Player Matchup

Kukulkan
Kukulkan
Cubanfalcon99
Kukulkan
Level 77
God Stats
29W - 28L
1,558 SR
Queue Stats
55W - 66L
1,380 Elo+
Party 2
Terra
Terra
Daggobah
Terra
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 69L
1,316 Elo+
Party 2
Skadi
Skadi
Deifyd_Shadow
Skadi
Level 66
God Stats
2W - 1L
1,256 SR
Queue Stats
58W - 103L
1,392 Elo+
Solo
Team Averages
Level 70
1,438 SR
1,363 Elo+

VS

Team Averages
Level 41
1,266 SR
1,130 Elo+
Cthulhu
Cthulhu
AWendigoGoat
Cthulhu
Level 13
God Stats
0W - 2L
1,160 SR
Queue Stats
2W - 4L
833 Elo+
Party 1
Poseidon
Poseidon
Im Merking You
Poseidon
Level 61
God Stats
3W - 14L
1,203 SR
Queue Stats
163W - 269L
1,269 Elo+
Solo
Arachne
Arachne
Shadow oBv
Arachne
Level 48
God Stats
12W - 14L
1,436 SR
Queue Stats
14W - 16L
1,286 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Cubanfalcon99
Kukulkan
20
18 / 1 / 5
15,725
828
30,644
11,737
4,827
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Terra
Daggobah
Terra
17
1 / 3 / 16
12,855
677
5,942
18,047
19,871
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
4 / 7 / 7
12,671
667
11,990
16,677
6,401
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AWendigoGoat
Cthulhu
18
1 / 10 / 8
12,313
648
10,641
23,902
15,348
Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Poseidon
17
5 / 4 / 4
12,457
656
14,990
13,374
4,135
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Arachne
Shadow oBv
Arachne
16
5 / 9 / 5
11,810
622
10,845
21,051
7,237
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
28
23
Kills
11
11
Deaths
23
28
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
AWendigoGoat
Cthulhu
1
10
8
0.5
W
Kukulkan
Cubanfalcon99
Kukulkan
18
1
5
20.5
W
Terra
Daggobah
Terra
1
3
16
3
W
4
7
7
1.07
L
Poseidon
5
4
4
1.75
L
Arachne
Shadow oBv
Arachne
5
9
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,576
Damage
36,476
46,461
Taken
58,327
31,099
Mitigated
26,720
10,161
Healing
11,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
AWendigoGoat
Cthulhu
10,641
680
1,050
3,687
23,902
15,348
441
16,283
7,619
40,939
0
W
Kukulkan
Cubanfalcon99
Kukulkan
30,644
1,811
1,078
2,826
11,737
4,827
1,364
7,953
3,416
96,902
0
W
Terra
Daggobah
Terra
5,942
1,525
1,706
4,351
18,047
19,871
607
8,482
9,048
18,663
0
W
11,990
4,464
0
200
16,677
6,401
0
8,865
7,551
0
40,482
L
Poseidon
14,990
1,052
490
831
13,374
4,135
444
7,767
5,607
55,821
0
L
Arachne
Shadow oBv
Arachne
10,845
7,913
0
5,008
21,051
7,237
366
12,794
8,257
0
32,341

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,251
Gold Earned
36,580
237
Minions Killed
172
9
Camps Cleared
6
965,540
Distance Traveled
858,673
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
12,313
648
64
3
2
260,117
4
W
Kukulkan
15,725
828
171
9
4
346,870
4
W
Terra
12,855
677
19
1
1
335,996
0
W
Skadi
12,671
667
47
2
4
282,674
1
L
Poseidon
12,457
656
63
3
2
307,542
1
L
Arachne
11,810
622
45
2
2
291,014
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role