Player Matchup

Hel
Hel
DIRTsTOMPS
Hel
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 6L
1,840 Elo+
Party 3
Medusa
Medusa
RyneD12345
Medusa
Level 118
God Stats
2W - 2L
1,500 SR
Queue Stats
70W - 61L
1,662 Elo+
Party 1
Cliodhna
Cliodhna
TwentyTwoAcacia
Cliodhna
Level 109
God Stats
0W - 1L
1,313 SR
Queue Stats
5W - 5L
1,606 Elo+
Party 3
Xing Tian
Xing Tian
ZombieSTOMPS
Xing Tian
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 59L
1,517 Elo+
Party 3
Chaac
Chaac
pdub6893
Chaac
Level 103
God Stats
2W - 4L
1,283 SR
Queue Stats
95W - 80L
1,518 Elo+
Party 1
Team Averages
Level 100
1,419 SR
1,629 Elo+

VS

Team Averages
Level 77
1,537 SR
1,473 Elo+
Hera
Hera
Her_Fury_
Hera
Level 60
God Stats
22W - 16L
1,570 SR
Queue Stats
96W - 94L
1,462 Elo+
Party 2
Hercules
Hercules
RustledRoss
Hercules
Level 120
God Stats
1W - 2L
1,500 SR
Queue Stats
320W - 310L
1,419 Elo+
Party 2
Cthulhu
Cthulhu
SilverAK
Cthulhu
Level 12
God Stats
12W - 14L
1,627 SR
Queue Stats
28W - 30L
1,507 Elo+
Party 2
Gilgamesh
Gilgamesh
shadowkiller7767
Gilgamesh
Level 92
God Stats
8W - 4L
1,490 SR
Queue Stats
152W - 121L
1,477 Elo+
Party 2
Danzaburou
Danzaburou
sugarbabysaurio
Danzaburou
Level 102
God Stats
4W - 5L
1,500 SR
Queue Stats
456W - 487L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 11 / 6
12,768
491
6,617
21,334
8,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
RyneD12345
Medusa
19
4 / 6 / 7
12,009
462
17,158
19,617
7,289
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cliodhna
20
10 / 8 / 4
13,315
512
18,712
24,507
10,122
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
ZombieSTOMPS
Xing Tian
17
1 / 2 / 10
11,613
447
13,250
28,987
34,022
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chaac
pdub6893
Chaac
19
5 / 5 / 8
13,389
515
18,785
27,187
37,010
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
18
2 / 8 / 8
12,314
474
14,843
16,723
4,641
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
RustledRoss
Hercules
20
1 / 4 / 11
13,083
503
13,380
30,223
33,830
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cthulhu
SilverAK
Cthulhu
18
6 / 4 / 7
12,103
466
12,710
22,659
16,415
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Gilgamesh
20
23 / 2 / 3
17,208
662
40,283
26,285
20,490
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Danzaburou
sugarbabysaurio
Danzaburou
19
0 / 3 / 12
12,382
476
10,957
18,917
6,859
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
73
21
Kills
32
32
Deaths
21
35
Assists
41
Player
Kills
Deaths
Assists
KDA
L
1
11
6
0.36
W
Hera
2
8
8
0.75
W
Hercules
RustledRoss
Hercules
1
4
11
1.63
L
Medusa
RyneD12345
Medusa
4
6
7
1.25
W
Cthulhu
SilverAK
Cthulhu
6
4
7
2.38
L
Cliodhna
10
8
4
1.5
L
Xing Tian
ZombieSTOMPS
Xing Tian
1
2
10
3
L
Chaac
pdub6893
Chaac
5
5
8
1.8
W
Gilgamesh
23
2
3
12.25
W
Danzaburou
sugarbabysaurio
Danzaburou
0
3
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,522
Damage
92,173
121,632
Taken
114,807
96,581
Mitigated
82,235
42,757
Healing
40,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,617
204
4,208
4,925
21,334
8,138
1,083
8,021
12,955
89,222
0
W
Hera
14,843
4,476
194
2,766
16,723
4,641
836
5,512
10,616
64,395
0
W
Hercules
RustledRoss
Hercules
13,380
2,739
0
13,574
30,223
33,830
1,814
6,096
21,009
872
84,491
L
Medusa
RyneD12345
Medusa
17,158
7,098
0
4,681
19,617
7,289
1,409
3,935
15,672
0
95,553
W
Cthulhu
SilverAK
Cthulhu
12,710
894
1,751
7,246
22,659
16,415
605
4,626
17,731
44,644
0
L
Cliodhna
18,712
1,461
0
7,637
24,507
10,122
338
3,575
20,824
0
97,204
L
Xing Tian
ZombieSTOMPS
Xing Tian
13,250
1,233
1,538
5,973
28,987
34,022
161
8,781
19,765
48,248
0
L
Chaac
pdub6893
Chaac
18,785
2,411
675
13,120
27,187
37,010
929
3,559
23,335
14,676
64,927
W
Gilgamesh
40,283
13,442
0
5,230
26,285
20,490
672
5,919
19,927
0
153,855
W
Danzaburou
sugarbabysaurio
Danzaburou
10,957
4,189
0
9,630
18,917
6,859
2,767
4,321
14,547
0
109,988

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,094
Gold Earned
67,090
642
Minions Killed
627
0
Camps Cleared
0
2,387,851
Distance Traveled
2,393,346
28
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
12,768
491
170
7
0
410,605
4
W
Hera
12,314
474
102
4
0
420,170
2
W
Hercules
13,083
503
155
6
0
474,160
2
L
Medusa
12,009
462
161
6
0
487,578
5
W
Cthulhu
12,103
466
59
2
0
484,328
5
L
Cliodhna
13,315
512
142
5
0
456,133
3
L
Xing Tian
11,613
447
47
2
0
524,871
14
L
Chaac
13,389
515
122
5
0
508,664
2
W
Gilgamesh
17,208
662
162
6
0
572,372
1
W
Danzaburou
12,382
476
149
6
0
442,316
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role