Player Matchup

Gilgamesh
Gilgamesh
Platinum I
Fireballninja
Gilgamesh
Platinum I
Level 160
God Stats
20W - 10L
1,891 SR
Queue Stats
251W - 208L
1,963 MMR
Party 1
Fenrir
Fenrir
Platinum II
Jabbér
Fenrir
Platinum II
Level 143
God Stats
14W - 4L
1,844 SR
Queue Stats
95W - 77L
2,076 MMR
Party 1
Cernunnos
Cernunnos
Platinum V
Mοjo
Cernunnos
Platinum V
Level 122
God Stats
5W - 1L
1,713 SR
Queue Stats
106W - 79L
1,916 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Platinum III
Vainest
Morgan Le Fay
Platinum III
Level 160
God Stats
6W - 5L
1,702 SR
Queue Stats
213W - 186L
1,969 MMR
Solo
Chaac
Chaac
Platinum II
tuproxisdd112
Chaac
Platinum II
Level 156
God Stats
15W - 20L
1,596 SR
Queue Stats
568W - 562L
1,930 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 148
1,749 SR
1,971 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 134
1,619 SR
1,787 MMR
Izanami
Izanami
Platinum I
 
Izanami
Platinum I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Kali
Kali
Platinum II
 
Kali
Platinum II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hades
Hades
Platinum III
DigitalVoid
Hades
Platinum III
Level 160
God Stats
2W - 1L
1,715 SR
Queue Stats
166W - 142L
1,983 MMR
Party 2
Horus
Horus
Platinum II
Dëśtiny
Horus
Platinum II
Level 108
God Stats
0W - 1L
1,712 SR
Queue Stats
46W - 40L
1,910 MMR
Party 3
Scylla
Scylla
Platinum I
zohfia
Scylla
Platinum I
Level 80
God Stats
85W - 78L
1,669 SR
Queue Stats
118W - 106L
2,041 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Fireballninja
Gilgamesh
14
1 / 1 / 7
7,804
557
5,904
9,273
3,160
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fenrir
Jabbér
Fenrir
13
4 / 0 / 10
8,605
615
5,848
8,424
3,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
Mοjo
Cernunnos
16
5 / 1 / 2
9,620
687
9,707
9,238
3,066
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morgan Le Fay
Vainest
Morgan Le Fay
15
7 / 1 / 1
9,015
644
8,212
3,040
1,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
1 / 1 / 4
8,446
603
7,762
10,695
7,788
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
ThothGebCamazotz

VS

Bans
AtlasBastetCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
13
1 / 5 / 0
7,463
533
3,800
9,088
2,541
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kali
 
Kali
13
1 / 4 / 1
7,150
511
3,818
11,964
4,023
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
1 / 5 / 0
7,163
512
6,612
14,599
9,194
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Horus
Dëśtiny
Horus
10
0 / 2 / 2
6,311
451
3,082
9,868
4,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Scylla
zohfia
Scylla
12
1 / 3 / 1
7,004
500
2,737
6,825
1,836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
8
18
Kills
4
4
Deaths
19
24
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
1
5
0
0.2
L
Kali
 
Kali
1
4
1
0.38
L
1
5
0
0.2
L
Horus
Dëśtiny
Horus
0
2
2
0.5
W
Gilgamesh
Fireballninja
Gilgamesh
1
1
7
4.5
W
Fenrir
Jabbér
Fenrir
4
0
10
9
W
Cernunnos
Mοjo
Cernunnos
5
1
2
6
W
Morgan Le Fay
Vainest
Morgan Le Fay
7
1
1
7.5
W
1
1
4
3
L
Scylla
zohfia
Scylla
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,433
Damage
20,049
40,670
Taken
52,344
19,070
Mitigated
21,837
17,798
Healing
16,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
3,800
2,116
0
1,617
9,088
2,541
0
0
9,088
0
57,753
L
Kali
 
Kali
3,818
1,939
0
2,199
11,964
4,023
0
1,445
10,519
0
51,217
L
6,612
1,047
0
7,604
14,599
9,194
0
634
13,218
44,802
0
L
Horus
Dëśtiny
Horus
3,082
1,433
1,079
3,193
9,868
4,243
0
3,315
6,553
0
13,696
W
Gilgamesh
Fireballninja
Gilgamesh
5,904
1,585
0
3,209
9,273
3,160
0
3,214
6,059
0
48,526
W
Fenrir
Jabbér
Fenrir
5,848
2,288
448
2,834
8,424
3,992
0
970
7,454
0
21,685
W
Cernunnos
Mοjo
Cernunnos
9,707
4,855
0
6,394
9,238
3,066
0
0
9,238
0
83,141
W
Morgan Le Fay
Vainest
Morgan Le Fay
8,212
1,215
0
484
3,040
1,064
0
331
2,709
70,016
0
W
7,762
1,971
0
4,429
10,695
7,788
0
4,834
5,861
0
54,484
L
Scylla
zohfia
Scylla
2,737
372
0
648
6,825
1,836
0
2,818
3,962
48,864
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,490
Gold Earned
35,091
521
Minions Killed
449
0
Camps Cleared
0
1,495,106
Distance Traveled
1,360,974
19
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,463
533
121
9
0
271,643
6
L
Kali
7,150
511
103
7
0
291,761
0
L
Hades
7,163
512
108
8
0
262,182
14
L
Horus
6,311
451
14
1
0
271,388
4
W
Gilgamesh
7,804
557
100
7
0
326,134
4
W
Fenrir
8,605
615
23
2
0
310,911
4
W
Cernunnos
9,620
687
157
11
0
265,646
5
W
Morgan Le Fay
9,015
644
123
9
0
280,797
1
W
Chaac
8,446
603
118
8
0
311,618
5
L
Scylla
7,004
500
103
7
0
264,000
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role