Neith
13,062
544
163
7
0
432,473
6
L
Tsukuyomi
10,442
435
118
5
0
436,998
3
W
Tsukuyomi
12,987
541
131
5
0
502,344
2
L
Cthulhu
10,719
447
48
2
0
519,447
11
L
Ullr
10,253
427
114
5
0
416,109
4
W
Sun Wukong
14,144
589
143
6
0
500,162
7
W
Hel
12,579
524
153
6
0
471,247
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role