Player Matchup

Mulan
Mulan
Dunkle_stauss4
Mulan
Level 18
God Stats
28W - 40L
1,465 SR
Queue Stats
130W - 191L
1,308 Elo+
Party 1
He Bo
He Bo
Icymanmike
He Bo
Level 28
God Stats
1W - 2L
1,470 SR
Queue Stats
9W - 6L
1,607 Elo+
Party 3
Hachiman
Hachiman
OldPlatypus1999
Hachiman
Level 43
God Stats
35W - 35L
1,438 SR
Queue Stats
351W - 401L
1,332 Elo+
Party 1
Sol
Sol
VLXXH
Sol
Level 35
God Stats
248W - 280L
1,416 SR
Queue Stats
363W - 423L
1,348 Elo+
Party 1
Nemesis
Nemesis
z-rains6
Nemesis
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 3
Team Averages
Level 45
1,458 SR
1,419 Elo+

VS

Team Averages
Level 59
1,666 SR
1,671 Elo+
Danzaburou
Danzaburou
Eilizen
Danzaburou
Level 117
God Stats
3W - 0L
1,670 SR
Queue Stats
3W - 0L
1,692 Elo+
Party 2
Odin
Odin
TheDurtz
Odin
Level 64
God Stats
3W - 0L
1,778 SR
Queue Stats
3W - 0L
1,692 Elo+
Party 2
Ymir
Ymir
Wucci
Ymir
Level 76
God Stats
3W - 0L
1,640 SR
Queue Stats
3W - 0L
1,692 Elo+
Party 2
Poseidon
Poseidon
billybill169
Poseidon
Level 25
God Stats
3W - 0L
1,743 SR
Queue Stats
3W - 0L
1,692 Elo+
Party 2
Fenrir
Fenrir
jlewis5395
Fenrir
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 12L
1,588 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 8 / 6
9,045
603
10,644
20,474
12,700
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

He Bo
19
5 / 4 / 4
11,118
741
9,498
14,724
5,679
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
17
4 / 6 / 6
10,155
677
12,394
13,050
5,180
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sol
VLXXH
Sol
16
0 / 6 / 8
9,513
634
12,700
13,507
5,584
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Nemesis
z-rains6
Nemesis
19
7 / 5 / 4
11,627
775
11,981
13,852
10,141
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Eilizen
Danzaburou
20
11 / 6 / 9
12,809
854
17,757
17,584
8,520
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Short Bow

Short Bow

+15%
Attack Speed

Odin
18
4 / 1 / 12
11,251
750
11,937
12,742
6,501
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Ymir
Wucci
Ymir
19
3 / 1 / 21
12,115
808
10,280
16,353
21,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Poseidon
billybill169
Poseidon
20
8 / 2 / 9
12,885
859
15,912
10,639
4,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
jlewis5395
Fenrir
16
3 / 7 / 11
10,719
715
7,132
14,676
6,148
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
91
16
Kills
29
29
Deaths
17
28
Assists
62
Player
Kills
Deaths
Assists
KDA
L
0
8
6
0.38
W
Danzaburou
Eilizen
Danzaburou
11
6
9
2.58
L
He Bo
5
4
4
1.75
L
Hachiman
4
6
6
1.17
W
Odin
4
1
12
10
L
Sol
VLXXH
Sol
0
6
8
0.67
W
Ymir
Wucci
Ymir
3
1
21
13.5
W
Poseidon
billybill169
Poseidon
8
2
9
6.25
W
Fenrir
jlewis5395
Fenrir
3
7
11
1.21
L
Nemesis
z-rains6
Nemesis
7
5
4
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,217
Damage
63,018
75,607
Taken
71,994
39,284
Mitigated
46,923
13,228
Healing
18,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,644
854
0
1,268
20,474
12,700
0
7,747
12,481
4,056
16,232
W
Danzaburou
Eilizen
Danzaburou
17,757
9,012
0
6,034
17,584
8,520
1,005
5,405
12,012
0
48,113
L
He Bo
9,498
1,261
0
4,072
14,724
5,679
0
5,382
9,158
38,683
0
L
Hachiman
12,394
6,646
0
1,245
13,050
5,180
1,072
5,010
7,938
513
36,655
W
Odin
11,937
2,498
0
2,995
12,742
6,501
3,174
5,542
6,955
0
30,323
L
Sol
VLXXH
Sol
12,700
3,677
359
4,013
13,507
5,584
300
3,753
9,682
32,713
2,870
W
Ymir
Wucci
Ymir
10,280
1,402
0
3,733
16,353
21,476
478
7,527
8,599
17,888
0
W
Poseidon
billybill169
Poseidon
15,912
1,177
30
4,431
10,639
4,278
2,561
3,314
7,325
63,277
0
W
Fenrir
jlewis5395
Fenrir
7,132
1,810
0
1,194
14,676
6,148
1,231
2,754
11,725
0
23,318
L
Nemesis
z-rains6
Nemesis
11,981
4,750
0
2,271
13,852
10,141
0
3,768
9,936
0
37,037

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,458
Gold Earned
59,779
263
Minions Killed
255
0
Camps Cleared
0
1,301,064
Distance Traveled
1,479,079
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
9,045
603
18
1
0
263,911
5
W
Danzaburou
12,809
854
67
4
0
249,867
0
L
He Bo
11,118
741
73
5
0
264,633
0
L
Hachiman
10,155
677
54
4
0
242,918
2
W
Odin
11,251
750
45
3
0
336,077
0
L
Sol
9,513
634
51
3
0
234,872
0
W
Ymir
12,115
808
13
1
0
287,647
1
W
Poseidon
12,885
859
109
7
0
335,084
6
W
Fenrir
10,719
715
21
1
0
270,404
1
L
Nemesis
11,627
775
67
4
0
294,730
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role