Player Matchup

Rama
Rama
DarkAwakenin
Rama
Level 64
God Stats
2W - 3L
1,500 SR
Queue Stats
53W - 79L
1,219 Elo+
Party 2
Fafnir
Fafnir
Fecalbender
Fafnir
Level 63
God Stats
3W - 8L
1,244 SR
Queue Stats
81W - 88L
1,419 Elo+
Party 2
Baron Samedi
Baron Samedi
FeralSkunk
Baron Samedi
Level 62
God Stats
13W - 19L
1,715 SR
Queue Stats
154W - 179L
1,218 Elo+
Solo
Chaac
Chaac
RMTrevan
Chaac
Level 26
God Stats
2W - 3L
1,556 SR
Queue Stats
19W - 25L
1,507 Elo+
Party 3
Thanatos
Thanatos
mexicanhayabusa
Thanatos
Level 50
God Stats
9W - 7L
1,563 SR
Queue Stats
27W - 28L
1,514 Elo+
Party 3
Team Averages
Level 53
1,516 SR
1,375 Elo+

VS

Team Averages
Level 102
1,453 SR
1,246 Elo+
Chernobog
Chernobog
TheHoodieGuy06
Chernobog
Level 78
God Stats
4W - 1L
1,500 SR
Queue Stats
6W - 7L
1,097 Elo+
Party 1
Thanatos
Thanatos
culerrizadon
Thanatos
Level 111
God Stats
3W - 3L
1,728 SR
Queue Stats
26W - 33L
1,257 Elo+
Party 1
Chaac
Chaac
kingofcubans
Chaac
Level 88
God Stats
2W - 1L
1,404 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Sylvanus
Sylvanus
maddaw
Sylvanus
Level 106
God Stats
5W - 4L
1,132 SR
Queue Stats
8W - 8L
1,121 Elo+
Party 1
Zeus
Zeus
oRizaDon
Zeus
Level 129
God Stats
3W - 0L
1,500 SR
Queue Stats
28W - 33L
1,257 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 3 / 3
4,735
474
3,349
5,448
941
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Fafnir
7
1 / 4 / 3
4,905
491
2,360
8,399
4,619
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baron Samedi
FeralSkunk
Baron Samedi
8
2 / 8 / 1
5,006
501
2,347
8,513
2,446
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chaac
RMTrevan
Chaac
9
0 / 5 / 2
4,982
498
3,655
9,757
4,353
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Thanatos
9
4 / 5 / 4
6,100
610
5,574
7,996
2,611
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
TheHoodieGuy06
Chernobog
11
7 / 2 / 5
6,575
658
6,576
5,798
1,885
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thanatos
culerrizadon
Thanatos
12
12 / 1 / 1
7,508
751
8,653
7,543
2,824
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

10
0 / 1 / 5
5,864
586
3,732
5,879
3,945
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sylvanus
maddaw
Sylvanus
8
2 / 3 / 5
5,696
570
3,575
8,335
5,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Zeus
11
4 / 3 / 9
6,561
656
6,519
4,093
971
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
50
8
Kills
25
25
Deaths
10
13
Assists
25
Player
Kills
Deaths
Assists
KDA
L
1
3
3
0.83
L
Fafnir
1
4
3
0.63
L
Baron Samedi
FeralSkunk
Baron Samedi
2
8
1
0.31
L
Chaac
RMTrevan
Chaac
0
5
2
0.2
W
Chernobog
TheHoodieGuy06
Chernobog
7
2
5
4.75
W
Thanatos
culerrizadon
Thanatos
12
1
1
12.5
W
0
1
5
2.5
W
Sylvanus
maddaw
Sylvanus
2
3
5
1.5
L
Thanatos
4
5
4
1.2
W
Zeus
4
3
9
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,285
Damage
29,055
40,113
Taken
31,648
14,970
Mitigated
15,473
11,159
Healing
15,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,349
3,165
0
1,881
5,448
941
0
747
4,701
0
20,302
L
Fafnir
2,360
826
90
970
8,399
4,619
0
1,836
6,459
5,545
0
L
Baron Samedi
FeralSkunk
Baron Samedi
2,347
471
137
1,521
8,513
2,446
93
2,880
5,529
17,303
0
L
Chaac
RMTrevan
Chaac
3,655
969
0
2,875
9,757
4,353
0
1,218
8,069
0
21,162
W
Chernobog
TheHoodieGuy06
Chernobog
6,576
4,063
0
1,804
5,798
1,885
1,260
1,382
4,412
0
31,933
W
Thanatos
culerrizadon
Thanatos
8,653
2,687
0
8,230
7,543
2,824
0
487
6,949
0
39,469
W
3,732
617
0
2,426
5,879
3,945
93
402
5,028
2,107
23,513
W
Sylvanus
maddaw
Sylvanus
3,575
884
344
2,397
8,335
5,848
341
1,541
6,720
15,441
0
L
Thanatos
5,574
1,701
0
3,685
7,996
2,611
0
3,523
4,297
0
19,559
W
Zeus
6,519
940
0
625
4,093
971
243
643
3,354
31,096
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,728
Gold Earned
32,204
159
Minions Killed
279
0
Camps Cleared
0
888,386
Distance Traveled
915,319
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
4,735
474
40
4
0
174,323
1
L
Fafnir
4,905
491
10
1
0
182,056
4
L
Baron Samedi
5,006
501
39
4
0
151,591
1
L
Chaac
4,982
498
35
4
0
181,074
2
W
Chernobog
6,575
658
63
6
0
193,921
0
W
Thanatos
7,508
751
74
7
0
215,481
0
W
Chaac
5,864
586
61
6
0
190,515
0
W
Sylvanus
5,696
570
25
3
0
139,997
4
L
Thanatos
6,100
610
35
4
0
199,342
0
W
Zeus
6,561
656
56
6
0
175,405
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role