Player Matchup

Eset
Eset
LEGEND3434
Eset
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
He Bo
He Bo
LokiTheSaint
He Bo
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 9L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
TazDingo45
Guan Yu
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 15L
1,299 Elo+
Party 1
Heimdallr
Heimdallr
dbird3475
Heimdallr
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
sparra15
Sun Wukong
Level 66
God Stats
1W - 1L
1,907 SR
Queue Stats
14W - 14L
1,500 Elo+
Party 1
Team Averages
Level 81
1,581 SR
1,460 Elo+

VS

Team Averages
Level 123
1,531 SR
1,564 Elo+
Kuzenbo
Kuzenbo
CharFurion
Kuzenbo
Level 48
God Stats
15W - 12L
1,846 SR
Queue Stats
659W - 671L
1,569 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Coolcarlballhog
Morgan Le Fay
Level 158
God Stats
1W - 2L
1,500 SR
Queue Stats
338W - 323L
1,635 Elo+
Party 3
Hachiman
Hachiman
Dyllkin
Hachiman
Level 127
God Stats
5W - 3L
1,308 SR
Queue Stats
253W - 237L
1,390 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Forte
Tsukuyomi
Level 160
God Stats
6W - 7L
1,500 SR
Queue Stats
285W - 237L
1,557 Elo+
Party 3
Guan Yu
Guan Yu
Towlie4208555
Guan Yu
Level 121
God Stats
3W - 1L
1,500 SR
Queue Stats
503W - 501L
1,667 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 5 / 4
8,527
711
9,398
9,694
3,118
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
2 / 6 / 3
8,217
685
9,827
9,951
2,810
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
TazDingo45
Guan Yu
13
2 / 4 / 6
7,699
642
5,757
20,704
11,927
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
dbird3475
Heimdallr
13
1 / 6 / 7
7,667
639
13,074
11,340
3,993
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
sparra15
Sun Wukong
14
1 / 4 / 5
8,166
681
15,947
14,667
10,488
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
CharFurion
Kuzenbo
15
0 / 3 / 22
8,697
725
6,821
17,560
18,715
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Morgan Le Fay
Coolcarlballhog
Morgan Le Fay
17
6 / 1 / 13
10,191
849
10,651
6,311
3,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hachiman
Dyllkin
Hachiman
17
4 / 1 / 19
9,942
829
18,304
11,059
5,091
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Tsukuyomi
Forte
Tsukuyomi
17
13 / 3 / 12
10,528
877
17,424
14,591
9,197
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Guan Yu
15
2 / 3 / 18
9,147
762
7,617
20,054
16,744
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
109
9
Kills
25
25
Deaths
11
25
Assists
84
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
CharFurion
Kuzenbo
0
3
22
3.67
W
Morgan Le Fay
Coolcarlballhog
Morgan Le Fay
6
1
13
12.5
W
Hachiman
Dyllkin
Hachiman
4
1
19
13.5
W
Tsukuyomi
Forte
Tsukuyomi
13
3
12
6.33
L
3
5
4
1
L
2
6
3
0.58
L
Guan Yu
TazDingo45
Guan Yu
2
4
6
1.25
W
Guan Yu
2
3
18
3.67
L
Heimdallr
dbird3475
Heimdallr
1
6
7
0.75
L
Sun Wukong
sparra15
Sun Wukong
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,003
Damage
60,817
66,356
Taken
69,575
32,336
Mitigated
53,093
23,877
Healing
32,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
CharFurion
Kuzenbo
6,821
2,840
2,149
1,601
17,560
18,715
396
5,550
10,487
11,587
0
W
Morgan Le Fay
Coolcarlballhog
Morgan Le Fay
10,651
762
1,859
1,185
6,311
3,346
903
866
5,133
30,702
0
W
Hachiman
Dyllkin
Hachiman
18,304
6,025
738
1,804
11,059
5,091
1,837
3,322
7,459
0
44,609
W
Tsukuyomi
Forte
Tsukuyomi
17,424
3,357
2,345
5,366
14,591
9,197
1,273
2,897
11,277
0
26,566
L
9,398
693
1,421
1,370
9,694
3,118
0
2,214
7,480
19,404
0
L
9,827
1,080
1,324
1,137
9,951
2,810
0
3,361
6,590
19,226
0
L
Guan Yu
TazDingo45
Guan Yu
5,757
474
5,113
8,049
20,704
11,927
0
4,545
16,159
1,313
9,215
W
Guan Yu
7,617
648
8,398
6,830
20,054
16,744
588
6,507
12,638
0
12,112
L
Heimdallr
dbird3475
Heimdallr
13,074
3,515
767
551
11,340
3,993
152
3,056
8,284
0
28,371
L
Sun Wukong
sparra15
Sun Wukong
15,947
2,638
844
3,301
14,667
10,488
0
4,296
10,371
0
28,877

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,276
Gold Earned
48,505
109
Minions Killed
121
0
Camps Cleared
0
1,082,305
Distance Traveled
1,261,605
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
8,697
725
4
0
0
274,450
1
W
Morgan Le Fay
10,191
849
42
4
0
247,971
1
W
Hachiman
9,942
829
50
4
0
259,088
1
W
Tsukuyomi
10,528
877
20
2
0
243,865
2
L
Eset
8,527
711
15
1
0
200,118
1
L
He Bo
8,217
685
28
2
0
197,685
1
L
Guan Yu
7,699
642
12
1
0
242,576
1
W
Guan Yu
9,147
762
5
0
0
236,231
1
L
Heimdallr
7,667
639
31
3
0
193,822
0
L
Sun Wukong
8,166
681
23
2
0
248,104
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role