Player Matchup

King Arthur
King Arthur
Kiwi Nishikino
King Arthur
Level 144
God Stats
1W - 3L
1,500 SR
Queue Stats
230W - 215L
1,374 Elo+
Party 3
Merlin
Merlin
LauraConLimon
Merlin
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,500 Elo+
Party 2
He Bo
He Bo
Pray3rs
He Bo
Level 120
God Stats
0W - 4L
1,500 SR
Queue Stats
34W - 33L
1,430 Elo+
Party 2
Olorun
Olorun
Sailor Grimy
Olorun
Level 133
God Stats
0W - 2L
1,500 SR
Queue Stats
155W - 146L
1,243 Elo+
Party 3
Danzaburou
Danzaburou
somo196
Danzaburou
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 22L
1,408 Elo+
Party 2
Team Averages
Level 100
1,500 SR
1,391 Elo+

VS

Team Averages
Level 107
1,500 SR
1,644 Elo+
Olorun
Olorun
 
Olorun
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
Blakereedf
Ganesha
Level 122
God Stats
1W - 2L
1,500 SR
Queue Stats
44W - 27L
1,831 Elo+
Party 1
Ne Zha
Ne Zha
Dragonious
Ne Zha
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,313 Elo+
Solo
Odin
Odin
Kr0w360
Odin
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 28L
1,831 Elo+
Party 1
Geb
Geb
TheSly1
Geb
Level 122
God Stats
2W - 0L
1,500 SR
Queue Stats
36W - 40L
1,746 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Kiwi Nishikino
King Arthur
17
4 / 6 / 8
9,955
711
13,989
24,217
18,019
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
2 / 3 / 3
9,674
691
7,635
9,090
3,109
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

He Bo
Pray3rs
He Bo
14
3 / 9 / 6
9,683
692
13,208
12,023
3,832
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Olorun
17
1 / 4 / 2
9,351
668
7,552
11,179
4,050
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Danzaburou
somo196
Danzaburou
15
3 / 9 / 6
10,129
724
12,730
14,456
5,094
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
18
11 / 2 / 14
11,833
845
16,278
9,340
5,261
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ganesha
Blakereedf
Ganesha
19
0 / 1 / 26
11,501
822
13,001
17,866
17,351
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ne Zha
Dragonious
Ne Zha
17
7 / 5 / 6
11,251
804
10,746
11,697
6,175
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Odin
Kr0w360
Odin
18
11 / 2 / 17
11,408
815
13,232
16,297
15,675
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Geb
17
2 / 3 / 19
10,061
719
9,330
14,138
13,611
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
113
13
Kills
31
31
Deaths
13
25
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
11
2
14
9
W
Ganesha
Blakereedf
Ganesha
0
1
26
13
W
Ne Zha
Dragonious
Ne Zha
7
5
6
2
L
King Arthur
Kiwi Nishikino
King Arthur
4
6
8
1.33
W
Odin
Kr0w360
Odin
11
2
17
9.75
L
2
3
3
1.17
L
He Bo
Pray3rs
He Bo
3
9
6
0.67
L
Olorun
1
4
2
0.5
W
Geb
2
3
19
3.83
L
Danzaburou
somo196
Danzaburou
3
9
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,114
Damage
62,587
70,965
Taken
69,338
34,104
Mitigated
58,073
22,098
Healing
36,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
16,278
8,372
3,823
3,048
9,340
5,261
2,353
3,148
6,192
32,949
0
W
Ganesha
Blakereedf
Ganesha
13,001
686
6,054
8,405
17,866
17,351
202
8,105
9,761
33,142
0
W
Ne Zha
Dragonious
Ne Zha
10,746
3,681
821
1,192
11,697
6,175
1,421
5,031
6,666
0
19,047
L
King Arthur
Kiwi Nishikino
King Arthur
13,989
883
1,062
7,639
24,217
18,019
0
11,454
12,763
0
25,513
W
Odin
Kr0w360
Odin
13,232
1,967
2,211
2,513
16,297
15,675
578
6,867
9,430
3,373
18,173
L
7,635
824
155
2,965
9,090
3,109
0
5,671
3,419
22,645
0
L
He Bo
Pray3rs
He Bo
13,208
1,303
460
1,296
12,023
3,832
0
6,975
5,048
16,158
0
L
Olorun
7,552
3,387
1,770
3,257
11,179
4,050
1,234
7,001
4,178
25,376
0
W
Geb
9,330
511
5,782
3,068
14,138
13,611
457
5,244
8,894
24,685
0
L
Danzaburou
somo196
Danzaburou
12,730
4,623
1,263
2,231
14,456
5,094
430
9,488
4,968
0
22,214

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,792
Gold Earned
56,054
128
Minions Killed
138
0
Camps Cleared
0
1,089,524
Distance Traveled
1,200,764
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
11,833
845
39
3
0
185,809
0
W
Ganesha
11,501
822
0
0
0
277,865
0
W
Ne Zha
11,251
804
25
2
0
226,570
0
L
King Arthur
9,955
711
25
2
0
209,243
1
W
Odin
11,408
815
38
3
0
251,844
1
L
Merlin
9,674
691
26
2
0
251,551
0
L
He Bo
9,683
692
10
1
0
218,290
0
L
Olorun
9,351
668
50
4
0
224,057
0
W
Geb
10,061
719
36
3
0
258,676
3
L
Danzaburou
10,129
724
17
1
0
186,383
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role