Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
AutisticSoviet
Atlas
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,660 Elo+
Party 1
Hel
Hel
LessDivine
Hel
Level 88
God Stats
0W - 5L
1,341 SR
Queue Stats
104W - 98L
1,305 Elo+
Solo
Ravana
Ravana
OGAirplanePerson
Ravana
Level 66
God Stats
3W - 5L
1,365 SR
Queue Stats
109W - 114L
1,443 Elo+
Solo
Bellona
Bellona
Rosezzz45
Bellona
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 1
Team Averages
Level 85
1,441 SR
1,481 Elo+

VS

Team Averages
Level 67
1,571 SR
1,479 Elo+
Neith
Neith
Coo1erkey3358
Neith
Level 45
God Stats
11W - 7L
1,631 SR
Queue Stats
12W - 15L
1,364 Elo+
Solo
Atlas
Atlas
Ok-MiracleFeenix
Atlas
Level 48
God Stats
2W - 7L
1,247 SR
Queue Stats
358W - 363L
1,574 Elo+
Solo
Ra
Ra
ReRunRiversdale
Ra
Level 125
God Stats
2W - 2L
1,500 SR
Queue Stats
233W - 246L
1,446 Elo+
Solo
Loki
Loki
Reaperz6195
Loki
Level 29
God Stats
30W - 23L
1,642 SR
Queue Stats
139W - 158L
1,506 Elo+
Party 2
Nike
Nike
dkdaxter
Nike
Level 88
God Stats
4W - 6L
1,834 SR
Queue Stats
255W - 320L
1,506 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
10
8 / 3 / 1
6,564
547
7,183
7,325
1,788
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
1 / 3 / 7
5,774
481
2,123
7,382
2,220
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 2 / 0
6,128
511
2,019
7,143
2,053
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
0 / 2 / 2
5,716
476
3,936
5,512
1,771
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
Rosezzz45
Bellona
8
0 / 3 / 1
5,335
445
3,744
6,670
5,798
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 3
6,298
525
2,871
6,534
1,950
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
2 / 5 / 4
6,202
517
4,752
7,287
2,136
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 2 / 4
7,351
613
4,663
6,497
2,114
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

12
4 / 0 / 3
7,512
626
3,575
5,507
1,302
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nike
12
3 / 1 / 0
7,234
603
4,827
7,326
4,495
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
27
11
Kills
13
13
Deaths
12
11
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
8
3
1
2.83
L
1
3
7
1.5
W
2
4
3
0.88
L
2
2
0
1
L
0
2
2
0.5
W
2
5
4
0.8
W
2
2
4
2
W
4
0
3
5.5
L
Bellona
Rosezzz45
Bellona
0
3
1
0.17
W
Nike
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,005
Damage
20,688
34,032
Taken
33,151
13,630
Mitigated
11,997
9,296
Healing
10,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
7,183
2,863
0
2,093
7,325
1,788
128
3,233
4,068
0
35,679
L
2,123
324
0
1,528
7,382
2,220
0
2,930
4,412
21,206
0
W
2,871
678
0
1,576
6,534
1,950
0
621
5,821
0
26,466
L
2,019
341
0
3,414
7,143
2,053
676
2,044
4,965
29,617
0
L
3,936
797
0
1,645
5,512
1,771
0
903
4,582
0
29,851
W
4,752
656
0
431
7,287
2,136
493
881
6,256
19,887
5,392
W
4,663
169
351
2,358
6,497
2,114
690
2,125
4,332
45,398
0
W
3,575
601
0
2,837
5,507
1,302
0
191
5,246
0
33,295
L
Bellona
Rosezzz45
Bellona
3,744
1,222
0
616
6,670
5,798
195
711
5,959
0
22,999
W
Nike
4,827
1,269
0
2,880
7,326
4,495
404
0
6,811
4,907
32,852

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,517
Gold Earned
34,597
295
Minions Killed
330
0
Camps Cleared
0
1,009,081
Distance Traveled
1,107,532
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
6,564
547
53
4
0
179,983
3
L
Atlas
5,774
481
52
4
0
225,991
0
W
Neith
6,298
525
52
4
0
215,098
2
L
Hel
6,128
511
62
5
0
170,281
5
L
Ravana
5,716
476
71
6
0
241,249
1
W
Atlas
6,202
517
34
3
0
207,564
1
W
Ra
7,351
613
88
7
0
205,300
1
W
Loki
7,512
626
79
7
0
248,771
2
L
Bellona
5,335
445
57
5
0
191,577
0
W
Nike
7,234
603
77
6
0
230,799
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role