Player Matchup

Izanami
Izanami
Fidu
Izanami
Level 158
God Stats
26W - 15L
1,500 SR
Queue Stats
1,202W - 696L
1,612 Elo+
Solo
Arachne
Arachne
GalinhaKill
Arachne
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,500 Elo+
Party 1
The Morrigan
The Morrigan
SebastiaoRocha
The Morrigan
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,536 Elo+
Party 1
Ne Zha
Ne Zha
TheWinterFl
Ne Zha
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 29L
1,400 Elo+
Solo
Terra
Terra
xXD3T0N4D0RXx28
Terra
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,313 Elo+
Party 1
Team Averages
Level 129
1,500 SR
1,472 Elo+

VS

Team Averages
Level 130
1,551 SR
1,513 Elo+
Ra
Ra
Akinno
Ra
Level 118
God Stats
2W - 0L
1,500 SR
Queue Stats
46W - 58L
1,406 Elo+
Solo
Kumbhakarna
Kumbhakarna
ElPAIPAI
Kumbhakarna
Level 158
God Stats
4W - 2L
1,500 SR
Queue Stats
150W - 131L
1,581 Elo+
Solo
Kuzenbo
Kuzenbo
Rashibi
Kuzenbo
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 26L
1,446 Elo+
Solo
Tiamat
Tiamat
SrB0SS
Tiamat
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
lBlackSwordl
Heimdallr
Level 122
God Stats
1W - 0L
1,757 SR
Queue Stats
11W - 4L
1,633 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Fidu
Izanami
16
4 / 4 / 8
10,202
729
29,084
15,347
10,882
Arachne
GalinhaKill
Arachne
18
6 / 7 / 5
11,206
800
8,132
21,371
8,656
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Morrigan
SebastiaoRocha
The Morrigan
18
7 / 9 / 8
11,175
798
16,926
16,335
7,665
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ne Zha
17
2 / 6 / 11
10,026
716
12,537
15,633
11,068
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

15
0 / 5 / 11
9,827
702
8,135
21,628
18,735
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
19
7 / 5 / 20
11,884
849
12,431
17,201
12,006
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kumbhakarna
ElPAIPAI
Kumbhakarna
19
7 / 3 / 20
12,397
886
9,863
22,499
32,405
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kuzenbo
Rashibi
Kuzenbo
18
2 / 3 / 23
11,346
810
12,013
21,191
32,969
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tiamat
SrB0SS
Tiamat
17
4 / 4 / 14
10,515
751
12,512
12,547
8,741
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heimdallr
lBlackSwordl
Heimdallr
19
11 / 5 / 15
12,246
875
27,737
16,915
8,985
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
123
19
Kills
31
31
Deaths
20
43
Assists
92
Player
Kills
Deaths
Assists
KDA
W
Ra
7
5
20
3.4
W
Kumbhakarna
ElPAIPAI
Kumbhakarna
7
3
20
5.67
L
Izanami
Fidu
Izanami
4
4
8
2
L
Arachne
GalinhaKill
Arachne
6
7
5
1.21
W
Kuzenbo
Rashibi
Kuzenbo
2
3
23
4.5
L
The Morrigan
SebastiaoRocha
The Morrigan
7
9
8
1.22
W
Tiamat
SrB0SS
Tiamat
4
4
14
2.75
L
Ne Zha
2
6
11
1.25
W
Heimdallr
lBlackSwordl
Heimdallr
11
5
15
3.7
L
0
5
11
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,814
Damage
74,556
90,314
Taken
90,353
57,006
Mitigated
95,106
36,573
Healing
35,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
12,431
1,870
10,670
5,166
17,201
12,006
1,130
3,176
14,025
34,911
0
W
Kumbhakarna
ElPAIPAI
Kumbhakarna
9,863
1,113
1,917
3,177
22,499
32,405
777
4,988
17,282
18,369
0
L
Izanami
Fidu
Izanami
29,084
12,315
789
1,818
15,347
10,882
1,741
7,416
7,931
0
51,561
L
Arachne
GalinhaKill
Arachne
8,132
5,068
909
8,362
21,371
8,656
470
11,626
9,745
0
16,311
W
Kuzenbo
Rashibi
Kuzenbo
12,013
3,978
3,345
2,728
21,191
32,969
90
7,068
14,123
31,392
0
L
The Morrigan
SebastiaoRocha
The Morrigan
16,926
1,540
1,552
1,641
16,335
7,665
144
9,974
6,360
36,496
0
W
Tiamat
SrB0SS
Tiamat
12,512
1,498
1,153
2,587
12,547
8,741
629
4,893
7,654
26,118
0
L
Ne Zha
12,537
938
1,548
1,735
15,633
11,068
336
6,736
8,896
0
26,995
W
Heimdallr
lBlackSwordl
Heimdallr
27,737
14,476
1,363
3,176
16,915
8,985
2,547
4,936
11,979
0
48,145
L
8,135
1,154
11,557
6,662
21,628
18,735
570
11,066
10,562
14,850
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,436
Gold Earned
58,388
164
Minions Killed
165
0
Camps Cleared
0
1,281,121
Distance Traveled
1,289,924
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,884
849
50
4
0
263,706
1
W
Kumbhakarna
12,397
886
12
1
0
255,354
0
L
Izanami
10,202
729
67
5
0
221,493
2
L
Arachne
11,206
800
25
2
0
262,130
0
W
Kuzenbo
11,346
810
34
2
0
262,799
1
L
The Morrigan
11,175
798
30
2
0
235,313
0
W
Tiamat
10,515
751
34
2
0
254,554
0
L
Ne Zha
10,026
716
27
2
0
309,782
1
W
Heimdallr
12,246
875
35
3
0
253,511
0
L
Terra
9,827
702
15
1
0
252,403
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role