Player Matchup

Gilgamesh
Gilgamesh
HyperOne2225
Gilgamesh
Level 36
God Stats
5W - 4L
1,300 SR
Queue Stats
61W - 61L
1,760 Elo+
Party 1
Kukulkan
Kukulkan
NGC Raven DL
Kukulkan
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,736 Elo+
Party 2
Ymir
Ymir
NGC Rob
Ymir
Level 78
God Stats
3W - 3L
1,822 SR
Queue Stats
4W - 3L
1,736 Elo+
Party 2
Pele
Pele
Urmomwaballz
Pele
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 76L
1,598 Elo+
Party 1
Apollo
Apollo
olemissrebs1931
Apollo
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 35L
1,118 Elo+
Party 1
Team Averages
Level 93
1,524 SR
1,590 Elo+

VS

Team Averages
Level 65
1,524 SR
1,484 Elo+
Neith
Neith
Bendizz
Neith
Level 117
God Stats
5W - 5L
1,689 SR
Queue Stats
41W - 37L
1,535 Elo+
Party 3
Kukulkan
Kukulkan
Prolyptic
Kukulkan
Level 46
God Stats
4W - 7L
1,446 SR
Queue Stats
59W - 62L
1,500 Elo+
Party 3
Sobek
Sobek
RaphD30
Sobek
Level 43
God Stats
9W - 11L
1,388 SR
Queue Stats
28W - 33L
1,498 Elo+
Party 3
Vamana
Vamana
gurndeep
Vamana
Level 81
God Stats
3W - 2L
1,589 SR
Queue Stats
45W - 45L
1,542 Elo+
Party 3
Gilgamesh
Gilgamesh
l1 ChEiF l1
Gilgamesh
Level 40
God Stats
9W - 8L
1,509 SR
Queue Stats
20W - 32L
1,343 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
HyperOne2225
Gilgamesh
18
2 / 3 / 5
12,082
711
13,497
19,328
14,324
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Kukulkan
NGC Raven DL
Kukulkan
17
1 / 3 / 4
10,459
615
14,395
10,117
4,309
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
NGC Rob
Ymir
15
1 / 8 / 4
10,242
602
8,461
27,213
33,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
2 / 8 / 3
10,911
642
11,808
18,968
8,101
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
1 / 8 / 2
9,945
585
5,315
15,318
6,165
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Bendizz
Neith
20
11 / 0 / 13
13,397
788
31,070
10,122
5,410
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
Prolyptic
Kukulkan
19
4 / 2 / 12
12,384
728
18,213
10,959
5,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sobek
RaphD30
Sobek
18
2 / 1 / 19
12,202
718
2,888
17,105
29,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Vamana
gurndeep
Vamana
20
10 / 0 / 14
13,077
769
21,119
19,821
24,590
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gilgamesh
l1 ChEiF l1
Gilgamesh
16
2 / 4 / 8
10,614
624
6,810
11,686
6,743
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
95
7
Kills
29
30
Deaths
7
18
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Neith
Bendizz
Neith
11
0
13
17.5
L
Gilgamesh
HyperOne2225
Gilgamesh
2
3
5
1.5
L
Kukulkan
NGC Raven DL
Kukulkan
1
3
4
1
L
Ymir
NGC Rob
Ymir
1
8
4
0.38
W
Kukulkan
Prolyptic
Kukulkan
4
2
12
5
W
Sobek
RaphD30
Sobek
2
1
19
11.5
L
2
8
3
0.44
W
Vamana
gurndeep
Vamana
10
0
14
17
W
Gilgamesh
l1 ChEiF l1
Gilgamesh
2
4
8
1.5
L
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,476
Damage
80,100
90,944
Taken
69,693
65,972
Mitigated
71,781
11,014
Healing
18,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Bendizz
Neith
31,070
20,307
282
7,925
10,122
5,410
5,133
2,425
7,587
0
75,133
L
Gilgamesh
HyperOne2225
Gilgamesh
13,497
3,230
1,817
1,937
19,328
14,324
112
5,819
12,948
0
34,760
L
Kukulkan
NGC Raven DL
Kukulkan
14,395
365
1,094
1,128
10,117
4,309
135
2,228
7,708
43,606
0
L
Ymir
NGC Rob
Ymir
8,461
682
906
1,942
27,213
33,073
28
7,038
19,520
18,365
0
W
Kukulkan
Prolyptic
Kukulkan
18,213
1,916
0
0
10,959
5,669
279
1,221
9,666
67,165
0
W
Sobek
RaphD30
Sobek
2,888
344
88
2,335
17,105
29,369
378
6,271
10,654
11,984
0
L
11,808
1,678
0
1,343
18,968
8,101
738
5,211
13,254
0
35,179
W
Vamana
gurndeep
Vamana
21,119
9,502
0
6,338
19,821
24,590
2,278
8,183
11,428
7,612
49,095
W
Gilgamesh
l1 ChEiF l1
Gilgamesh
6,810
1,040
280
1,332
11,686
6,743
0
4,719
6,967
2,081
10,378
L
5,315
1,387
95
752
15,318
6,165
46
3,396
11,650
0
16,252

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,639
Gold Earned
61,674
214
Minions Killed
294
0
Camps Cleared
0
1,515,392
Distance Traveled
1,673,765
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
13,397
788
86
5
0
349,805
1
L
Gilgamesh
12,082
711
50
3
0
300,857
0
L
Kukulkan
10,459
615
80
5
0
291,056
0
L
Ymir
10,242
602
10
1
0
288,334
2
W
Kukulkan
12,384
728
106
6
0
342,903
1
W
Sobek
12,202
718
22
1
0
341,311
0
L
Pele
10,911
642
38
2
0
331,907
2
W
Vamana
13,077
769
68
4
0
400,587
2
W
Gilgamesh
10,614
624
12
1
0
239,159
0
L
Apollo
9,945
585
36
2
0
303,238
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role